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ovs/lib/heap.h
Gurucharan Shetty f17e8ad6c6 Avoid uninitialized variable warnings with OBJECT_OFFSETOF() in MSVC.
Implementation of OBJECT_OFFSETOF() for non-GNUC compilers like MSVC
causes "uninitialized variable" warnings. Since OBJECT_OFFSETOF() is
indirectly used through all the *_FOR_EACH() (through ASSIGN_CONTAINER()
and  OBJECT_CONTAINING()) macros, the OVS build
on Windows gets littered with "uninitialized variable" warnings.
This patch attempts to workaround the problem.

Signed-off-by: Gurucharan Shetty <gshetty@nicira.com>
Acked-by: Alin Gabriel Serdean <aserdean@cloudbasesolutions.com>
Acked-by: Saurabh Shah <ssaurabh@vmware.com>
Acked-by: Ben Pfaff <blp@nicira.com>
2014-09-12 09:03:10 -07:00

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/*
* Copyright (c) 2012, 2013 Nicira, Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at:
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef HEAP_H
#define HEAP_H 1
#include <stdbool.h>
#include <stddef.h>
#include <stdint.h>
/* A heap node, to be embedded inside the data structure in the heap. */
struct heap_node {
size_t idx;
uint64_t priority;
};
/* A max-heap. */
struct heap {
struct heap_node **array; /* Data in elements 1...n, element 0 unused. */
size_t n; /* Number of nodes currently in the heap. */
size_t allocated; /* Max 'n' before 'array' must be enlarged. */
};
/* Initialization. */
void heap_init(struct heap *);
void heap_destroy(struct heap *);
void heap_clear(struct heap *);
void heap_swap(struct heap *a, struct heap *b);
static inline size_t heap_count(const struct heap *);
static inline bool heap_is_empty(const struct heap *);
/* Insertion and deletion. */
void heap_insert(struct heap *, struct heap_node *, uint64_t priority);
void heap_change(struct heap *, struct heap_node *, uint64_t priority);
void heap_remove(struct heap *, struct heap_node *);
static inline struct heap_node *heap_pop(struct heap *);
/* Maximum. */
static inline struct heap_node *heap_max(const struct heap *);
/* The "raw" functions below do not preserve the heap invariants. After you
* call them, heap_max() will not necessarily return the right value until you
* subsequently call heap_rebuild(). */
void heap_raw_insert(struct heap *, struct heap_node *, uint64_t priority);
static inline void heap_raw_change(struct heap_node *, uint64_t priority);
void heap_raw_remove(struct heap *, struct heap_node *);
void heap_rebuild(struct heap *);
/* Iterates through each NODE in HEAP, where NODE->MEMBER must be a "struct
* heap_node". Iterates in heap level order, which in particular means that
* the first node visited is the maximum value in the heap.
*
* If a heap_raw_*() function has been called without a later call to
* heap_rebuild(), then the first node visited may not be the maximum
* element. */
#define HEAP_FOR_EACH(NODE, MEMBER, HEAP) \
for (((HEAP)->n > 0 \
? INIT_CONTAINER(NODE, (HEAP)->array[1], MEMBER) \
: ((NODE) = NULL, (void) 0)); \
(NODE) != NULL; \
((NODE)->MEMBER.idx < (HEAP)->n \
? ASSIGN_CONTAINER(NODE, \
(HEAP)->array[(NODE)->MEMBER.idx + 1], \
MEMBER) \
: ((NODE) = NULL, (void) 0)))
/* Returns the index of the node that is the parent of the node with the given
* 'idx' within a heap. */
static inline size_t
heap_parent__(size_t idx)
{
return idx / 2;
}
/* Returns the index of the node that is the left child of the node with the
* given 'idx' within a heap. */
static inline size_t
heap_left__(size_t idx)
{
return idx * 2;
}
/* Returns the index of the node that is the right child of the node with the
* given 'idx' within a heap. */
static inline size_t
heap_right__(size_t idx)
{
return idx * 2 + 1;
}
/* Returns true if 'idx' is the index of a leaf node in 'heap', false
* otherwise. */
static inline bool
heap_is_leaf__(const struct heap *heap, size_t idx)
{
return heap_left__(idx) > heap->n;
}
/* Returns the number of elements in 'heap'. */
static inline size_t
heap_count(const struct heap *heap)
{
return heap->n;
}
/* Returns true if 'heap' is empty, false if it contains at least one
* element. */
static inline bool
heap_is_empty(const struct heap *heap)
{
return heap->n == 0;
}
/* Returns the largest element in 'heap'.
*
* The caller must ensure that 'heap' contains at least one element.
*
* The return value may be wrong (i.e. not the maximum element but some other
* element) if a heap_raw_*() function has been called without a later call to
* heap_rebuild(). */
static inline struct heap_node *
heap_max(const struct heap *heap)
{
return heap->array[1];
}
/* Removes an arbitrary node from 'heap', in O(1), maintaining the heap
* invariant. Returns the node removed.
*
* The caller must ensure that 'heap' contains at least one element. */
static inline struct heap_node *
heap_pop(struct heap *heap)
{
return heap->array[heap->n--];
}
/* Changes the priority of 'node' (which must be in 'heap') to 'priority'.
*
* After this call, heap_max() will no longer necessarily return the maximum
* value in the heap, and HEAP_FOR_EACH will no longer necessarily iterate in
* heap level order, until the next call to heap_rebuild(heap).
*
* This takes time O(1). */
static inline void
heap_raw_change(struct heap_node *node, uint64_t priority)
{
node->priority = priority;
}
#endif /* heap.h */