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mirror of https://github.com/Genymobile/scrcpy synced 2025-09-01 06:45:40 +00:00

Do not return status for event handling

It is never read. Simplify.
This commit is contained in:
Romain Vimont
2022-01-21 19:16:32 +01:00
parent 8e4e7d42f1
commit ebef027c4f
5 changed files with 21 additions and 24 deletions

View File

@@ -834,45 +834,43 @@ sc_input_manager_process_mouse_wheel(struct sc_input_manager *im,
im->mp->ops->process_mouse_scroll(im->mp, &evt);
}
bool
void
sc_input_manager_handle_event(struct sc_input_manager *im, SDL_Event *event) {
switch (event->type) {
case SDL_TEXTINPUT:
if (!im->control) {
return true;
break;
}
sc_input_manager_process_text_input(im, &event->text);
return true;
break;
case SDL_KEYDOWN:
case SDL_KEYUP:
// some key events do not interact with the device, so process the
// event even if control is disabled
sc_input_manager_process_key(im, &event->key);
return true;
break;
case SDL_MOUSEMOTION:
if (!im->control) {
break;
}
sc_input_manager_process_mouse_motion(im, &event->motion);
return true;
break;
case SDL_MOUSEWHEEL:
if (!im->control) {
break;
}
sc_input_manager_process_mouse_wheel(im, &event->wheel);
return true;
break;
case SDL_MOUSEBUTTONDOWN:
case SDL_MOUSEBUTTONUP:
// some mouse events do not interact with the device, so process
// the event even if control is disabled
sc_input_manager_process_mouse_button(im, &event->button);
return true;
break;
case SDL_FINGERMOTION:
case SDL_FINGERDOWN:
case SDL_FINGERUP:
sc_input_manager_process_touch(im, &event->tfinger);
return true;
break;
}
return false;
}