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openvswitch/lib/pvector.h
Jarno Rajahalme de4ad4a215 classifier: Lockless and robust classifier iteration.
Previously, accurate iteration required writers to be excluded during
iteration.  This patch adds an rculist to struct cls_subtable, and a
corresponding list node to struct cls_rule, which makes iteration more
straightforward, and allows the iterators to remain ignorant of the
internals of the cls_match.  This new list allows iteration of rules
in the classifier by traversing the RCU-friendly subtables vector, and
the rculist of rules in each subtable.

Classifier modifications may be performed concurrently, but whether or
not the concurrent iterator sees those changes depends on the timing
of change.  More specifically, an concurrent iterator:

- May or may not see a rule that is being inserted or removed.
- Will see either the new or the old version of a rule that is replaced.
- Will see all the other rules (that are not being modified).

Finally, The subtable's rculist also allows to make
classifier_rule_overlaps() lockless, which this patch also does.

Signed-off-by: Jarno Rajahalme <jrajahalme@nicira.com>
Acked-by: Ben Pfaff <blp@nicira.com>
2014-11-14 15:55:44 -08:00

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/*
* Copyright (c) 2014 Nicira, Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at:
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef PVECTOR_H
#define PVECTOR_H 1
#include <stdbool.h>
#include <stdint.h>
#include "ovs-rcu.h"
#include "util.h"
/* Concurrent Priority Vector
* ==========================
*
* Concurrent priority vector holds non-NULL pointers to objects in an
* increasing priority order and allows readers to traverse the vector without
* being concerned about writers modifying the vector as they are traversing
* it.
*
* The priority order is maintained as a linear vector of elements to allow
* for efficient memory prefetching.
*
* Concurrency is implemented with OVS RCU so that the readers can assume
* that once they have taken a pointer to the vector with
* pvector_cursor_init(), the 'size' member will not decrease, so that
* they can safely read 'size' entries from 'vector', and find that each
* entry has a valid, non-NULL 'ptr', and the vector is in order from highest
* to lowest 'priority'. The 'priority' values can change any time, but only
* so that the order of the entries does not change, so readers can use
* 'priority' values read at any time after acquisition of the vector pointer.
*
* Writers can concurrently add entries to the end of the vector, incrementing
* 'size', or update the 'priority' value of an entry, but only if that does
* not change the ordering of the entries. Writers will never change the 'ptr'
* values, or decrement the 'size' on a copy that readers have access to.
*
* Clients should not use priority INT_MIN.
*/
struct pvector_entry {
int priority;
void *ptr;
};
/* Writers will preallocate space for some entries at the end to avoid future
* reallocations. */
enum { PVECTOR_EXTRA_ALLOC = 4 };
struct pvector_impl {
size_t size; /* Number of entries in the vector. */
size_t allocated; /* Number of allocated entries. */
struct pvector_entry vector[];
};
/* Concurrent priority vector. */
struct pvector {
OVSRCU_TYPE(struct pvector_impl *) impl;
};
/* Initialization. */
void pvector_init(struct pvector *);
void pvector_destroy(struct pvector *);
/* Count. */
static inline size_t pvector_count(const struct pvector *);
static inline bool pvector_is_empty(const struct pvector *);
/* Insertion and deletion. */
void pvector_insert(struct pvector *, void *, int priority);
void pvector_change_priority(struct pvector *, void *, int priority);
void pvector_remove(struct pvector *, void *);
/* Iteration.
*
*
* Thread-safety
* =============
*
* Iteration is safe even in a pvector that is changing concurrently.
