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openvswitch/lib/sset.c
Mark D. Gray 842733c37c vswitch.ovsschema: Add datapath_types and port_types.
At startup enumerate datapath and port types and add this information to
the datapath_types and port_types columns in the ovsdb.

This allows an ovsdb client to query the datapath in order to determine
if certain datapath and port types exist. For example, by querying the
port_types column, an ovsdb client will be able to determine if this
instance of ovs-vswitchd was compiled with DPDK support.

Signed-off-by: Mark D. Gray <mark.d.gray@intel.com>
Signed-off-by: Billy O'Mahony <billy.o.mahony@intel.com>
[blp@nicira.com made several changes]
Signed-off-by: Ben Pfaff <blp@nicira.com>
2015-03-24 09:12:27 -07:00

315 lines
7.9 KiB
C

/*
* Copyright (c) 2011, 2012, 2013, 2015 Nicira, Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at:
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include <config.h>
#include "sset.h"
#include "hash.h"
static uint32_t
hash_name__(const char *name, size_t length)
{
return hash_bytes(name, length, 0);
}
static uint32_t
hash_name(const char *name)
{
return hash_name__(name, strlen(name));
}
static struct sset_node *
sset_find__(const struct sset *set, const char *name, size_t hash)
{
struct sset_node *node;
HMAP_FOR_EACH_WITH_HASH (node, hmap_node, hash, &set->map) {
if (!strcmp(node->name, name)) {
return node;
}
}
return NULL;
}
static struct sset_node *
sset_add__(struct sset *set, const char *name, size_t length, size_t hash)
{
struct sset_node *node = xmalloc(length + sizeof *node);
memcpy(node->name, name, length + 1);
hmap_insert(&set->map, &node->hmap_node, hash);
return node;
}
/* Initializes 'set' as an empty set of strings. */
void
sset_init(struct sset *set)
{
hmap_init(&set->map);
}
/* Destroys 'sets'. */
void
sset_destroy(struct sset *set)
{
if (set) {
sset_clear(set);
hmap_destroy(&set->map);
}
}
/* Initializes 'set' to contain the same strings as 'orig'. */
void
sset_clone(struct sset *set, const struct sset *orig)
{
struct sset_node *node;
sset_init(set);
HMAP_FOR_EACH (node, hmap_node, &orig->map) {
sset_add__(set, node->name, strlen(node->name),
node->hmap_node.hash);
}
}
/* Exchanges the contents of 'a' and 'b'. */
void
sset_swap(struct sset *a, struct sset *b)
{
hmap_swap(&a->map, &b->map);
}
/* Adjusts 'set' so that it is still valid after it has been moved around in
* memory (e.g. due to realloc()). */
void
sset_moved(struct sset *set)
{
hmap_moved(&set->map);
}
/* Returns true if 'set' contains no strings, false if it contains at least one
* string. */
bool
sset_is_empty(const struct sset *set)
{
return hmap_is_empty(&set->map);
}
/* Returns the number of strings in 'set'. */
size_t
sset_count(const struct sset *set)
{
return hmap_count(&set->map);
}
/* Adds 'name' to 'set'. If 'name' is new, returns the new sset_node;
* otherwise (if a copy of 'name' already existed in 'set'), returns NULL. */
struct sset_node *
sset_add(struct sset *set, const char *name)
{
size_t length = strlen(name);
uint32_t hash = hash_name__(name, length);
return (sset_find__(set, name, hash)
? NULL
: sset_add__(set, name, length, hash));
}
/* Adds a copy of 'name' to 'set' and frees 'name'.
*
* If 'name' is new, returns the new sset_node; otherwise (if a copy of 'name'
* already existed in 'set'), returns NULL. */
struct sset_node *
sset_add_and_free(struct sset *set, char *name)
{
struct sset_node *node = sset_add(set, name);
free(name);
return node;
}
/* Adds 'name' to 'set'. Assert-fails if a copy of 'name' was already in
* 'set'. */
void
sset_add_assert(struct sset *set, const char *name)
{
bool added OVS_UNUSED = sset_add(set, name);
ovs_assert(added);
}
/* Adds a copy of each of the 'n' names in 'names' to 'set'. */
void
sset_add_array(struct sset *set, char **names, size_t n)
{
size_t i;
for (i = 0; i < n; i++) {
sset_add(set, names[i]);
}
}
