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openvswitch/lib/hmap.h
Ben Pfaff 63e60b866f hmap: Rename hmap_moved() to hmap_node_moved().
This prepares for adding a new function that deals with a "struct hmap"
moving, as opposed to a "struct hmap_node".

Since there was only a single call to this in the whole tree, and its
caller didn't have any callers of its own at all, also move this function
from hmap.h to hmap.c.
2010-01-28 16:06:31 -08:00

319 lines
11 KiB
C

/*
* Copyright (c) 2008, 2009, 2010 Nicira Networks.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at:
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef HMAP_H
#define HMAP_H 1
#include <stdbool.h>
#include <stdlib.h>
#include "util.h"
/* A hash map node, to be embedded inside the data structure being mapped. */
struct hmap_node {
size_t hash; /* Hash value. */
struct hmap_node *next; /* Next in linked list. */
};
/* Returns the hash value embedded in 'node'. */
static inline size_t hmap_node_hash(const struct hmap_node *node)
{
return node->hash;
}
#define HMAP_NODE_NULL ((struct hmap_node *) 1)
/* Returns true if 'node' has been set to null by hmap_node_nullify() and has
* not been un-nullified by being inserted into an hmap. */
static inline bool
hmap_node_is_null(const struct hmap_node *node)
{
return node->next == HMAP_NODE_NULL;
}
/* Marks 'node' with a distinctive value that can be tested with
* hmap_node_is_null(). */
static inline void
hmap_node_nullify(struct hmap_node *node)
{
node->next = HMAP_NODE_NULL;
}
/* A hash map. */
struct hmap {
struct hmap_node **buckets;
struct hmap_node *one;
size_t mask;
size_t n;
};
/* Initializer for an empty hash map. */
#define HMAP_INITIALIZER(HMAP) { &(HMAP)->one, NULL, 0, 0 }
/* Initialization. */
void hmap_init(struct hmap *);
void hmap_destroy(struct hmap *);
void hmap_swap(struct hmap *a, struct hmap *b);
static inline size_t hmap_count(const struct hmap *);
static inline bool hmap_is_empty(const struct hmap *);
/* Adjusting capacity. */
void hmap_expand(struct hmap *);
void hmap_shrink(struct hmap *);
void hmap_reserve(struct hmap *, size_t capacity);
/* Insertion and deletion. */
static inline void hmap_insert_fast(struct hmap *,
struct hmap_node *, size_t hash);
static inline void hmap_insert(struct hmap *, struct hmap_node *, size_t hash);
static inline void hmap_remove(struct hmap *, struct hmap_node *);
void hmap_node_moved(struct hmap *, struct hmap_node *, struct hmap_node *);
static inline void hmap_replace(struct hmap *, const struct hmap_node *old,
struct hmap_node *new);
/* Search.
*
* HMAP_FOR_EACH_WITH_HASH iterates NODE over all of the nodes in HMAP that
* have hash value equal to HASH. HMAP_FOR_EACH_IN_BUCKET iterates NODE over
* all of the nodes in HMAP that would fall in the same bucket as HASH. STRUCT
* and MEMBER must be the name of the struct that contains the 'struct
* hmap_node' and the name of the 'struct hmap_node' member, respectively.
*
* These macros may be used interchangeably to search for a particular value in
* an hmap, see, e.g. shash_find() for an example. Usually, using
* HMAP_FOR_EACH_WITH_HASH provides an optimization, because comparing a hash
* value is usually cheaper than comparing an entire hash map key. But for
* simple hash map keys, it makes sense to use HMAP_FOR_EACH_IN_BUCKET because
* it avoids doing two comparisons when a single simple comparison suffices.
*
* The loop should not change NODE to point to a different node or insert or
* delete nodes in HMAP (unless it "break"s out of the loop to terminate
* iteration).
*
* HASH is only evaluated once.
