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openvswitch/lib/sset.h
Mark D. Gray 842733c37c vswitch.ovsschema: Add datapath_types and port_types.
At startup enumerate datapath and port types and add this information to
the datapath_types and port_types columns in the ovsdb.

This allows an ovsdb client to query the datapath in order to determine
if certain datapath and port types exist. For example, by querying the
port_types column, an ovsdb client will be able to determine if this
instance of ovs-vswitchd was compiled with DPDK support.

Signed-off-by: Mark D. Gray <mark.d.gray@intel.com>
Signed-off-by: Billy O'Mahony <billy.o.mahony@intel.com>
[blp@nicira.com made several changes]
Signed-off-by: Ben Pfaff <blp@nicira.com>
2015-03-24 09:12:27 -07:00

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/*
* Copyright (c) 2011, 2012, 2013, 2015 Nicira, Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at:
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef SSET_H
#define SSET_H
#include "hmap.h"
#include "util.h"
#ifdef __cplusplus
extern "C" {
#endif
struct sset_node {
struct hmap_node hmap_node;
char name[1];
};
/* A set of strings. */
struct sset {
struct hmap map;
};
#define SSET_INITIALIZER(SSET) { HMAP_INITIALIZER(&(SSET)->map) }
/* Basics. */
void sset_init(struct sset *);
void sset_destroy(struct sset *);
void sset_clone(struct sset *, const struct sset *);
void sset_swap(struct sset *, struct sset *);
void sset_moved(struct sset *);
/* Count. */
bool sset_is_empty(const struct sset *);
size_t sset_count(const struct sset *);
/* Insertion. */
struct sset_node *sset_add(struct sset *, const char *);
struct sset_node *sset_add_and_free(struct sset *, char *);
void sset_add_assert(struct sset *, const char *);
void sset_add_array(struct sset *, char **, size_t n);
/* Deletion. */
void sset_clear(struct sset *);
void sset_delete(struct sset *, struct sset_node *);
bool sset_find_and_delete(struct sset *, const char *);
void sset_find_and_delete_assert(struct sset *, const char *);
char *sset_pop(struct sset *);
/* Search. */
struct sset_node *sset_find(const struct sset *, const char *);
bool sset_contains(const struct sset *, const char *);
bool sset_equals(const struct sset *, const struct sset *);
struct sset_node *sset_at_position(const struct sset *,
uint32_t *bucketp, uint32_t *offsetp);
/* Iteration macros. */
#define SSET_FOR_EACH(NAME, SSET) \
for ((NAME) = SSET_FIRST(SSET); \
NAME != NULL; \
(NAME) = SSET_NEXT(SSET, NAME))
#define SSET_FOR_EACH_SAFE(NAME, NEXT, SSET) \
for ((NAME) = SSET_FIRST(SSET); \
(NAME != NULL \
? (NEXT) = SSET_NEXT(SSET, NAME), true \
: false); \
(NAME) = (NEXT))
const char **sset_array(const struct sset *);
const char **sset_sort(const struct sset *);
/* Implementation helper macros. */
#define SSET_NODE_FROM_HMAP_NODE(HMAP_NODE) \
CONTAINER_OF(HMAP_NODE, struct sset_node, hmap_node)
#define SSET_NAME_FROM_HMAP_NODE(HMAP_NODE) \
HMAP_NODE == NULL \
? NULL \
: (CONST_CAST(const char *, (SSET_NODE_FROM_HMAP_NODE(HMAP_NODE)->name)))
#define SSET_NODE_FROM_NAME(NAME) CONTAINER_OF(NAME, struct sset_node, name)
#define SSET_FIRST(SSET) SSET_NAME_FROM_HMAP_NODE(hmap_first(&(SSET)->map))
#define SSET_NEXT(SSET, NAME) \
SSET_NAME_FROM_HMAP_NODE( \
hmap_next(&(SSET)->map, &SSET_NODE_FROM_NAME(NAME)->hmap_node))
#ifdef __cplusplus
}
#endif
#endif /* sset.h */