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ovs/lib/pvector.h
Ben Pfaff ede446678f pvector: Document that multiple elements with a given priority are allowed.
Acked-by: Greg Rose <gvrose8192@gmail.com>
Signed-off-by: Ben Pfaff <blp@ovn.org>
2020-05-27 14:59:06 -07:00

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/*
* Copyright (c) 2014, 2016 Nicira, Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at:
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef PVECTOR_H
#define PVECTOR_H 1
#include <stdbool.h>
#include <stdint.h>
#include <stdlib.h>
#include "ovs-rcu.h"
#include "util.h"
/* Concurrent Priority Vector
* ==========================
*
* Concurrent priority vector holds non-NULL pointers to objects in a
* nondecreasing priority order and allows readers to traverse the vector
* without being concerned about writers modifying the vector as they are
* traversing it.
*
* Multiple elements of a given priority are allowed.
*
* The priority order is maintained as a linear vector of elements to allow
* for efficient memory prefetching.
*
* Concurrency is implemented with OVS RCU so that the readers can assume
* that once they have taken a pointer to the vector with
* pvector_cursor_init(), the 'size' member will not decrease, so that
* they can safely read 'size' entries from 'vector', and find that each
* entry has a valid, non-NULL 'ptr', and the vector is in order from highest
* to lowest 'priority'. The 'priority' values can change any time, but only
* so that the order of the entries does not change, so readers can use
* 'priority' values read at any time after acquisition of the vector pointer.
*
* Writers can concurrently add entries to the end of the vector, incrementing
* 'size', or update the 'priority' value of an entry, but only if that does
* not change the ordering of the entries. Writers will never change the 'ptr'
* values, or decrement the 'size' on a copy that readers have access to.
*
* Most modifications are internally staged at the 'temp' vector, from which
* they can be published at 'impl' by calling pvector_publish(). This saves
* unnecessary memory allocations when many changes are done back-to-back.
* 'temp' may contain NULL pointers and it may be in unsorted order. It is
* sorted before it is published at 'impl', which also removes the NULLs from
* the published vector.
*
* Since the vector is RCU protected, the entry destruction after removal must
* be RCU postponed. Also, if it happens before changes published with
* pvector_publish(), destruction must be double postponed, i.e., the second
* ovsrcu_postpone() call to destruct the entry should be called from the first
* RCU callback. This is required because readers could still obtain the
* unmodified vector until updated version is published.
*/
struct pvector_entry {
int priority;
void *ptr;
};
struct pvector_impl {
atomic_size_t size; /* Number of entries in the vector. */
size_t allocated; /* Number of allocated entries. */
struct pvector_entry vector[];
};
/* Concurrent priority vector. */
struct pvector {
OVSRCU_TYPE(struct pvector_impl *) impl;
struct pvector_impl *temp;
};
/* Initialization. */
void pvector_init(struct pvector *);
void pvector_destroy(struct pvector *);
/* Insertion and deletion. These work on 'temp'. */
void pvector_insert(struct pvector *, void *, int priority);
void pvector_change_priority(struct pvector *, void *, int priority);
void pvector_remove(struct pvector *, void *);
/* Make the modified pvector available for iteration. */
static inline void pvector_publish(struct pvector *);
/* Count. These operate on the published pvector. */
static inline size_t pvector_count(const struct pvector *);
static inline bool pvector_is_empty(const struct pvector *);
/* Iteration.
*
*
* Thread-safety
* =============
*
* Iteration is safe even in a pvector that is changing concurrently.
* Multiple writers must exclude each other via e.g., a mutex.
*
* Example
* =======
*
* struct my_node {
* int data;
* };
*
* struct my_node elem1, elem2, *iter;
* struct pvector my_pvector;
*
* pvector_init(&my_pvector);
* ...add data...
* pvector_insert(&my_pvector, &elem1, 1);
* pvector_insert(&my_pvector, &elem2, 2);
* ...
* PVECTOR_FOR_EACH (iter, &my_pvector) {
* ...operate on '*iter'...
* ...elem2 to be seen before elem1...
* }
* ...
* pvector_destroy(&my_pvector);
*
* There is no PVECTOR_FOR_EACH_SAFE variant as iteration is performed on RCU
* protected instance of the priority vector. Any concurrent modifications
* that would be disruptive for readers (such as deletions), will be performed
* on a new instance. To see any of the modifications, a new iteration loop
* has to be started.
