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mirror of https://github.com/Genymobile/scrcpy synced 2025-08-31 06:15:25 +00:00

Add option to configure mouse bindings

Add a new option --mouse-bind=xxxx.

The argument must be exactly 4 characters, one for each secondary click:

    --mouse-bind=xxxx
                 ^^^^
                 ||||
                 ||| `- 5th click
                 || `-- 4th click
                 | `--- middle click
                  `---- right click

Each character must be one of the following:
 - `+`: forward the click to the device
 - `-`: ignore the click
 - `b`: trigger shortcut BACK (or turn screen on if off)
 - `h`: trigger shortcut HOME
 - `s`: trigger shortcut APP_SWITCH
 - `n`: trigger shortcut "expand notification panel"

This deprecates --forward-all-clicks (use --mouse-bind=++++ instead).

Refs <https://github.com/Genymobile/scrcpy/pull/2258#issuecomment-2182394460>
PR #5022 <https://github.com/Genymobile/scrcpy/pull/5022>
This commit is contained in:
Romain Vimont
2024-06-24 23:07:08 +02:00
parent 40493dff60
commit 035d60cf5d
15 changed files with 261 additions and 69 deletions

View File

@@ -52,6 +52,14 @@ is_shortcut_key(struct sc_input_manager *im, SDL_Keycode keycode) {
|| (im->sdl_shortcut_mods & KMOD_RGUI && keycode == SDLK_RGUI);
}
static inline bool
mouse_bindings_has_secondary_click(const struct sc_mouse_bindings *mb) {
return mb->right_click == SC_MOUSE_BINDING_CLICK
|| mb->middle_click == SC_MOUSE_BINDING_CLICK
|| mb->click4 == SC_MOUSE_BINDING_CLICK
|| mb->click5 == SC_MOUSE_BINDING_CLICK;
}
void
sc_input_manager_init(struct sc_input_manager *im,
const struct sc_input_manager_params *params) {
@@ -67,7 +75,9 @@ sc_input_manager_init(struct sc_input_manager *im,
im->kp = params->kp;
im->mp = params->mp;
im->forward_all_clicks = params->forward_all_clicks;
im->mouse_bindings = params->mouse_bindings;
im->has_secondary_click =
mouse_bindings_has_secondary_click(&im->mouse_bindings);
im->legacy_paste = params->legacy_paste;
im->clipboard_autosync = params->clipboard_autosync;
@@ -366,8 +376,8 @@ simulate_virtual_finger(struct sc_input_manager *im,
msg.inject_touch_event.position.screen_size = im->screen->frame_size;
msg.inject_touch_event.position.point = point;
msg.inject_touch_event.pointer_id =
im->forward_all_clicks ? POINTER_ID_VIRTUAL_MOUSE
: POINTER_ID_VIRTUAL_FINGER;
im->has_secondary_click ? POINTER_ID_VIRTUAL_MOUSE
: POINTER_ID_VIRTUAL_FINGER;
msg.inject_touch_event.pressure = up ? 0.0f : 1.0f;
msg.inject_touch_event.action_button = 0;
msg.inject_touch_event.buttons = 0;
@@ -652,13 +662,12 @@ sc_input_manager_process_mouse_motion(struct sc_input_manager *im,
struct sc_mouse_motion_event evt = {
.position = sc_input_manager_get_position(im, event->x, event->y),
.pointer_id = im->forward_all_clicks ? POINTER_ID_MOUSE
: POINTER_ID_GENERIC_FINGER,
.pointer_id = im->has_secondary_click ? POINTER_ID_MOUSE
: POINTER_ID_GENERIC_FINGER,
.xrel = event->xrel,
.yrel = event->yrel,
.buttons_state =
sc_mouse_buttons_state_from_sdl(event->state,
im->forward_all_clicks),
sc_mouse_buttons_state_from_sdl(event->state, &im->mouse_bindings),
};
assert(im->mp->ops->process_mouse_motion);