/* Removes all of the strings from 'set'. */
void
sset_clear(struct sset *set)
{
const char *name, *next;
SSET_FOR_EACH_SAFE (name, next, set) {
sset_delete(set, SSET_NODE_FROM_NAME(name));
}
}
/* Deletes 'node' from 'set' and frees 'node'. */
void
sset_delete(struct sset *set, struct sset_node *node)
{
hmap_remove(&set->map, &node->hmap_node);
free(node);
}
/* Searches for 'name' in 'set'. If found, deletes it and returns true. If
* not found, returns false without modifying 'set'. */
bool
sset_find_and_delete(struct sset *set, const char *name)
{
struct sset_node *node = sset_find(set, name);
if (node) {
sset_delete(set, node);
}
return node != NULL;
}
/* Searches for 'name' in 'set' and deletes it. Assert-fails if 'name' is not
* in 'set'. */
void
sset_find_and_delete_assert(struct sset *set, const char *name)
{
bool deleted OVS_UNUSED = sset_find_and_delete(set, name);
ovs_assert(deleted);
}
/* Removes a string from 'set' and returns a copy of it. The caller must free
* the returned string (with free()).
*
* 'set' must not be empty.
*
* This is not a very good way to iterate through an sset: it copies each name
* and it takes O(n**2) time to remove all the names. Use SSET_FOR_EACH_SAFE
* instead, if you can. */
char *
sset_pop(struct sset *set)
{
const char *name = SSET_FIRST(set);
char *copy = xstrdup(name);
sset_delete(set, SSET_NODE_FROM_NAME(name));
return copy;
}
/* Searches for 'name' in 'set'. Returns its node, if found, otherwise a null
* pointer. */
struct sset_node *
sset_find(const struct sset *set, const char *name)
{
return sset_find__(set, name, hash_name(name));
}
/* Returns true if 'set' contains a copy of 'name', false otherwise. */
bool
sset_contains(const struct sset *set, const char *name)
{
return sset_find(set, name) != NULL;
}
/* Returns true if 'a' and 'b' contain the same strings, false otherwise. */
bool
sset_equals(const struct sset *a, const struct sset *b)
{
struct sset_node *node;
if (sset_count(a) != sset_count(b)) {
return false;
}
HMAP_FOR_EACH (node, hmap_node, &a->map) {
if (!sset_find__(b, node->name, node->hmap_node.hash)) {
return false;
}
}
return true;
}
/* Returns the next node in 'set' in hash order, or NULL if no nodes remain in
* 'set'. Uses '*bucketp' and '*offsetp' to determine where to begin
* iteration, and stores new values to pass on the next iteration into them
* before returning.
*
* It's better to use plain SSET_FOR_EACH and related functions, since they are
* faster and better at dealing with ssets that change during iteration.
*
* Before beginning iteration, store 0 into '*bucketp' and '*offsetp'.
*/
struct sset_node *
sset_at_position(const struct sset *set, uint32_t *bucketp, uint32_t *offsetp)
{
struct hmap_node *hmap_node;
hmap_node = hmap_at_position(&set->map, bucketp, offsetp);
return SSET_NODE_FROM_HMAP_NODE(hmap_node);
}
/* Returns a null-terminated array of pointers to the strings in 'set', in no
* particular order. The caller must free the returned array when it is no
* longer needed, but the strings in the array belong to 'set' and thus must
* not be modified or freed. */
const char **
sset_array(const struct sset *set)
{
size_t n = sset_count(set);
const char **array;
const char *s;
size_t i;
array = xmalloc(sizeof *array * (n + 1));
i = 0;
SSET_FOR_EACH (s, set) {
array[i++] = s;
}
ovs_assert(i == n);
array[n] = NULL;
return array;
}
static int
compare_string_pointers(const void *a_, const void *b_)
{
const char *const *a = a_;
const char *const *b = b_;
return strcmp(*a, *b);
}
/* Returns a null-terminated array of pointers to the strings in 'set', sorted
* alphabetically. The caller must free the returned array when it is no
* longer needed, but the strings in the array belong to 'set' and thus must
* not be modified or freed. */
const char **
sset_sort(const struct sset *set)
{
const char **array = sset_array(set);
qsort(array, sset_count(set), sizeof *array, compare_string_pointers);
return array;
}