2011-03-30 13:44:10 -07:00
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/*
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2013-04-10 09:27:49 -07:00
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* Copyright (c) 2011, 2012, 2013 Nicira, Inc.
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2011-03-30 13:44:10 -07:00
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at:
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include <config.h>
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#include "sset.h"
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#include "hash.h"
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static uint32_t
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hash_name__(const char *name, size_t length)
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{
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return hash_bytes(name, length, 0);
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}
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static uint32_t
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hash_name(const char *name)
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{
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return hash_name__(name, strlen(name));
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}
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static struct sset_node *
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sset_find__(const struct sset *set, const char *name, size_t hash)
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{
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struct sset_node *node;
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HMAP_FOR_EACH_WITH_HASH (node, hmap_node, hash, &set->map) {
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if (!strcmp(node->name, name)) {
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return node;
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}
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}
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return NULL;
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}
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static struct sset_node *
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sset_add__(struct sset *set, const char *name, size_t length, size_t hash)
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{
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struct sset_node *node = xmalloc(length + sizeof *node);
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memcpy(node->name, name, length + 1);
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hmap_insert(&set->map, &node->hmap_node, hash);
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return node;
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}
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/* Initializes 'set' as an empty set of strings. */
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void
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sset_init(struct sset *set)
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{
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hmap_init(&set->map);
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}
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/* Destroys 'sets'. */
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void
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sset_destroy(struct sset *set)
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{
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if (set) {
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sset_clear(set);
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hmap_destroy(&set->map);
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}
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}
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/* Initializes 'set' to contain the same strings as 'orig'. */
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void
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sset_clone(struct sset *set, const struct sset *orig)
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{
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struct sset_node *node;
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sset_init(set);
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HMAP_FOR_EACH (node, hmap_node, &orig->map) {
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sset_add__(set, node->name, strlen(node->name),
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node->hmap_node.hash);
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}
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}
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/* Exchanges the contents of 'a' and 'b'. */
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void
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sset_swap(struct sset *a, struct sset *b)
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{
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hmap_swap(&a->map, &b->map);
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}
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/* Adjusts 'set' so that it is still valid after it has been moved around in
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* memory (e.g. due to realloc()). */
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void
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sset_moved(struct sset *set)
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{
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hmap_moved(&set->map);
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}
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/* Returns true if 'set' contains no strings, false if it contains at least one
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* string. */
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bool
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sset_is_empty(const struct sset *set)
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{
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return hmap_is_empty(&set->map);
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}
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/* Returns the number of strings in 'set'. */
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size_t
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sset_count(const struct sset *set)
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{
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return hmap_count(&set->map);
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}
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/* Adds 'name' to 'set'. If 'name' is new, returns the new sset_node;
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* otherwise (if a copy of 'name' already existed in 'set'), returns NULL. */
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struct sset_node *
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sset_add(struct sset *set, const char *name)
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{
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size_t length = strlen(name);
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uint32_t hash = hash_name__(name, length);
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return (sset_find__(set, name, hash)
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? NULL
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: sset_add__(set, name, length, hash));
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}
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/* Adds a copy of 'name' to 'set' and frees 'name'.
