mirror of
https://github.com/openhardwaremonitor/openhardwaremonitor
synced 2025-08-23 10:27:26 +00:00
144 lines
4.5 KiB
C#
144 lines
4.5 KiB
C#
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/*
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Version: MPL 1.1/GPL 2.0/LGPL 2.1
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The contents of this file are subject to the Mozilla Public License Version
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1.1 (the "License"); you may not use this file except in compliance with
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the License. You may obtain a copy of the License at
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http://www.mozilla.org/MPL/
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Software distributed under the License is distributed on an "AS IS" basis,
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WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
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for the specific language governing rights and limitations under the License.
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The Original Code is the Open Hardware Monitor code.
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The Initial Developer of the Original Code is
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Michael Möller <m.moeller@gmx.ch>.
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Portions created by the Initial Developer are Copyright (C) 2010
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the Initial Developer. All Rights Reserved.
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Contributor(s):
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Alternatively, the contents of this file may be used under the terms of
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either the GNU General Public License Version 2 or later (the "GPL"), or
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the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
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in which case the provisions of the GPL or the LGPL are applicable instead
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of those above. If you wish to allow use of your version of this file only
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under the terms of either the GPL or the LGPL, and not to allow others to
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use your version of this file under the terms of the MPL, indicate your
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decision by deleting the provisions above and replace them with the notice
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and other provisions required by the GPL or the LGPL. If you do not delete
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the provisions above, a recipient may use your version of this file under
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the terms of any one of the MPL, the GPL or the LGPL.
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*/
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using System;
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using System.Globalization;
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namespace OpenHardwareMonitor.Hardware {
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internal delegate void ControlEventHandler(Control control);
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internal class Control : IControl {
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private readonly Identifier identifier;
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private readonly ISettings settings;
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private ControlMode mode;
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private float softwareValue;
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private float minSoftwareValue;
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private float maxSoftwareValue;
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public Control(ISensor sensor, ISettings settings, float minSoftwareValue,
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float maxSoftwareValue)
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{
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this.identifier = new Identifier(sensor.Identifier, "control");
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this.settings = settings;
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this.minSoftwareValue = minSoftwareValue;
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this.maxSoftwareValue = maxSoftwareValue;
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if (!float.TryParse(settings.GetValue(
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new Identifier(identifier, "value").ToString(), "0"),
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NumberStyles.Float, CultureInfo.InvariantCulture,
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out this.softwareValue))
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{
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this.softwareValue = 0;
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}
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int mode;
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if (!int.TryParse(settings.GetValue(
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new Identifier(identifier, "mode").ToString(),
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((int)ControlMode.Default).ToString(CultureInfo.InvariantCulture)),
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NumberStyles.Integer, CultureInfo.InvariantCulture,
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out mode))
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{
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this.mode = ControlMode.Default;
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} else {
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this.mode = (ControlMode)mode;
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}
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}
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public Identifier Identifier {
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get {
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return identifier;
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}
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}
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public ControlMode ControlMode {
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get {
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return mode;
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}
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private set {
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if (mode != value) {
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mode = value;
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if (ControlModeChanged != null)
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ControlModeChanged(this);
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this.settings.SetValue(new Identifier(identifier, "mode").ToString(),
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((int)mode).ToString(CultureInfo.InvariantCulture));
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}
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}
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}
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public float SoftwareValue {
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get {
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return softwareValue;
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}
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private set {
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if (softwareValue != value) {
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softwareValue = value;
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if (SoftwareControlValueChanged != null)
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SoftwareControlValueChanged(this);
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this.settings.SetValue(new Identifier(identifier,
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"value").ToString(),
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value.ToString(CultureInfo.InvariantCulture));
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}
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}
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}
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public void SetDefault() {
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ControlMode = ControlMode.Default;
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}
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public float MinSoftwareValue {
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get {
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return minSoftwareValue;
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}
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}
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public float MaxSoftwareValue {
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get {
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return maxSoftwareValue;
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}
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}
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public void SetSoftware(float value) {
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ControlMode = ControlMode.Software;
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SoftwareValue = value;
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}
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internal event ControlEventHandler ControlModeChanged;
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internal event ControlEventHandler SoftwareControlValueChanged;
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}
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}
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