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mirror of https://github.com/telegramdesktop/tdesktop synced 2025-08-31 22:46:10 +00:00

Play video messages as Type::Voice.

Use AudioMsgId instead of videoPlayId.
Any audio track now can be a child loader track of some video clip.
Use Type::Voice instead of Type::Video for round video messages.
Video messages play / pause / resume the same way as voice messages.
This commit is contained in:
John Preston
2017-05-18 23:18:59 +03:00
parent 1e6d4d6b41
commit b9119e5ef6
27 changed files with 466 additions and 440 deletions

View File

@@ -1337,16 +1337,10 @@ public:
Video,
};
AudioMsgId() {
}
AudioMsgId(DocumentData *audio, const FullMsgId &msgId) : _audio(audio), _contextId(msgId) {
AudioMsgId() = default;
AudioMsgId(DocumentData *audio, const FullMsgId &msgId, uint32 playId = 0) : _audio(audio), _contextId(msgId), _playId(playId) {
setTypeFromAudio();
}
AudioMsgId(DocumentData *audio, ChannelId channelId, MsgId msgId) : _audio(audio), _contextId(channelId, msgId) {
setTypeFromAudio();
}
AudioMsgId(Type type) : _type(type) {
}
Type type() const {
return _type;
@@ -1357,14 +1351,17 @@ public:
FullMsgId contextId() const {
return _contextId;
}
uint32 playId() const {
return _playId;
}
explicit operator bool() const {
return _audio || (_type == Type::Video);
return _audio != nullptr;
}
private:
void setTypeFromAudio() {
if (_audio->voice()) {
if (_audio->voice() || _audio->isRoundVideo()) {
_type = Type::Voice;
} else if (_audio->isVideo()) {
_type = Type::Video;
@@ -1378,14 +1375,24 @@ private:
DocumentData *_audio = nullptr;
Type _type = Type::Unknown;
FullMsgId _contextId;
uint32 _playId = 0;
};
inline bool operator<(const AudioMsgId &a, const AudioMsgId &b) {
return quintptr(a.audio()) < quintptr(b.audio()) || (quintptr(a.audio()) == quintptr(b.audio()) && a.contextId() < b.contextId());
if (quintptr(a.audio()) < quintptr(b.audio())) {
return true;
} else if (quintptr(b.audio()) < quintptr(a.audio())) {
return false;
} else if (a.contextId() < b.contextId()) {
return true;
} else if (b.contextId() < a.contextId()) {
return false;
}
return (a.playId() < b.playId());
}
inline bool operator==(const AudioMsgId &a, const AudioMsgId &b) {
return a.audio() == b.audio() && a.contextId() == b.contextId();
return a.audio() == b.audio() && a.contextId() == b.contextId() && a.playId() == b.playId();
}
inline bool operator!=(const AudioMsgId &a, const AudioMsgId &b) {
return !(a == b);