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openvswitch/datapath/table.c
Ben Pfaff ed099e921e datapath: Adopt Generic Netlink-compatible locking.
The kernel Generic Netlink layer always holds a mutex (genl_lock) when it
invokes callbacks, so that means that there is no point in having
per-datapath mutexes or a separate vport lock.  This commit removes them.

This commit breaks support for Linux before 2.6.35 because it calls
genl_lock(), which wasn't exported before that version.  That problem will
be fixed once the whole userspace interface transitions to Generic
Netlink a few commits from now.

Signed-off-by: Ben Pfaff <blp@nicira.com>
Acked-by: Jesse Gross <jesse@nicira.com>
2011-01-27 21:08:42 -08:00

464 lines
12 KiB
C

/*
* Copyright (c) 2009, 2010, 2011 Nicira Networks.
* Distributed under the terms of the GNU GPL version 2.
*
* Significant portions of this file may be copied from parts of the Linux
* kernel, by Linus Torvalds and others.
*/
#include "flow.h"
#include "datapath.h"
#include "table.h"
#include <linux/genetlink.h>
#include <linux/gfp.h>
#include <linux/slab.h>
#include <linux/mm.h>
#include <asm/pgtable.h>
/**
* struct tbl_bucket - single bucket within a hash table
* @rcu: RCU callback structure
* @n_objs: number of objects in @objs[] array
* @objs: array of @n_objs pointers to table nodes contained inside objects
*
* The expected number of objects per bucket is 1, but this allows for an
* arbitrary number of collisions.
*/
struct tbl_bucket {
struct rcu_head rcu;
unsigned int n_objs;
struct tbl_node *objs[];
};
static struct tbl_bucket *get_bucket(struct tbl_bucket __rcu *bucket)
{
return rcu_dereference_check(bucket, rcu_read_lock_held() ||
lockdep_genl_is_held());
}
static struct tbl_bucket *get_bucket_protected(struct tbl_bucket __rcu *bucket)
{
return rcu_dereference_protected(bucket, lockdep_genl_is_held());
}
static inline int bucket_size(int n_objs)
{
return sizeof(struct tbl_bucket) + sizeof(struct tbl_node *) * n_objs;
}
static struct tbl_bucket *bucket_alloc(int n_objs)
{
return kmalloc(bucket_size(n_objs), GFP_KERNEL);
}
static void free_buckets(struct tbl_bucket __rcu ***l1,
unsigned int n_buckets,
void (*free_obj)(struct tbl_node *))
{
unsigned int i;
for (i = 0; i < n_buckets >> TBL_L1_SHIFT; i++) {
struct tbl_bucket __rcu **l2 = l1[i];
unsigned int j;
for (j = 0; j < TBL_L2_SIZE; j++) {
struct tbl_bucket *bucket = (struct tbl_bucket __force *)l2[j];
if (!bucket)
continue;
if (free_obj) {
unsigned int k;
for (k = 0; k < bucket->n_objs; k++)
free_obj(bucket->objs[k]);
}
kfree(bucket);
}
free_page((unsigned long)l2);
}
kfree(l1);
}
static struct tbl_bucket __rcu ***alloc_buckets(unsigned int n_buckets)
{
struct tbl_bucket __rcu ***l1;
unsigned int i;
l1 = kmalloc((n_buckets >> TBL_L1_SHIFT) * sizeof(struct tbl_bucket **),
GFP_KERNEL);
if (!l1)
return NULL;
for (i = 0; i < n_buckets >> TBL_L1_SHIFT; i++) {
l1[i] = (struct tbl_bucket __rcu **)get_zeroed_page(GFP_KERNEL);
if (!l1[i]) {
free_buckets(l1, i << TBL_L1_SHIFT, NULL);
return NULL;
}
}
return l1;
}
/**
* tbl_create - create and return a new hash table
* @n_buckets: number of buckets in the new table
*
* Creates and returns a new hash table, or %NULL if memory cannot be
* allocated. @n_buckets must be a power of 2 in the range %TBL_MIN_BUCKETS to
* %TBL_MAX_BUCKETS.
*/
struct tbl *tbl_create(unsigned int n_buckets)
{
struct tbl *table;
table = kzalloc(sizeof(*table), GFP_KERNEL);
if (!table)
goto err;
table->n_buckets = n_buckets;
table->buckets = alloc_buckets(n_buckets);
if (!table->buckets)
goto err_free_table;
return table;
err_free_table:
kfree(table);
err:
return NULL;
}
/**
* tbl_destroy - destroy hash table and optionally the objects it contains
* @table: table to destroy
* @destructor: function to be called on objects at destruction time
*
* If a destructor is null, then the buckets in @table are destroyed
* but not the objects within those buckets. This behavior is useful when a
* table is being replaced by a larger or smaller one without destroying the
* objects.