* Multiple writers must exclude each other via e.g., a mutex.
*
* Example
* =======
*
* struct my_node {
* int data;
* };
*
* struct my_node elem1, elem2, *iter;
* struct pvector my_pvector;
*
* pvector_init(&my_pvector);
* ...add data...
* pvector_insert(&my_pvector, &elem1, 1);
* pvector_insert(&my_pvector, &elem2, 2);
* ...
* PVECTOR_FOR_EACH (iter, &my_pvector) {
* ...operate on '*iter'...
* ...elem2 to be seen before elem1...
* }
* ...
* pvector_destroy(&my_pvector);
*
* There is no PVECTOR_FOR_EACH_SAFE variant as iteration is performed on RCU
* protected instance of the priority vector. Any concurrent modifications
* that would be disruptive for readers (such as deletions), will be performed
* on a new instance. To see any of the modifications, a new iteration loop
* has to be started.
*
* The PVECTOR_FOR_EACH_PRIORITY limits the iteration to entries with higher
* than given priority and allows for object lookahead.
*
* The iteration loop must be completed without entering the OVS RCU quiescent
* period. That is, an old iteration loop must not be continued after any
* blocking IO (VLOG is non-blocking, so that is OK).
*/
struct pvector_cursor {
size_t size; /* Number of entries in the vector. */
size_t entry_idx; /* Current index. */
const struct pvector_entry *vector;
};
static inline struct pvector_cursor pvector_cursor_init(const struct pvector *,
size_t n_ahead,
size_t obj_size);
static inline void *pvector_cursor_next(struct pvector_cursor *,
int stop_at_priority,
size_t n_ahead, size_t obj_size);
static inline void pvector_cursor_lookahead(const struct pvector_cursor *,
int n, size_t size);
#define PVECTOR_FOR_EACH(PTR, PVECTOR) \
for (struct pvector_cursor cursor__ = pvector_cursor_init(PVECTOR, 0, 0); \
((PTR) = pvector_cursor_next(&cursor__, INT_MIN, 0, 0)) != NULL; )
/* Loop while priority is higher than 'PRIORITY' and prefetch objects
* of size 'SZ' 'N' objects ahead from the current object. */
#define PVECTOR_FOR_EACH_PRIORITY(PTR, PRIORITY, N, SZ, PVECTOR) \
for (struct pvector_cursor cursor__ = pvector_cursor_init(PVECTOR, N, SZ); \
((PTR) = pvector_cursor_next(&cursor__, PRIORITY, N, SZ)) != NULL; )
#define PVECTOR_CURSOR_FOR_EACH(PTR, CURSOR, PVECTOR) \
for (*(CURSOR) = pvector_cursor_init(PVECTOR, 0, 0); \
((PTR) = pvector_cursor_next(CURSOR, INT_MIN, 0, 0)) != NULL; )
#define PVECTOR_CURSOR_FOR_EACH_CONTINUE(PTR, CURSOR) \
for (; ((PTR) = pvector_cursor_next(CURSOR, INT_MIN, 0, 0)) != NULL; )
/* Inline implementations. */
static inline struct pvector_cursor
pvector_cursor_init(const struct pvector *pvec,
size_t n_ahead, size_t obj_size)
{
const struct pvector_impl *impl;
struct pvector_cursor cursor;
impl = ovsrcu_get(struct pvector_impl *, &pvec->impl);
ovs_prefetch_range(impl->vector, impl->size * sizeof impl->vector[0]);
cursor.size = impl->size;
cursor.vector = impl->vector;
cursor.entry_idx = -1;
for (size_t i = 0; i < n_ahead; i++) {
/* Prefetch the first objects. */
pvector_cursor_lookahead(&cursor, i, obj_size);
}
return cursor;
}
static inline void *pvector_cursor_next(struct pvector_cursor *cursor,
int stop_at_priority,
size_t n_ahead, size_t obj_size)
{
if (++cursor->entry_idx < cursor->size &&
cursor->vector[cursor->entry_idx].priority > stop_at_priority) {
if (n_ahead) {
pvector_cursor_lookahead(cursor, n_ahead, obj_size);
}
return cursor->vector[cursor->entry_idx].ptr;
}
return NULL;
}
static inline void pvector_cursor_lookahead(const struct pvector_cursor *cursor,
int n, size_t size)
{
if (cursor->entry_idx + n < cursor->size) {
ovs_prefetch_range(cursor->vector[cursor->entry_idx + n].ptr, size);
}
}
static inline size_t pvector_count(const struct pvector *pvec)
{
return ovsrcu_get(struct pvector_impl *, &pvec->impl)->size;
}
static inline bool pvector_is_empty(const struct pvector *pvec)
{
return pvector_count(pvec) == 0;
}
#endif /* pvector.h */