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https://github.com/telegramdesktop/tdesktop
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Improve rating layout.
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@ -12,67 +12,68 @@ LevelShape {
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position: point;
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}
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levelStyle: TextStyle(defaultTextStyle) {
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font: font(11px semibold);
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font: font(9px semibold);
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}
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levelTextFg: windowFgActive;
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levelMargin: margins(6px, 6px, 6px, 6px);
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levelMargin: margins(4px, 3px, 2px, 2px);
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levelBase: LevelShape {
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position: point(0px, 8px);
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position: point(0px, 6px);
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}
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level1: LevelShape(levelBase) {
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icon: icon {{ "levels/level1_inner-31x31", windowBgActive }};
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position: point(-1px, 6px);
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icon: icon {{ "levels/level1_inner-26x26", windowBgActive }};
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}
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level2: LevelShape(levelBase) {
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icon: icon {{ "levels/level2_inner-31x31", windowBgActive }};
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level2: LevelShape(level1) {
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icon: icon {{ "levels/level2_inner-26x26", windowBgActive }};
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}
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level3: LevelShape(levelBase) {
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icon: icon {{ "levels/level3_inner-31x31", windowBgActive }};
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level3: LevelShape(level1) {
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icon: icon {{ "levels/level3_inner-26x26", windowBgActive }};
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}
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level4: LevelShape(levelBase) {
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icon: icon {{ "levels/level4_inner-31x31", windowBgActive }};
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level4: LevelShape(level1) {
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icon: icon {{ "levels/level4_inner-26x26", windowBgActive }};
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}
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level5: LevelShape(levelBase) {
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icon: icon {{ "levels/level5_inner-31x31", windowBgActive }};
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level5: LevelShape(level1) {
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icon: icon {{ "levels/level5_inner-26x26", windowBgActive }};
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}
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level6: LevelShape(levelBase) {
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icon: icon {{ "levels/level6_inner-31x31", windowBgActive }};
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level6: LevelShape(level1) {
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icon: icon {{ "levels/level6_inner-26x26", windowBgActive }};
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}
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level7: LevelShape(levelBase) {
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icon: icon {{ "levels/level7_inner-31x31", windowBgActive }};
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level7: LevelShape(level1) {
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icon: icon {{ "levels/level7_inner-26x26", windowBgActive }};
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}
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level8: LevelShape(levelBase) {
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icon: icon {{ "levels/level8_inner-31x31", windowBgActive }};
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level8: LevelShape(level1) {
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icon: icon {{ "levels/level8_inner-26x26", windowBgActive }};
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}
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level9: LevelShape(levelBase) {
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icon: icon {{ "levels/level9_inner-31x31", windowBgActive }};
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level9: LevelShape(level1) {
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icon: icon {{ "levels/level9_inner-26x26", windowBgActive }};
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}
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level10: LevelShape(levelBase) {
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icon: icon {{ "levels/level10_inner-31x31", windowBgActive }};
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icon: icon {{ "levels/level10_inner-26x26", windowBgActive }};
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}
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level20: LevelShape(levelBase) {
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icon: icon {{ "levels/level20_inner-31x31", windowBgActive }};
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icon: icon {{ "levels/level20_inner-26x26", windowBgActive }};
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}
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level30: LevelShape(levelBase) {
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icon: icon {{ "levels/level30_inner-31x31", windowBgActive }};
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icon: icon {{ "levels/level30_inner-26x26", windowBgActive }};
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}
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level40: LevelShape(levelBase) {
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icon: icon {{ "levels/level40_inner-31x31", windowBgActive }};
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icon: icon {{ "levels/level40_inner-26x26", windowBgActive }};
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}
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level50: LevelShape(levelBase) {
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icon: icon {{ "levels/level50_inner-31x31", windowBgActive }};
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icon: icon {{ "levels/level50_inner-26x26", windowBgActive }};
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}
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level60: LevelShape(levelBase) {
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icon: icon {{ "levels/level60_inner-31x31", windowBgActive }};
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icon: icon {{ "levels/level60_inner-26x26", windowBgActive }};
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}
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level70: LevelShape(levelBase) {
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icon: icon {{ "levels/level70_inner-31x31", windowBgActive }};
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icon: icon {{ "levels/level70_inner-26x26", windowBgActive }};
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}
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level80: LevelShape(levelBase) {
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icon: icon {{ "levels/level80_inner-31x31", windowBgActive }};
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icon: icon {{ "levels/level80_inner-26x26", windowBgActive }};
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}
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level90: LevelShape(levelBase) {
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icon: icon {{ "levels/level90_inner-31x31", windowBgActive }};
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icon: icon {{ "levels/level90_inner-26x26", windowBgActive }};
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}
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levelNegative: LevelShape(levelBase) {
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icon: icon {{ "levels/level_warning-18x18", attentionButtonFg, point(6px, 7px) }};
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@ -494,7 +494,8 @@ void StarsRating::updateData(Data::StarsRating rating) {
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(rating.level < 0
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? QString()
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: Lang::FormatCountDecimal(rating.level)));
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_widthValue = _shape->icon.width() - st::levelMargin.left();
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const auto &margin = st::levelMargin;
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_widthValue = _shape->icon.width() + margin.right() - margin.left();
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}
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updateWidth();
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}
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