*
* If a destructor is not null, then it is called on the objects in @table
* before destroying the buckets.
*/
void tbl_destroy(struct tbl *table, void (*destructor)(struct tbl_node *))
{
if (!table)
return;
free_buckets(table->buckets, table->n_buckets, destructor);
kfree(table);
}
static void destroy_table_rcu(struct rcu_head *rcu)
{
struct tbl *table = container_of(rcu, struct tbl, rcu);
tbl_destroy(table, table->obj_destructor);
}
/**
* tbl_deferred_destroy - destroy table after a RCU grace period
* @table: table to destroy
* @destructor: function to be called on objects at destruction time
*
* Calls tbl_destroy() on @table after an RCU grace period. If @destructor is
* not null it is called on every element before the table is destroyed. */
void tbl_deferred_destroy(struct tbl *table, void (*destructor)(struct tbl_node *))
{
if (!table)
return;
table->obj_destructor = destructor;
call_rcu(&table->rcu, destroy_table_rcu);
}
static struct tbl_bucket __rcu **find_bucket(struct tbl *table, u32 hash)
{
unsigned int l1 = (hash & (table->n_buckets - 1)) >> TBL_L1_SHIFT;
unsigned int l2 = hash & ((1 << TBL_L2_BITS) - 1);
return &table->buckets[l1][l2];
}
static int search_bucket(const struct tbl_bucket *bucket, void *target, u32 hash,
int (*cmp)(const struct tbl_node *, void *))
{
int i;
for (i = 0; i < bucket->n_objs; i++) {
struct tbl_node *obj = bucket->objs[i];
if (obj->hash == hash && likely(cmp(obj, target)))
return i;
}
return -1;
}
/**
* tbl_lookup - searches hash table for a matching object
* @table: hash table to search
* @target: identifier for the object that is being searched for, will be
* provided as an argument to @cmp when making comparisions
* @hash: hash of @target
* @cmp: comparision function to match objects with the given hash, returns
* nonzero if the objects match, zero otherwise
*
* Searches @table for an object identified by @target. Returns the tbl_node
* contained in the object if successful, otherwise %NULL.
*/
struct tbl_node *tbl_lookup(struct tbl *table, void *target, u32 hash,
int (*cmp)(const struct tbl_node *, void *))
{
struct tbl_bucket __rcu **bucketp = find_bucket(table, hash);
struct tbl_bucket *bucket = get_bucket(*bucketp);
int index;
if (!bucket)
return NULL;
index = search_bucket(bucket, target, hash, cmp);
if (index < 0)
return NULL;
return bucket->objs[index];
}
/**
* tbl_foreach - iterate through hash table
* @table: table to iterate
* @callback: function to call for each entry
* @aux: Extra data to pass to @callback
*
* Iterates through all of the objects in @table in hash order, passing each of
* them in turn to @callback. If @callback returns nonzero, this terminates
* the iteration and tbl_foreach() returns the same value. Returns 0 if
* @callback never returns nonzero.
*
* This function does not try to intelligently handle the case where @callback
* adds or removes flows in @table.
*/
int tbl_foreach(struct tbl *table,
int (*callback)(struct tbl_node *, void *aux), void *aux)
{
unsigned int n_l1 = table->n_buckets >> TBL_L1_SHIFT;
unsigned int l1_idx;
for (l1_idx = 0; l1_idx < n_l1; l1_idx++) {
struct tbl_bucket __rcu **l2 = table->buckets[l1_idx];
unsigned int l2_idx;
for (l2_idx = 0; l2_idx < TBL_L2_SIZE; l2_idx++) {
struct tbl_bucket *bucket;
unsigned int i;
bucket = get_bucket(l2[l2_idx]);
if (!bucket)
continue;
for (i = 0; i < bucket->n_objs; i++) {
int error = (*callback)(bucket->objs[i], aux);
if (error)
return error;
}
}
}
return 0;
}
/**
* tbl_next - find next node in hash table
* @table: table to iterate
* @bucketp: On entry, hash value of bucket to start from. On exit, updated
* to bucket to start from on next call.
* @objp: On entry, index to start from within first bucket. On exit, updated
* to index to start from on next call.
*
* Returns the next node in @table in hash order, or %NULL when no nodes remain
* in the hash table.
*
* On entry, uses the values that @bucketp and @objp reference to determine
* where to begin iteration. Use 0 for both values to begin a new iteration.
* On exit, stores the values to pass on the next iteration into @bucketp and
* @objp's referents.
