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Current version of 'skiplist_delete' uses data comparator to check if the node that we're removing exists on current level. i.e. our node 'x' is the next of update[i] on the level i. But it's enough to just check pointers for that purpose. Here is the small example of how the data structures looks at this moment: i a b c x d e f 0 [ ]>[ ]>[*] ---> [ ] ---> [#]>[ ]>[ ] 1 [ ]>[*] -------> [ ] -------> [#]>[ ] 2 [ ]>[*] -------> [ ] -----------> [#] 3 [ ]>[*] ------------------------> [ ] 4 [*] ----------------------------> [ ] 0 1 2 3 4 update[] = { c, b, b, b, a } x.forward[] = { d, e, f } c.forward[0] = x b.forward[1] = x b.forward[2] = x b.forward[3] = f a.forward[4] = f Target: i a b c d e f 0 [ ]>[ ]>[*] ------------> [#]>[ ]>[ ] 1 [ ]>[*] --------------------> [#]>[ ] 2 [ ]>[*] ------------------------> [#] 3 [ ]>[*] ------------------------> [ ] 4 [*] ----------------------------> [ ] c.forward[0] = x.forward[0] = d b.forward[1] = x.forward[1] = e b.forward[2] = x.forward[2] = f b.forward[3] = f a.forward[4] = f i.e. we're updating forward pointers while update[i].forward[i] == x. Signed-off-by: Ilya Maximets <i.maximets@samsung.com> Signed-off-by: Ben Pfaff <blp@ovn.org>
258 lines
7.0 KiB
C
258 lines
7.0 KiB
C
/* Copyright (C) 2016 Hewlett Packard Enterprise Development LP
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* All Rights Reserved.
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*
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* Licensed under the Apache License, Version 2.0 (the "License"); you may
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* not use this file except in compliance with the License. You may obtain
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* a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
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* WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
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* License for the specific language governing permissions and limitations
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* under the License.
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*/
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/* Skiplist implementation based on:
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* "Skip List: A Probabilistic Alternative to Balanced Trees",
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* by William Pugh. */
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#include <config.h>
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#include <stdio.h>
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#include <stdbool.h>
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#include <stdint.h>
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#include <stdlib.h>
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#include <string.h>
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#include "skiplist.h"
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#include "random.h"
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#include "util.h"
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/*
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* A maximum height level of 32 should be more than sufficient for
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* anticipated use cases, delivering good expected performance with
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* up to 2**32 list nodes. Changes to this limit will also require
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* changes in skiplist_determine_level().
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*/
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#define SKIPLIST_MAX_LEVELS 32
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/* Skiplist node container */
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struct skiplist_node {
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const void *data; /* Pointer to saved data. */
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struct skiplist_node *forward[]; /* Links to the next nodes. */
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};
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/* Skiplist container */
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struct skiplist {
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struct skiplist_node *header; /* Pointer to head node (not first
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* data node). */
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skiplist_comparator *cmp; /* Pointer to the skiplist's comparison
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* function. */
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void *cfg; /* Pointer to optional comparison
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* configuration, used by the comparator. */
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int level; /* Maximum level currently in use. */
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uint32_t size; /* Current number of nodes in skiplist. */
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};
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/* Create a new skiplist_node with given level and data. */
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static struct skiplist_node *
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skiplist_create_node(int level, const void *object)
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{
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struct skiplist_node *new_node;
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size_t alloc_size = sizeof *new_node +
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(level + 1) * sizeof new_node->forward[0];
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new_node = xmalloc(alloc_size);
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new_node->data = object;
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memset(new_node->forward, 0,
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(level + 1) * sizeof new_node->forward[0]);
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return new_node;
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}
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/*
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* Create a new skiplist, configured with given data comparison function
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* and configuration.
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*/
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struct skiplist *
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skiplist_create(skiplist_comparator object_comparator, void *configuration)
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{
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random_init();
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struct skiplist *sl;
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sl = xmalloc(sizeof (struct skiplist));
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sl->cfg = configuration;
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sl->size = 0;
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sl->level = 0;
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sl->cmp = object_comparator;
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sl->header = skiplist_create_node(SKIPLIST_MAX_LEVELS, NULL);
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return sl;
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}
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/*
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* Move the cursor forward to the first node with associated data greater than
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* or equal to "value".
