Release version 0.1.10. Changed core count for Intel Core i5/i7 CPUs. Added CpuidEx function.

This commit is contained in:
Michael Möller
2010-02-02 21:58:54 +00:00
parent 91331545ac
commit a0c01caaca
6 changed files with 31 additions and 17 deletions

View File

@@ -50,7 +50,9 @@ namespace OpenHardwareMonitor.Hardware.CPU {
private Sensor[] coreTemperatures;
private float tjMax = 0;
private uint logicalProcessors;
private uint logicalProcessorsPerCore;
private uint coreCount;
private const uint IA32_THERM_STATUS_MSR = 0x019C;
private const uint IA32_TEMPERATURE_TARGET = 0x01A2;
@@ -60,18 +62,23 @@ namespace OpenHardwareMonitor.Hardware.CPU {
this.name = name;
this.icon = Utilities.EmbeddedResources.GetImage("cpu.png");
uint logicalProcessors = 1;
if (cpuidData.GetLength(0) > 0x04)
logicalProcessors = ((cpuidData[4, 0] >> 26) & 0x3F) + 1;
logicalProcessorsPerCore = 1;
if (cpuidData.GetLength(0) > 0x0B)
logicalProcessorsPerCore = cpuidData[0x0B, 1] & 0xFF;
if (logicalProcessorsPerCore == 0)
if (cpuidData.GetLength(0) > 0x0B) {
uint eax, ebx, ecx, edx;
WinRing0.CpuidEx(0x0B, 0, out eax, out ebx, out ecx, out edx);
logicalProcessorsPerCore = ebx & 0xFF;
WinRing0.CpuidEx(0x0B, 1, out eax, out ebx, out ecx, out edx);
logicalProcessors = ebx & 0xFF;
} else if (cpuidData.GetLength(0) > 0x04) {
logicalProcessors = ((cpuidData[4, 0] >> 26) & 0x3F) + 1;
logicalProcessorsPerCore = 1;
} else {
logicalProcessors = 1;
logicalProcessorsPerCore = 1;
}
uint coreCount = logicalProcessors / logicalProcessorsPerCore;
coreCount = logicalProcessors / logicalProcessorsPerCore;
switch (family) {
case 0x06: {
@@ -147,7 +154,9 @@ namespace OpenHardwareMonitor.Hardware.CPU {
r.AppendLine("Intel CPU");
r.AppendLine();
r.AppendFormat("Name: {0}{1}", name, Environment.NewLine);
r.AppendFormat("Number of cores: {0}{1}", coreTemperatures.Length,
r.AppendFormat("Number of cores: {0}{1}", coreCount,
Environment.NewLine);
r.AppendFormat("Threads per core: {0}{1}", logicalProcessorsPerCore,
Environment.NewLine);
r.AppendFormat("TjMax: {0}{1}", tjMax, Environment.NewLine);
r.AppendLine();