*/
#define HMAP_FOR_EACH_WITH_HASH(NODE, STRUCT, MEMBER, HASH, HMAP) \
for ((NODE) = CONTAINER_OF(hmap_first_with_hash(HMAP, HASH), \
STRUCT, MEMBER); \
&(NODE)->MEMBER != NULL; \
(NODE) = CONTAINER_OF(hmap_next_with_hash(&(NODE)->MEMBER), \
STRUCT, MEMBER))
#define HMAP_FOR_EACH_IN_BUCKET(NODE, STRUCT, MEMBER, HASH, HMAP) \
for ((NODE) = CONTAINER_OF(hmap_first_in_bucket(HMAP, HASH), \
STRUCT, MEMBER); \
&(NODE)->MEMBER != NULL; \
(NODE) = CONTAINER_OF(hmap_next_in_bucket(&(NODE)->MEMBER), \
STRUCT, MEMBER))
static inline struct hmap_node *hmap_first_with_hash(const struct hmap *,
size_t hash);
static inline struct hmap_node *hmap_next_with_hash(const struct hmap_node *);
static inline struct hmap_node *hmap_first_in_bucket(const struct hmap *,
size_t hash);
static inline struct hmap_node *hmap_next_in_bucket(const struct hmap_node *);
/* Iteration.
*
* The _SAFE version is needed when NODE may be freed. It is not needed when
* NODE may be removed from the hash map but its members remain accessible and
* intact. */
#define HMAP_FOR_EACH(NODE, STRUCT, MEMBER, HMAP) \
for ((NODE) = CONTAINER_OF(hmap_first(HMAP), STRUCT, MEMBER); \
&(NODE)->MEMBER != NULL; \
(NODE) = CONTAINER_OF(hmap_next(HMAP, &(NODE)->MEMBER), \
STRUCT, MEMBER))
#define HMAP_FOR_EACH_SAFE(NODE, NEXT, STRUCT, MEMBER, HMAP) \
for ((NODE) = CONTAINER_OF(hmap_first(HMAP), STRUCT, MEMBER); \
(&(NODE)->MEMBER != NULL \
? (NEXT) = CONTAINER_OF(hmap_next(HMAP, &(NODE)->MEMBER), \
STRUCT, MEMBER), 1 \
: 0); \
(NODE) = (NEXT))
static inline struct hmap_node *hmap_first(const struct hmap *);
static inline struct hmap_node *hmap_next(const struct hmap *,
const struct hmap_node *);
/* Returns the number of nodes currently in 'hmap'. */
static inline size_t
hmap_count(const struct hmap *hmap)
{
return hmap->n;
}
/* Returns the maximum number of nodes that 'hmap' may hold before it should be
* rehashed. */
static inline size_t
hmap_capacity(const struct hmap *hmap)
{
return hmap->mask * 2 + 1;
}
/* Returns true if 'hmap' currently contains no nodes,
* false otherwise. */
static inline bool
hmap_is_empty(const struct hmap *hmap)
{
return hmap->n == 0;
}
/* Inserts 'node', with the given 'hash', into 'hmap'. 'hmap' is never
* expanded automatically. */
static inline void
hmap_insert_fast(struct hmap *hmap, struct hmap_node *node, size_t hash)
{
struct hmap_node **bucket = &hmap->buckets[hash & hmap->mask];
node->hash = hash;
node->next = *bucket;
*bucket = node;
hmap->n++;
}
/* Inserts 'node', with the given 'hash', into 'hmap', and expands 'hmap' if
* necessary to optimize search performance. */
static inline void
hmap_insert(struct hmap *hmap, struct hmap_node *node, size_t hash)
{
hmap_insert_fast(hmap, node, hash);
if (hmap->n / 2 > hmap->mask) {
hmap_expand(hmap);
}
}
/* Removes 'node' from 'hmap'. Does not shrink the hash table; call
* hmap_shrink() directly if desired. */
static inline void
hmap_remove(struct hmap *hmap, struct hmap_node *node)
{
struct hmap_node **bucket = &hmap->buckets[node->hash & hmap->mask];
while (*bucket != node) {
bucket = &(*bucket)->next;
}
*bucket = node->next;
hmap->n--;
}
/* Puts 'new' in the position in 'hmap' currently occupied by 'old'. The 'new'
* node must hash to the same value as 'old'. The client is responsible for
* ensuring that the replacement does not violate any client-imposed
* invariants (e.g. uniqueness of keys within a map).