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*
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* If 'name' is new, returns the new sset_node; otherwise (if a copy of 'name'
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* already existed in 'set'), returns NULL. */
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struct sset_node *
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sset_add_and_free(struct sset *set, char *name)
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{
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struct sset_node *node = sset_add(set, name);
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free(name);
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return node;
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}
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/* Adds 'name' to 'set'. Assert-fails if a copy of 'name' was already in
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* 'set'. */
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void
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sset_add_assert(struct sset *set, const char *name)
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{
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bool added OVS_UNUSED = sset_add(set, name);
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2012-11-06 13:14:55 -08:00
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ovs_assert(added);
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2011-03-30 13:44:10 -07:00
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}
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/* Adds a copy of each of the 'n' names in 'names' to 'set'. */
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void
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sset_add_array(struct sset *set, char **names, size_t n)
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{
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size_t i;
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for (i = 0; i < n; i++) {
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sset_add(set, names[i]);
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}
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}
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/* Removes all of the strings from 'set'. */
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void
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sset_clear(struct sset *set)
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{
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const char *name, *next;
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SSET_FOR_EACH_SAFE (name, next, set) {
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sset_delete(set, SSET_NODE_FROM_NAME(name));
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}
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}
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/* Deletes 'node' from 'set' and frees 'node'. */
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void
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sset_delete(struct sset *set, struct sset_node *node)
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{
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hmap_remove(&set->map, &node->hmap_node);
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free(node);
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}
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/* Searches for 'name' in 'set'. If found, deletes it and returns true. If
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* not found, returns false without modifying 'set'. */
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bool
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sset_find_and_delete(struct sset *set, const char *name)
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{
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struct sset_node *node = sset_find(set, name);
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if (node) {
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sset_delete(set, node);
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}
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return node != NULL;
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}
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/* Searches for 'name' in 'set' and deletes it. Assert-fails if 'name' is not
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* in 'set'. */
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void
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sset_find_and_delete_assert(struct sset *set, const char *name)
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{
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bool deleted OVS_UNUSED = sset_find_and_delete(set, name);
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ovs_assert(deleted);
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2011-03-30 13:44:10 -07:00
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}
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/* Removes a string from 'set' and returns a copy of it. The caller must free
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* the returned string (with free()).
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*
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* 'set' must not be empty.
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*
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* This is not a very good way to iterate through an sset: it copies each name
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* and it takes O(n**2) time to remove all the names. Use SSET_FOR_EACH_SAFE
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* instead, if you can. */
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char *
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sset_pop(struct sset *set)
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{
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const char *name = SSET_FIRST(set);
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char *copy = xstrdup(name);
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sset_delete(set, SSET_NODE_FROM_NAME(name));
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return copy;
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}
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/* Searches for 'name' in 'set'. Returns its node, if found, otherwise a null
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* pointer. */
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struct sset_node *
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sset_find(const struct sset *set, const char *name)
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{
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return sset_find__(set, name, hash_name(name));
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}
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/* Returns true if 'set' contains a copy of 'name', false otherwise. */
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bool
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sset_contains(const struct sset *set, const char *name)
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{
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return sset_find(set, name) != NULL;
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}
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/* Returns true if 'a' and 'b' contain the same strings, false otherwise. */
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bool
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sset_equals(const struct sset *a, const struct sset *b)
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{
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struct sset_node *node;
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if (sset_count(a) != sset_count(b)) {
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return false;
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}
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HMAP_FOR_EACH (node, hmap_node, &a->map) {
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if (!sset_find__(b, node->name, node->hmap_node.hash)) {
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return false;
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}
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}
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return true;
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}
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2012-10-31 23:08:32 -07:00
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/* Returns the next node in 'set' in hash order, or NULL if no nodes remain in
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* 'set'. Uses '*bucketp' and '*offsetp' to determine where to begin
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* iteration, and stores new values to pass on the next iteration into them
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* before returning.
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*
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* It's better to use plain SSET_FOR_EACH and related functions, since they are
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* faster and better at dealing with ssets that change during iteration.
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*
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* Before beginning iteration, store 0 into '*bucketp' and '*offsetp'.
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*/
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struct sset_node *
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sset_at_position(const struct sset *set, uint32_t *bucketp, uint32_t *offsetp)
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{
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struct hmap_node *hmap_node;
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hmap_node = hmap_at_position(&set->map, bucketp, offsetp);
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return SSET_NODE_FROM_HMAP_NODE(hmap_node);
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}
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2013-04-10 09:27:49 -07:00
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static int
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compare_string_pointers(const void *a_, const void *b_)
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{
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const char *const *a = a_;
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const char *const *b = b_;
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return strcmp(*a, *b);
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}
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/* Returns a null-terminated array of pointers to the strings in 'set', sorted
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* alphabetically. The caller must free the returned array when it is no
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* longer needed, but the strings in the array belong to 'set' and thus must
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* not be modified or freed. */
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const char **
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sset_sort(const struct sset *set)
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{
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size_t n = sset_count(set);
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const char **array;
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const char *s;
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size_t i;
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array = xmalloc(sizeof *array * (n + 1));
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i = 0;
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SSET_FOR_EACH (s, set) {
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array[i++] = s;
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}
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ovs_assert(i == n);
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array[n] = NULL;
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qsort(array, n, sizeof *array, compare_string_pointers);
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return array;
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}
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