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Made base::lambda a copyable value type.
Now base::lambda can be copied and can wrap any immutable lambda. For mutable lambdas there is base::lambda_once (which you're supposed to call only once to pass data through lambda captures, for example by using std::unique_ptr). Generally base::lambda is passed by value and base::lambda_once is passed by rvalue reference.
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@@ -39,7 +39,7 @@ public:
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RippleRow();
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~RippleRow();
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void addRipple(QPoint origin, QSize size, base::lambda_copy<void()> &&updateCallback);
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void addRipple(QPoint origin, QSize size, base::lambda<void()> updateCallback);
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void stopLastRipple();
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void paintRipple(Painter &p, int x, int y, int outerWidth, TimeMs ms, const QColor *colorOverride = nullptr) const;
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