*
* Afterward, 'old' is not part of 'hmap', and the client is responsible for
* freeing it (if this is desirable). */
static inline void
hmap_replace(struct hmap *hmap,
const struct hmap_node *old, struct hmap_node *new)
{
struct hmap_node **bucket = &hmap->buckets[old->hash & hmap->mask];
while (*bucket != old) {
bucket = &(*bucket)->next;
}
*bucket = new;
new->hash = old->hash;
new->next = old->next;
}
static inline struct hmap_node *
hmap_next_with_hash__(const struct hmap_node *node, size_t hash)
{
while (node != NULL && node->hash != hash) {
node = node->next;
}
return (struct hmap_node *) node;
}
/* Returns the first node in 'hmap' with the given 'hash', or a null pointer if
* no nodes have that hash value. */
static inline struct hmap_node *
hmap_first_with_hash(const struct hmap *hmap, size_t hash)
{
return hmap_next_with_hash__(hmap->buckets[hash & hmap->mask], hash);
}
/* Returns the first node in 'hmap' in the bucket in which the given 'hash'
* would land, or a null pointer if that bucket is empty. */
static inline struct hmap_node *
hmap_first_in_bucket(const struct hmap *hmap, size_t hash)
{
return hmap->buckets[hash & hmap->mask];
}
/* Returns the next node in the same bucket as 'node', or a null pointer if
* there are no more nodes in that bucket.
*
* If the hash map has been reallocated since 'node' was visited, some nodes
* may be skipped; if new nodes with the same hash value have been added, they
* will be skipped. (Removing 'node' from the hash map does not prevent
* calling this function, since node->next is preserved, although freeing
* 'node' of course does.) */
static inline struct hmap_node *
hmap_next_in_bucket(const struct hmap_node *node)
{
return node->next;
}
/* Returns the next node in the same hash map as 'node' with the same hash
* value, or a null pointer if no more nodes have that hash value.
*
* If the hash map has been reallocated since 'node' was visited, some nodes
* may be skipped; if new nodes with the same hash value have been added, they
* will be skipped. (Removing 'node' from the hash map does not prevent
* calling this function, since node->next is preserved, although freeing
* 'node' of course does.) */
static inline struct hmap_node *
hmap_next_with_hash(const struct hmap_node *node)
{
return hmap_next_with_hash__(node->next, node->hash);
}
static inline struct hmap_node *
hmap_next__(const struct hmap *hmap, size_t start)
{
size_t i;
for (i = start; i <= hmap->mask; i++) {
struct hmap_node *node = hmap->buckets[i];
if (node) {
return node;
}
}
return NULL;
}
/* Returns the first node in 'hmap', in arbitrary order, or a null pointer if
* 'hmap' is empty. */
static inline struct hmap_node *
hmap_first(const struct hmap *hmap)
{
return hmap_next__(hmap, 0);
}
/* Returns the next node in 'hmap' following 'node', in arbitrary order, or a
* null pointer if 'node' is the last node in 'hmap'.
*
* If the hash map has been reallocated since 'node' was visited, some nodes
* may be skipped or visited twice. (Removing 'node' from the hash map does
* not prevent calling this function, since node->next is preserved, although
* freeing 'node' of course does.) */
static inline struct hmap_node *
hmap_next(const struct hmap *hmap, const struct hmap_node *node)
{
return (node->next
? node->next
: hmap_next__(hmap, (node->hash & hmap->mask) + 1));
}
#endif /* hmap.h */