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*/
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static struct skiplist_node *
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skiplist_forward_to_(struct skiplist *sl, const void *value,
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struct skiplist_node **update)
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{
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struct skiplist_node *x = sl->header;
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int i;
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/* Loop invariant: x < value */
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for (i = sl->level; i >= 0; i--) {
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while (x->forward[i] &&
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sl->cmp(x->forward[i]->data, value, sl->cfg) < 0) {
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x = x->forward[i];
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}
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/* x < value <= x->forward[1] */
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if (update) {
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update[i] = x;
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}
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}
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/* x < value <= x->forward[1] */
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x = x->forward[0];
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return x;
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}
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struct skiplist_node *
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skiplist_forward_to(struct skiplist *sl, const void *value)
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{
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return skiplist_forward_to_(sl, value, NULL);
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}
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/* Find the first exact match of value in the skiplist. */
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struct skiplist_node *
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skiplist_find(struct skiplist *sl, const void *value)
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{
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struct skiplist_node *x = skiplist_forward_to(sl, value);
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return x && sl->cmp(x->data, value, sl->cfg) == 0 ? x : NULL;
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}
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/*
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* Determine the level for a skiplist node by choosing a level N with
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* probability P(N) = 1/(2**(N+1)) in the range 0..32, with the returned
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* level clamped at the current skiplist height plus 1.
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*/
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static int
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skiplist_determine_level(struct skiplist *sl)
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{
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int lvl;
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lvl = clz32(random_uint32());
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return MIN(lvl, sl->level + 1);
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}
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/* Insert data into a skiplist. */
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void
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skiplist_insert(struct skiplist *list, const void *value)
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{
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struct skiplist_node *update[SKIPLIST_MAX_LEVELS + 1];
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struct skiplist_node *x = skiplist_forward_to_(list, value, update);
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int i, lvl;
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if (x && list->cmp(x->data, value, list->cfg) == 0) {
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x->data = value;
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} else {
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lvl = skiplist_determine_level(list);
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if (lvl > list->level) {
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for (i = list->level + 1; i <= lvl; i++) {
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update[i] = list->header;
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}
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list->level = lvl;
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}
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x = skiplist_create_node(lvl, value);
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for (i = 0; i <= lvl; i++) {
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x->forward[i] = update[i]->forward[i];
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update[i]->forward[i] = x;
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}
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list->size++;
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}
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}
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/* Remove first node with associated data equal to "value" from skiplist. */
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void *
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skiplist_delete(struct skiplist *list, const void *value)
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{
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struct skiplist_node *update[SKIPLIST_MAX_LEVELS + 1];
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struct skiplist_node *x;
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void *data = NULL;
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int i;
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x = skiplist_forward_to_(list, value, update);
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if (x && list->cmp(x->data, value, list->cfg) == 0) {
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for (i = 0; i <= list->level; i++) {
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if (update[i]->forward[i] != x) {
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break;
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}
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update[i]->forward[i] = x->forward[i];
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}
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data = CONST_CAST(void *, x->data);
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free(x);
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while (list->level > 0 && !list->header->forward[list->level]) {
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list->level--;
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}
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list->size--;
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}
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return data;
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}
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/* Get the associated data value stored in a skiplist node. */
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void *
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skiplist_get_data(struct skiplist_node *node)
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{
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return node ? CONST_CAST(void *, node->data) : NULL;
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}
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/* Get the number of items in a skiplist. */
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uint32_t
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skiplist_get_size(struct skiplist *sl)
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{
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return sl->size;
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}
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/* Get the first node in a skiplist. */
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struct skiplist_node *
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skiplist_first(struct skiplist *sl)
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{
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return sl->header->forward[0];
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}
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/* Get a node's successor in a skiplist. */
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struct skiplist_node *
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skiplist_next(struct skiplist_node *node)
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{
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return node ? node->forward[0] : NULL;
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}
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/*
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* Destroy a skiplist and free all nodes in the list. If the "data_destroy"
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* function pointer is non-NULL, it will be called for each node as it is
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* removed to allow any needed cleanups to be performed on the associated
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* data.
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*/
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void
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skiplist_destroy(struct skiplist *sl, void (*data_destroy)(void *))
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{
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struct skiplist_node *node, *next;
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next = node = sl->header;
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while (next != NULL) {
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next = node->forward[0];
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if (data_destroy) {
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data_destroy(CONST_CAST(void *, node->data));
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}
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free(node);
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node = next;
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}
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free(sl);
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}
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