@@ -709,6 +718,25 @@ sc_input_manager_process_touch(struct sc_input_manager *im,
im->mp->ops->process_touch(im->mp, &evt);
}
static enum sc_mouse_binding
sc_input_manager_get_binding(const struct sc_mouse_bindings *bindings,
uint8_t sdl_button) {
switch (sdl_button) {
case SDL_BUTTON_LEFT:
return SC_MOUSE_BINDING_CLICK;
case SDL_BUTTON_RIGHT:
return bindings->right_click;
case SDL_BUTTON_MIDDLE:
return bindings->middle_click;
case SDL_BUTTON_X1:
return bindings->click4;
case SDL_BUTTON_X2:
return bindings->click5;
default:
return SC_MOUSE_BINDING_DISABLED;
}
}
static void
sc_input_manager_process_mouse_button(struct sc_input_manager *im,
const SDL_MouseButtonEvent *event) {
@@ -720,28 +748,42 @@ sc_input_manager_process_mouse_button(struct sc_input_manager *im,
bool control = im->controller;
bool paused = im->screen->paused;
bool down = event->type == SDL_MOUSEBUTTONDOWN;
if (control && !paused && !im->forward_all_clicks) {
if (control && !paused) {
enum sc_action action = down ? SC_ACTION_DOWN : SC_ACTION_UP;
if (im->kp && event->button == SDL_BUTTON_X1) {
action_app_switch(im, action);
return;
}
if (event->button == SDL_BUTTON_X2 && down) {
if (event->clicks < 2) {
expand_notification_panel(im);
} else {
expand_settings_panel(im);
}
return;
}
if (im->kp && event->button == SDL_BUTTON_RIGHT) {
press_back_or_turn_screen_on(im, action);
return;
}
if (im->kp && event->button == SDL_BUTTON_MIDDLE) {
action_home(im, action);
return;
enum sc_mouse_binding binding =
sc_input_manager_get_binding(&im->mouse_bindings, event->button);
switch (binding) {
case SC_MOUSE_BINDING_DISABLED:
// ignore click
return;
case SC_MOUSE_BINDING_BACK:
if (im->kp) {
press_back_or_turn_screen_on(im, action);
}
return;
case SC_MOUSE_BINDING_HOME:
if (im->kp) {
action_home(im, action);
}
return;
case SC_MOUSE_BINDING_APP_SWITCH:
if (im->kp) {
action_app_switch(im, action);
}
return;
case SC_MOUSE_BINDING_EXPAND_NOTIFICATION_PANEL:
if (down) {
if (event->clicks < 2) {
expand_notification_panel(im);
} else {
expand_settings_panel(im);
}
}
return;
default:
assert(binding == SC_MOUSE_BINDING_CLICK);
break;
}
}
@@ -774,11 +816,10 @@ sc_input_manager_process_mouse_button(struct sc_input_manager *im,
.position = sc_input_manager_get_position(im, event->x, event->y),
.action = sc_action_from_sdl_mousebutton_type(event->type),
.button = sc_mouse_button_from_sdl(event->button),
.pointer_id = im->forward_all_clicks ? POINTER_ID_MOUSE
: POINTER_ID_GENERIC_FINGER,
.buttons_state =
sc_mouse_buttons_state_from_sdl(sdl_buttons_state,
im->forward_all_clicks),
.pointer_id = im->has_secondary_click ? POINTER_ID_MOUSE
: POINTER_ID_GENERIC_FINGER,
.buttons_state = sc_mouse_buttons_state_from_sdl(sdl_buttons_state,
&im->mouse_bindings),
};
assert(im->mp->ops->process_mouse_click);
@@ -854,8 +895,8 @@ sc_input_manager_process_mouse_wheel(struct sc_input_manager *im,
.hscroll = CLAMP(event->x, -1, 1),
.vscroll = CLAMP(event->y, -1, 1),
#endif
.buttons_state =
sc_mouse_buttons_state_from_sdl(buttons, im->forward_all_clicks),
.buttons_state = sc_mouse_buttons_state_from_sdl(buttons,
&im->mouse_bindings),
};
im->mp->ops->process_mouse_scroll(im->mp, &evt);