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random_range, random_uint8 and random_uint16 are basically just wrappers around random_uint32. Hence, don't export these functions so the compiler can be smarter when it comes to optimizations. Signed-off-by: Helmut Schaa <helmut.schaa@googlemail.com> Signed-off-by: Ben Pfaff <blp@nicira.com>
49 lines
1.1 KiB
C
49 lines
1.1 KiB
C
/*
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* Copyright (c) 2008, 2009, 2010, 2012 Nicira, Inc.
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at:
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef RANDOM_H
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#define RANDOM_H 1
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#include <stddef.h>
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#include <stdint.h>
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void random_init(void);
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void random_set_seed(uint32_t);
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void random_bytes(void *, size_t);
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uint32_t random_uint32(void);
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uint64_t random_uint64(void);
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static inline int
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random_range(int max)
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{
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return random_uint32() % max;
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}
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static inline uint8_t
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random_uint8(void)
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{
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return random_uint32();
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}
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static inline uint16_t
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random_uint16(void)
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{
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return random_uint32();
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}
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#endif /* random.h */
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