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https://github.com/openhardwaremonitor/openhardwaremonitor
synced 2025-08-29 13:28:04 +00:00
Improved the moving and resizing of the gadget on multi-monitor systems. Fixed one problem where the underlying gadget window size would be reduced unrequested. Fine tuned the progress bar size in the gadget.
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@ -152,7 +152,8 @@ namespace OpenHardwareMonitor.GUI {
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if (!lockPositionAndSize) {
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// prevent the window from leaving the screen
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if ((wp.flags & SWP_NOMOVE) == 0) {
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Rectangle rect = Screen.GetWorkingArea(new Point(wp.x, wp.y));
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Rectangle rect = Screen.GetWorkingArea(
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new Rectangle(wp.x, wp.y, wp.cx, wp.cy));
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const int margin = 16;
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wp.x = Math.Max(wp.x, rect.Left - wp.cx + margin);
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wp.x = Math.Min(wp.x, rect.Right - margin);
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@ -195,6 +196,10 @@ namespace OpenHardwareMonitor.GUI {
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// do not forward any move or size messages
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wp.flags |= SWP_NOSIZE | SWP_NOMOVE;
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// suppress any frame changed events
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wp.flags &= ~SWP_FRAMECHANGED;
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Marshal.StructureToPtr(wp, message.LParam, false);
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message.Result = IntPtr.Zero;
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} break;
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@ -383,6 +388,7 @@ namespace OpenHardwareMonitor.GUI {
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public const uint SWP_NOSIZE = 0x0001;
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public const uint SWP_NOMOVE = 0x0002;
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public const uint SWP_NOACTIVATE = 0x0010;
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public const uint SWP_FRAMECHANGED = 0x0020;
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public const uint SWP_HIDEWINDOW = 0x0080;
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public const uint SWP_SHOWWINDOW = 0x0040;
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public const uint SWP_NOZORDER = 0x0004;
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@ -379,8 +379,8 @@ namespace OpenHardwareMonitor.GUI {
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new Rectangle(back.Width - r, back.Height - b, r, b), u);
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}
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private void DrawProgress(Graphics g, int x, int y, int width, int height,
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float progress)
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private void DrawProgress(Graphics g, float x, float y,
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float width, float height, float progress)
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{
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g.DrawImage(barBack,
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new RectangleF(x + width * progress, y, width * (1 - progress), height),
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@ -474,7 +474,8 @@ namespace OpenHardwareMonitor.GUI {
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rightMargin;
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} else {
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DrawProgress(g, w - progressWidth - rightMargin,
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y + 4, progressWidth, 6, 0.01f * sensor.Value.Value);
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y + 0.35f * sensorLineHeight, progressWidth,
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0.6f * sensorLineHeight, 0.01f * sensor.Value.Value);
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remainingWidth = w - progressWidth - rightMargin;
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}
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@ -37,5 +37,5 @@
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using System.Reflection;
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[assembly: AssemblyVersion("0.2.1.6")]
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[assembly: AssemblyInformationalVersion("0.2.1.6 Alpha")]
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[assembly: AssemblyVersion("0.2.1.7")]
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[assembly: AssemblyInformationalVersion("0.2.1.7 Alpha")]
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