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https://github.com/telegramdesktop/tdesktop
synced 2025-09-06 01:16:12 +00:00
moved shadows to widgets where they are displayed
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@@ -32,12 +32,28 @@ Copyright (c) 2014-2015 John Preston, https://desktop.telegram.org
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#include "audio.h"
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PlayerWidget::PlayerWidget(QWidget *parent) : TWidget(parent),
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_prevAvailable(false), _nextAvailable(false), _fullAvailable(false),
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_over(OverNone), _down(OverNone), _downCoord(0), _downFrequency(AudioVoiceMsgFrequency), _downProgress(0.),
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_stateAnim(animFunc(this, &PlayerWidget::stateStep)),
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_index(-1), _history(0), _timeWidth(0), _repeat(false), _showPause(false), _position(0), _duration(0), _loaded(0),
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a_progress(0., 0.), a_loadProgress(0., 0.), _progressAnim(animFunc(this, &PlayerWidget::progressStep)) {
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PlayerWidget::PlayerWidget(QWidget *parent) : TWidget(parent)
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, _prevAvailable(false)
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, _nextAvailable(false)
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, _fullAvailable(false)
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, _over(OverNone)
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, _down(OverNone)
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, _downCoord(0)
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, _downFrequency(AudioVoiceMsgFrequency)
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, _downProgress(0.)
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, _stateAnim(animFunc(this, &PlayerWidget::stateStep))
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, _index(-1)
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, _history(0)
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, _timeWidth(0)
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, _repeat(false)
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, _showPause(false)
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, _position(0)
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, _duration(0)
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, _loaded(0)
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, a_progress(0., 0.)
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, a_loadProgress(0., 0.)
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, _progressAnim(animFunc(this, &PlayerWidget::progressStep))
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, _sideShadow(this, st::shadowColor) {
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resize(st::wndMinWidth, st::playerHeight);
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setMouseTracking(true);
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memset(_stateHovers, 0, sizeof(_stateHovers));
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@@ -492,7 +508,7 @@ void PlayerWidget::stopPressed() {
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void PlayerWidget::resizeEvent(QResizeEvent *e) {
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int32 availh = (height() - st::playerLineHeight);
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int32 ch = st::playerPlay.pxHeight() + st::playerSkip, ct = (availh - ch) / 2;
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_playbackRect = QRect(cWideMode() ? st::dlgShadow : 0, height() - st::playerMoverSize.height(), width() - (cWideMode() ? st::dlgShadow : 0), st::playerMoverSize.height());
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_playbackRect = QRect(cWideMode() ? st::lineWidth : 0, height() - st::playerMoverSize.height(), width() - (cWideMode() ? st::lineWidth : 0), st::playerMoverSize.height());
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_prevRect = _fullAvailable ? QRect(st::playerSkip / 2, ct, st::playerPrev.pxWidth() + st::playerSkip, ch) : QRect();
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_playRect = QRect(_fullAvailable ? (_prevRect.x() + _prevRect.width()) : (st::playerSkip / 2), ct, st::playerPlay.pxWidth() + st::playerSkip, ch);
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_nextRect = _fullAvailable ? QRect(_playRect.x() + _playRect.width(), ct, st::playerNext.pxWidth() + st::playerSkip, ch) : QRect();
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@@ -504,6 +520,10 @@ void PlayerWidget::resizeEvent(QResizeEvent *e) {
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int32 infoLeft = (_fullAvailable ? (_nextRect.x() + _nextRect.width()) : (_playRect.x() + _playRect.width()));
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_infoRect = QRect(infoLeft + st::playerSkip / 2, 0, (_fullAvailable ? _fullRect.x() : _repeatRect.x()) - infoLeft - st::playerSkip, availh);
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_sideShadow.resize(st::lineWidth, height());
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_sideShadow.moveToLeft(0, 0);
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update();
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}
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