2009-07-08 13:19:16 -07:00
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/*
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2010-01-28 14:12:56 -08:00
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* Copyright (c) 2008, 2009, 2010 Nicira Networks.
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2009-07-08 13:19:16 -07:00
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*
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2009-06-15 15:11:30 -07:00
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at:
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2009-07-08 13:19:16 -07:00
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*
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2009-06-15 15:11:30 -07:00
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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2009-07-08 13:19:16 -07:00
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*/
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#include <config.h>
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#include "hmap.h"
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#include <assert.h>
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#include <stdint.h>
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#include "coverage.h"
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2010-08-11 10:24:40 -07:00
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#include "random.h"
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2009-07-08 13:19:16 -07:00
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#include "util.h"
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/* Initializes 'hmap' as an empty hash table. */
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void
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hmap_init(struct hmap *hmap)
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{
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hmap->buckets = &hmap->one;
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hmap->one = NULL;
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hmap->mask = 0;
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hmap->n = 0;
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}
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/* Frees memory reserved by 'hmap'. It is the client's responsibility to free
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* the nodes themselves, if necessary. */
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void
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hmap_destroy(struct hmap *hmap)
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{
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if (hmap && hmap->buckets != &hmap->one) {
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free(hmap->buckets);
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}
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}
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/* Exchanges hash maps 'a' and 'b'. */
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void
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hmap_swap(struct hmap *a, struct hmap *b)
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{
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struct hmap tmp = *a;
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*a = *b;
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*b = tmp;
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2010-01-28 14:21:31 -08:00
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hmap_moved(a);
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hmap_moved(b);
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}
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/* Adjusts 'hmap' to compensate for having moved position in memory (e.g. due
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* to realloc()). */
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void
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hmap_moved(struct hmap *hmap)
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{
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if (!hmap->mask) {
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hmap->buckets = &hmap->one;
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2009-07-08 13:19:16 -07:00
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}
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}
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static void
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resize(struct hmap *hmap, size_t new_mask)
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{
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struct hmap tmp;
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size_t i;
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assert(!(new_mask & (new_mask + 1)));
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assert(new_mask != SIZE_MAX);
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hmap_init(&tmp);
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if (new_mask) {
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tmp.buckets = xmalloc(sizeof *tmp.buckets * (new_mask + 1));
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tmp.mask = new_mask;
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for (i = 0; i <= tmp.mask; i++) {
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tmp.buckets[i] = NULL;
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}
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}
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for (i = 0; i <= hmap->mask; i++) {
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struct hmap_node *node, *next;
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int count = 0;
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for (node = hmap->buckets[i]; node; node = next) {
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next = node->next;
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hmap_insert_fast(&tmp, node, node->hash);
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count++;
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}
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if (count > 5) {
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COVERAGE_INC(hmap_pathological);
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}
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}
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hmap_swap(hmap, &tmp);
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hmap_destroy(&tmp);
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}
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static size_t
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calc_mask(size_t capacity)
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{
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size_t mask = capacity / 2;
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mask |= mask >> 1;
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mask |= mask >> 2;
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mask |= mask >> 4;
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mask |= mask >> 8;
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mask |= mask >> 16;
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#if SIZE_MAX > UINT32_MAX
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mask |= mask >> 32;
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#endif
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/* If we need to dynamically allocate buckets we might as well allocate at
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* least 4 of them. */
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mask |= (mask & 1) << 1;
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return mask;
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}
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/* Expands 'hmap', if necessary, to optimize the performance of searches. */
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void
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hmap_expand(struct hmap *hmap)
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{
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size_t new_mask = calc_mask(hmap->n);
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if (new_mask > hmap->mask) {
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COVERAGE_INC(hmap_expand);
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resize(hmap, new_mask);
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}
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}
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/* Shrinks 'hmap', if necessary, to optimize the performance of iteration. */
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void
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hmap_shrink(struct hmap *hmap)
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{
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size_t new_mask = calc_mask(hmap->n);
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if (new_mask < hmap->mask) {
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COVERAGE_INC(hmap_shrink);
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resize(hmap, new_mask);
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}
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}
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/* Expands 'hmap', if necessary, to optimize the performance of searches when
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* it has up to 'n' elements. (But iteration will be slow in a hash map whose
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* allocated capacity is much higher than its current number of nodes.) */
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void
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hmap_reserve(struct hmap *hmap, size_t n)
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{
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size_t new_mask = calc_mask(n);
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if (new_mask > hmap->mask) {
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COVERAGE_INC(hmap_reserve);
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resize(hmap, new_mask);
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}
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}
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2010-01-28 14:12:56 -08:00
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/* Adjusts 'hmap' to compensate for 'old_node' having moved position in memory
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* to 'node' (e.g. due to realloc()). */
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void
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hmap_node_moved(struct hmap *hmap,
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struct hmap_node *old_node, struct hmap_node *node)
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{
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struct hmap_node **bucket = &hmap->buckets[node->hash & hmap->mask];
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while (*bucket != old_node) {
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bucket = &(*bucket)->next;
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}
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*bucket = node;
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}
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2010-08-11 10:24:40 -07:00
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/* Chooses and returns a randomly selected node from 'hmap', which must not be
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* empty.
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*
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* I wouldn't depend on this algorithm to be fair, since I haven't analyzed it.
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* But it does at least ensure that any node in 'hmap' can be chosen. */
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struct hmap_node *
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hmap_random_node(const struct hmap *hmap)
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{
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struct hmap_node *bucket, *node;
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size_t n, i;
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/* Choose a random non-empty bucket. */
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for (i = random_uint32(); ; i++) {
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bucket = hmap->buckets[i & hmap->mask];
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if (bucket) {
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break;
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}
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}
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/* Count nodes in bucket. */
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n = 0;
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for (node = bucket; node; node = node->next) {
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n++;
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}
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/* Choose random node from bucket. */
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i = random_range(n);
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for (node = bucket; i-- > 0; node = node->next) {
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continue;
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}
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return node;
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}
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