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This commit changes the variable type of priority in "struct heap" from uint32_t to uint64_t. Signed-off-by: Alex Wang <alexw@nicira.com> Signed-off-by: Ethan Jackson <ethan@nicira.com> Acked-by: Ethan Jackson <ethan@nicira.com>
217 lines
5.3 KiB
C
217 lines
5.3 KiB
C
/*
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* Copyright (c) 2012 Nicira, Inc.
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at:
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include <config.h>
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#include "heap.h"
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#include <stdlib.h>
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#include "util.h"
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static void put_node(struct heap *, struct heap_node *, size_t i);
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static void swap_nodes(struct heap *, size_t i, size_t j);
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static bool float_up(struct heap *, size_t i);
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static void float_down(struct heap *, size_t i);
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static void float_up_or_down(struct heap *, size_t i);
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/* Initializes 'heap' as an empty heap. */
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void
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heap_init(struct heap *heap)
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{
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heap->array = NULL;
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heap->n = 0;
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heap->allocated = 0;
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}
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/* Frees memory owned internally by 'heap'. The caller is responsible for
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* freeing 'heap' itself, if necessary. */
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void
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heap_destroy(struct heap *heap)
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{
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if (heap) {
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free(heap->array);
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}
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}
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/* Removes all of the elements from 'heap', without freeing any allocated
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* memory. */
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void
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heap_clear(struct heap *heap)
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{
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heap->n = 0;
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}
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/* Exchanges the contents of 'a' and 'b'. */
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void
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heap_swap(struct heap *a, struct heap *b)
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{
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struct heap tmp = *a;
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*a = *b;
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*b = tmp;
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}
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/* Inserts 'node' into 'heap' with the specified 'priority'.
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*
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* This takes time O(lg n). */
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void
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heap_insert(struct heap *heap, struct heap_node *node, uint64_t priority)
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{
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heap_raw_insert(heap, node, priority);
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float_up(heap, node->idx);
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}
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/* Removes 'node' from 'heap'.
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*
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* This takes time O(lg n). */
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void
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heap_remove(struct heap *heap, struct heap_node *node)
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{
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size_t i = node->idx;
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heap_raw_remove(heap, node);
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if (i <= heap->n) {
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float_up_or_down(heap, i);
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}
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}
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/* Changes the priority of 'node' (which must be in 'heap') to 'priority'.
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*
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* This takes time O(lg n). */
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void
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heap_change(struct heap *heap, struct heap_node *node, uint64_t priority)
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{
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heap_raw_change(node, priority);
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float_up_or_down(heap, node->idx);
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}
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/* Inserts 'node' into 'heap' with the specified 'priority', without
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* maintaining the heap invariant.
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*
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* After this call, heap_max() will no longer necessarily return the maximum
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* value in the heap, and HEAP_FOR_EACH will no longer necessarily iterate in
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* heap level order, until the next call to heap_rebuild(heap).
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*
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* This takes time O(1). */
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void
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heap_raw_insert(struct heap *heap, struct heap_node *node, uint64_t priority)
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{
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if (heap->n >= heap->allocated) {
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heap->allocated = heap->n == 0 ? 1 : 2 * heap->n;
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heap->array = xrealloc(heap->array,
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(heap->allocated + 1) * sizeof *heap->array);
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}
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put_node(heap, node, ++heap->n);
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node->priority = priority;
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}
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/* Removes 'node' from 'heap', without maintaining the heap invariant.
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*
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* After this call, heap_max() will no longer necessarily return the maximum
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* value in the heap, and HEAP_FOR_EACH will no longer necessarily iterate in
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* heap level order, until the next call to heap_rebuild(heap).
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*
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* This takes time O(1). */
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void
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heap_raw_remove(struct heap *heap, struct heap_node *node)
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{
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size_t i = node->idx;
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if (i < heap->n) {
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put_node(heap, heap->array[heap->n], i);
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}
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heap->n--;
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}
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/* Rebuilds 'heap' to restore the heap invariant following a series of one or
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* more calls to heap_raw_*() functions. (Otherwise this function need not be
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* called.)
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*
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* This takes time O(n) in the current size of the heap. */
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void
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heap_rebuild(struct heap *heap)
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{
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size_t i;
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for (i = heap->n / 2; i >= 1; i--) {
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float_down(heap, i);
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}
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}
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static void
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put_node(struct heap *heap, struct heap_node *node, size_t i)
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{
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heap->array[i] = node;
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node->idx = i;
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}
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static void
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swap_nodes(struct heap *heap, size_t i, size_t j)
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{
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struct heap_node *old_i = heap->array[i];
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struct heap_node *old_j = heap->array[j];
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put_node(heap, old_j, i);
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put_node(heap, old_i, j);
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}
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static bool
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float_up(struct heap *heap, size_t i)
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{
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bool moved = false;
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size_t parent;
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for (; i > 1; i = parent) {
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parent = heap_parent__(i);
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if (heap->array[parent]->priority >= heap->array[i]->priority) {
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break;
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}
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swap_nodes(heap, parent, i);
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moved = true;
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}
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return moved;
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}
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static void
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float_down(struct heap *heap, size_t i)
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{
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while (!heap_is_leaf__(heap, i)) {
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size_t left = heap_left__(i);
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size_t right = heap_right__(i);
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size_t max = i;
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if (heap->array[left]->priority > heap->array[max]->priority) {
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max = left;
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}
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if (right <= heap->n
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&& heap->array[right]->priority > heap->array[max]->priority) {
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max = right;
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}
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if (max == i) {
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break;
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}
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swap_nodes(heap, max, i);
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i = max;
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}
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}
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static void
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float_up_or_down(struct heap *heap, size_t i)
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{
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if (!float_up(heap, i)) {
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float_down(heap, i);
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}
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}
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