*/
struct tbl_node *tbl_next(struct tbl *table, u32 *bucketp, u32 *objp)
{
unsigned int n_l1 = table->n_buckets >> TBL_L1_SHIFT;
u32 s_l1_idx = *bucketp >> TBL_L1_SHIFT;
u32 s_l2_idx = *bucketp & (TBL_L2_SIZE - 1);
u32 s_obj = *objp;
unsigned int l1_idx;
for (l1_idx = s_l1_idx; l1_idx < n_l1; l1_idx++) {
struct tbl_bucket __rcu **l2 = table->buckets[l1_idx];
unsigned int l2_idx;
for (l2_idx = s_l2_idx; l2_idx < TBL_L2_SIZE; l2_idx++) {
struct tbl_bucket *bucket;
bucket = get_bucket_protected(l2[l2_idx]);
if (bucket && s_obj < bucket->n_objs) {
*bucketp = (l1_idx << TBL_L1_SHIFT) + l2_idx;
*objp = s_obj + 1;
return bucket->objs[s_obj];
}
s_obj = 0;
}
s_l2_idx = 0;
}
*bucketp = 0;
*objp = 0;
return NULL;
}
static int insert_table_flow(struct tbl_node *node, void *new_table_)
{
struct tbl *new_table = new_table_;
return tbl_insert(new_table, node, node->hash);
}
/**
* tbl_expand - create a hash table with more buckets
* @table: table to expand
*
* Creates a new table containing the same objects as @table but with twice
* as many buckets. Returns 0 if successful, otherwise a negative error. The
* caller should free @table upon success (probably using
* tbl_deferred_destroy()).
*/
struct tbl *tbl_expand(struct tbl *table)
{
int err;
int n_buckets = table->n_buckets * 2;
struct tbl *new_table;
if (n_buckets >= TBL_MAX_BUCKETS) {
err = -ENOSPC;
goto error;
}
err = -ENOMEM;
new_table = tbl_create(TBL_MIN_BUCKETS);
if (!new_table)
goto error;
if (tbl_foreach(table, insert_table_flow, new_table))
goto error_free_new_table;
return new_table;
error_free_new_table:
tbl_destroy(new_table, NULL);
error:
return ERR_PTR(err);
}
/**
* tbl_n_buckets - returns the number of buckets
* @table: table to examine
*
* Returns the number of buckets currently allocated in @table, useful when
* deciding whether to expand.
*/
int tbl_n_buckets(struct tbl *table)
{
return table->n_buckets;
}
static void free_bucket_rcu(struct rcu_head *rcu)
{
struct tbl_bucket *bucket = container_of(rcu, struct tbl_bucket, rcu);
kfree(bucket);
}
/**
* tbl_insert - insert object into table
* @table: table in which to insert object
* @target: tbl_node contained in object to insert
* @hash: hash of object to insert
*
* The caller must ensure that no object considered to be identical to @target
* already exists in @table. Returns 0 or a negative error (currently just
* -ENOMEM).
*/
int tbl_insert(struct tbl *table, struct tbl_node *target, u32 hash)
{
struct tbl_bucket __rcu **oldp = find_bucket(table, hash);
struct tbl_bucket *old = get_bucket_protected(*oldp);
unsigned int n = old ? old->n_objs : 0;
struct tbl_bucket *new = bucket_alloc(n + 1);
if (!new)
return -ENOMEM;
target->hash = hash;
new->n_objs = n + 1;
if (old)
memcpy(new->objs, old->objs, n * sizeof(struct tbl_node *));
new->objs[n] = target;
rcu_assign_pointer(*oldp, new);
if (old)
call_rcu(&old->rcu, free_bucket_rcu);
table->count++;
return 0;
}
/**
* tbl_remove - remove object from table
* @table: table from which to remove object
* @target: tbl_node inside of object to remove
*
* The caller must ensure that @target itself is in @table. (It is not
* good enough for @table to contain a different object considered identical
* @target.)
*
* Returns 0 or a negative error (currently just -ENOMEM). Yes, it *is*
* possible for object deletion to fail due to lack of memory.
*/
int tbl_remove(struct tbl *table, struct tbl_node *target)
{
struct tbl_bucket __rcu **oldp = find_bucket(table, target->hash);
struct tbl_bucket *old = get_bucket_protected(*oldp);
unsigned int n = old->n_objs;
struct tbl_bucket *new;
if (n > 1) {
unsigned int i;
new = bucket_alloc(n - 1);
if (!new)
return -ENOMEM;
new->n_objs = 0;
for (i = 0; i < n; i++) {
struct tbl_node *obj = old->objs[i];
if (obj != target)
new->objs[new->n_objs++] = obj;
}
WARN_ON_ONCE(new->n_objs != n - 1);
} else {
new = NULL;
}
rcu_assign_pointer(*oldp, new);
call_rcu(&old->rcu, free_bucket_rcu);
table->count--;
return 0;
}
/**
* tbl_count - retrieves the number of stored objects
* @table: table to count
*
* Returns the number of objects that have been inserted into the hash table.
*/
unsigned int tbl_count(struct tbl *table)
{
return table->count;
}