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https://github.com/Genymobile/scrcpy
synced 2025-09-01 23:05:19 +00:00
Use separate struct for input manager params
This avoids to directly pass the options instance (which contains more data than strictly necessary), and limit the number of parameters for the init function.
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@@ -121,24 +121,22 @@ is_shortcut_mod(struct input_manager *im, uint16_t sdl_mod) {
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}
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void
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input_manager_init(struct input_manager *im, struct controller *controller,
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struct screen *screen, struct sc_key_processor *kp,
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struct sc_mouse_processor *mp,
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const struct scrcpy_options *options) {
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assert(!options->control || (kp && kp->ops));
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assert(!options->control || (mp && mp->ops));
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input_manager_init(struct input_manager *im,
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const struct input_manager_params *params) {
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assert(!params->control || (params->kp && params->kp->ops));
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assert(!params->control || (params->mp && params->mp->ops));
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im->controller = controller;
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im->screen = screen;
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im->kp = kp;
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im->mp = mp;
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im->controller = params->controller;
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im->screen = params->screen;
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im->kp = params->kp;
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im->mp = params->mp;
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im->control = options->control;
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im->forward_all_clicks = options->forward_all_clicks;
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im->legacy_paste = options->legacy_paste;
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im->clipboard_autosync = options->clipboard_autosync;
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im->control = params->control;
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im->forward_all_clicks = params->forward_all_clicks;
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im->legacy_paste = params->legacy_paste;
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im->clipboard_autosync = params->clipboard_autosync;
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const struct sc_shortcut_mods *shortcut_mods = &options->shortcut_mods;
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const struct sc_shortcut_mods *shortcut_mods = params->shortcut_mods;
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assert(shortcut_mods->count);
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assert(shortcut_mods->count < SC_MAX_SHORTCUT_MODS);
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for (unsigned i = 0; i < shortcut_mods->count; ++i) {
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