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Add support for FLAC audio codec

PR #4410 <#https://github.com/Genymobile/scrcpy/pull/4410>

Co-authored-by: Romain Vimont <rom@rom1v.com>
Signed-off-by: Romain Vimont <rom@rom1v.com>
This commit is contained in:
megapro17
2023-11-07 15:09:47 +03:00
committed by Romain Vimont
parent f23be823fd
commit 4857c5dd59
12 changed files with 103 additions and 16 deletions

View File

@@ -152,7 +152,7 @@ static const struct sc_option options[] = {
.longopt_id = OPT_AUDIO_CODEC,
.longopt = "audio-codec",
.argdesc = "name",
.text = "Select an audio codec (opus, aac or raw).\n"
.text = "Select an audio codec (opus, aac, flac or raw).\n"
"Default is opus.",
},
{
@@ -594,7 +594,8 @@ static const struct sc_option options[] = {
.longopt_id = OPT_RECORD_FORMAT,
.longopt = "record-format",
.argdesc = "format",
.text = "Force recording format (mp4, mkv, m4a, mka, opus or aac).",
.text = "Force recording format (mp4, mkv, m4a, mka, opus, aac or "
"flac).",
},
{
.longopt_id = OPT_RENDER_DRIVER,
@@ -1626,6 +1627,9 @@ get_record_format(const char *name) {
if (!strcmp(name, "aac")) {
return SC_RECORD_FORMAT_AAC;
}
if (!strcmp(name, "flac")) {
return SC_RECORD_FORMAT_FLAC;
}
return 0;
}
@@ -1695,11 +1699,15 @@ parse_audio_codec(const char *optarg, enum sc_codec *codec) {
*codec = SC_CODEC_AAC;
return true;
}
if (!strcmp(optarg, "flac")) {
*codec = SC_CODEC_FLAC;
return true;
}
if (!strcmp(optarg, "raw")) {
*codec = SC_CODEC_RAW;
return true;
}
LOGE("Unsupported audio codec: %s (expected opus, aac or raw)", optarg);
LOGE("Unsupported audio codec: %s (expected opus, aac, flac or raw)", optarg);
return false;
}
@@ -2376,6 +2384,16 @@ parse_args_with_getopt(struct scrcpy_cli_args *args, int argc, char *argv[],
"(try with --audio-codec=aac)");
return false;
}
if (opts->record_format == SC_RECORD_FORMAT_FLAC
&& opts->audio_codec != SC_CODEC_FLAC) {
LOGE("Recording to FLAC file requires a FLAC audio stream "
"(try with --audio-codec=flac)");
return false;
}
}
if (opts->audio_codec == SC_CODEC_FLAC && opts->audio_bit_rate) {
LOGW("--audio-bit-rate is ignored for FLAC audio codec");
}
if (opts->audio_codec == SC_CODEC_RAW) {