*
* The PVECTOR_FOR_EACH_PRIORITY limits the iteration to entries with higher
* than or equal to the given priority and allows for object lookahead.
*
* The iteration loop must be completed without entering the OVS RCU quiescent
* period. That is, an old iteration loop must not be continued after any
* blocking IO (VLOG is non-blocking, so that is OK).
*/
struct pvector_cursor {
size_t size; /* Number of entries in the vector. */
size_t entry_idx; /* Current index. */
const struct pvector_entry *vector;
};
static inline struct pvector_cursor pvector_cursor_init(const struct pvector *,
size_t n_ahead,
size_t obj_size);
static inline void *pvector_cursor_next(struct pvector_cursor *,
int lowest_priority,
size_t n_ahead, size_t obj_size);
static inline void pvector_cursor_lookahead(const struct pvector_cursor *,
int n, size_t size);
#define PVECTOR_FOR_EACH(PTR, PVECTOR) \
for (struct pvector_cursor cursor__ = pvector_cursor_init(PVECTOR, 0, 0); \
((PTR) = pvector_cursor_next(&cursor__, INT_MIN, 0, 0)) != NULL; )
/* Loop while priority is higher than or equal to 'PRIORITY' and prefetch
* objects of size 'SZ' 'N' objects ahead from the current object. */
#define PVECTOR_FOR_EACH_PRIORITY(PTR, PRIORITY, N, SZ, PVECTOR) \
for (struct pvector_cursor cursor__ = pvector_cursor_init(PVECTOR, N, SZ); \
((PTR) = pvector_cursor_next(&cursor__, PRIORITY, N, SZ)) != NULL; )
#define PVECTOR_CURSOR_FOR_EACH(PTR, CURSOR, PVECTOR) \
for (*(CURSOR) = pvector_cursor_init(PVECTOR, 0, 0); \
((PTR) = pvector_cursor_next(CURSOR, INT_MIN, 0, 0)) != NULL; )
#define PVECTOR_CURSOR_FOR_EACH_CONTINUE(PTR, CURSOR) \
for (; ((PTR) = pvector_cursor_next(CURSOR, INT_MIN, 0, 0)) != NULL; )
/* Inline implementations. */
static inline struct pvector_cursor
pvector_cursor_init(const struct pvector *pvec,
size_t n_ahead, size_t obj_size)
{
const struct pvector_impl *impl;
struct pvector_cursor cursor;
size_t size;
impl = ovsrcu_get(struct pvector_impl *, &pvec->impl);
/* Use memory_order_acquire to ensure entry access can not be
* reordered to happen before size read. */
atomic_read_explicit(&CONST_CAST(struct pvector_impl *, impl)->size,
&size, memory_order_acquire);
ovs_prefetch_range(impl->vector, size * sizeof impl->vector[0]);
cursor.size = size;
cursor.vector = impl->vector;
cursor.entry_idx = -1;
for (size_t i = 0; i < n_ahead; i++) {
/* Prefetch the first objects. */
pvector_cursor_lookahead(&cursor, i, obj_size);
}
return cursor;
}
static inline void *pvector_cursor_next(struct pvector_cursor *cursor,
int lowest_priority,
size_t n_ahead, size_t obj_size)
{
if (++cursor->entry_idx < cursor->size &&
cursor->vector[cursor->entry_idx].priority >= lowest_priority) {
if (n_ahead) {
pvector_cursor_lookahead(cursor, n_ahead, obj_size);
}
return cursor->vector[cursor->entry_idx].ptr;
}
return NULL;
}
static inline void pvector_cursor_lookahead(const struct pvector_cursor *cursor,
int n, size_t size)
{
if (cursor->entry_idx + n < cursor->size) {
ovs_prefetch_range(cursor->vector[cursor->entry_idx + n].ptr, size);
}
}
static inline size_t pvector_count(const struct pvector *pvec)
{
return ovsrcu_get(struct pvector_impl *, &pvec->impl)->size;
}
static inline bool pvector_is_empty(const struct pvector *pvec)
{
return pvector_count(pvec) == 0;
}
void pvector_publish__(struct pvector *);
/* Make the modified pvector available for iteration. */
static inline void pvector_publish(struct pvector *pvec)
{
if (pvec->temp) {
pvector_publish__(pvec);
}
}
#endif /* pvector.h */