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ovs/lib/cooperative-multitasking.h

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/*
* Copyright (c) 2024 Canonical Ltd.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at:
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef COOPERATIVE_MULTITASKING_H
#define COOPERATIVE_MULTITASKING_H 1
/*
* cooperative-multitasking, interleaved execution for Open vSwitch.
*
* Overview
* ========
*
* One of the goals of Open vSwitch is to be as resource efficient as
* possible. Core parts of the program has been implemented as asynchronous
* state machines, and when absolutely necessary additional threads are used.
*
* Modules with mostly synchronous and single threaded code that are expected
* to have heavy processing, can make use of the cooperative-multitasking
* interface to yield to modules that have registered callbacks at a time
* threshold.
*
* Typical Usage
* =============
*
* The module that provides the callback typically has a run() function that is
* already part of the main processing loop and can then register like this:
*
* static void my_run_cb(void *arg);
*
* static void
* my_run(struct data *my_data)
* {
* ...
*
* cooperative_multitasking_set(&my_run_cb, (void *) my_data,
* time_msec(), 1000, "my_run");
* }
*
* static void
* my_run_cb (void *arg)
* {
* struct data *my_data = (struct data *) arg;
*
* my_run(my_data);
* }
*
* static void
* my_destroy(struct data *my_data)
* {
* ...
*
* cooperatrive_multitasking_remove(&my_run_cb, (void *) my_data);
* }
*
* The module that is expected to have heavy processing can yield like this:
*
* HMAP_FOR_EACH (row, hmap_node, &src_table->rows) {
* cooperative_multitasking_yield();
*
* ...
* }
*
* Rules for implementation
* ========================
*
* - The module that registers itself with a callback must not use the yield
* functionality inside nor should it be possible to do so via calls to other
* modules.
*
* - The module that registers the callback should be self-sufficient, i.e.
* the internal state of that module should not matter to the outside world,
* at least it should not matter for the call stack that enters the
* cooperative_multitasking_yield().
*
* - cooperative_multitasking_yield() must not be called from places that can
* loop indefinitely, only in places that eventually end, otherwise it may
* give a false impression that the server is working fine while it is stuck
* and not actually doing any useful work.
*
* Thread-safety
* =============
*
* The cooperative-multitasking module and functions therein are not thread
* safe and must only be used by one thread.
*/
void cooperative_multitasking_destroy(void);
void cooperative_multitasking_set(void (*cb)(void *), void *arg,
long long int last_run,
long long int threshold,
const char *name);
void cooperative_multitasking_remove(void (*cb)(void *), void *arg);
void cooperative_multitasking_yield_at(const char *source_location);
#define cooperative_multitasking_yield() \
cooperative_multitasking_yield_at(OVS_SOURCE_LOCATOR)
#endif /* COOPERATIVE_MULTITASKING_H */