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mirror of https://github.com/telegramdesktop/tdesktop synced 2025-08-31 14:38:15 +00:00

Theme preview ready.

Also style::color is now copyable, constructed only inside a palette.
Also macOS setup new background ready.
This commit is contained in:
John Preston
2016-12-23 16:21:01 +03:00
parent 1d895cd953
commit ef927c8465
135 changed files with 3516 additions and 1391 deletions

View File

@@ -2163,7 +2163,7 @@ namespace {
text = d.second;
}
void prepareCorners(RoundCorners index, int32 radius, const style::color &color, const style::color *shadow = 0, QImage *cors = 0) {
void prepareCorners(RoundCorners index, int32 radius, const QBrush &brush, const style::color *shadow = nullptr, QImage *cors = nullptr) {
int32 r = radius * cIntRetinaFactor(), s = st::msgShadow * cIntRetinaFactor();
QImage rect(r * 3, r * 3 + (shadow ? s : 0), QImage::Format_ARGB32_Premultiplied), localCors[4];
{
@@ -2178,7 +2178,7 @@ namespace {
p.setBrush((*shadow)->b);
p.drawRoundedRect(0, s, r * 3, r * 3, r, r);
}
p.setBrush(color->b);
p.setBrush(brush);
p.drawRoundedRect(0, 0, r * 3, r * 3, r, r);
}
if (!cors) cors = localCors;
@@ -2212,14 +2212,13 @@ namespace {
}
void createCorners() {
style::color white = { 255, 255, 255, 255 };
QImage mask[4];
prepareCorners(LargeMaskCorners, msgRadius(), white, nullptr, mask);
prepareCorners(LargeMaskCorners, msgRadius(), QColor(255, 255, 255), nullptr, mask);
for (int i = 0; i < 4; ++i) {
::cornersMaskLarge[i] = new QImage(mask[i].convertToFormat(QImage::Format_ARGB32_Premultiplied));
::cornersMaskLarge[i]->setDevicePixelRatio(cRetinaFactor());
}
prepareCorners(SmallMaskCorners, st::buttonRadius, white, nullptr, mask);
prepareCorners(SmallMaskCorners, st::buttonRadius, QColor(255, 255, 255), nullptr, mask);
for (int i = 0; i < 4; ++i) {
::cornersMaskSmall[i] = new QImage(mask[i].convertToFormat(QImage::Format_ARGB32_Premultiplied));
::cornersMaskSmall[i]->setDevicePixelRatio(cRetinaFactor());
@@ -2295,7 +2294,7 @@ namespace {
using Update = Window::Theme::BackgroundUpdate;
static auto subscription = Window::Theme::Background()->add_subscription([](const Update &update) {
if (update.type == Update::Type::TestingTheme) {
if (update.paletteChanged()) {
clearCorners();
createCorners();
@@ -2770,7 +2769,7 @@ namespace {
if (radius == ImageRoundRadius::Large) {
complexAdjustRect(corners, rect, overlayParts);
}
roundRect(p, rect, textstyleCurrent()->selectOverlay, overlayCorners, nullptr, overlayParts);
roundRect(p, rect, p.textPalette().selectOverlay, overlayCorners, nullptr, overlayParts);
}
void complexLocationRect(Painter &p, QRect rect, ImageRoundRadius radius, ImageRoundCorners corners) {
@@ -2787,7 +2786,8 @@ namespace {
}
return ::cornersMaskSmall;
}
void roundRect(Painter &p, int32 x, int32 y, int32 w, int32 h, const style::color &bg, const CornersPixmaps &corner, const style::color *shadow, RectParts parts) {
void roundRect(Painter &p, int32 x, int32 y, int32 w, int32 h, style::color bg, const CornersPixmaps &corner, const style::color *shadow, RectParts parts) {
auto cornerWidth = corner.p[0]->width() / cIntRetinaFactor();
auto cornerHeight = corner.p[0]->height() / cIntRetinaFactor();
if (w < 2 * cornerWidth || h < 2 * cornerHeight) return;
@@ -2831,11 +2831,11 @@ namespace {
}
}
void roundRect(Painter &p, int32 x, int32 y, int32 w, int32 h, const style::color &bg, RoundCorners index, const style::color *shadow, RectParts parts) {
void roundRect(Painter &p, int32 x, int32 y, int32 w, int32 h, style::color bg, RoundCorners index, const style::color *shadow, RectParts parts) {
roundRect(p, x, y, w, h, bg, ::corners[index], shadow, parts);
}
void roundShadow(Painter &p, int32 x, int32 y, int32 w, int32 h, const style::color &shadow, RoundCorners index, RectParts parts) {
void roundShadow(Painter &p, int32 x, int32 y, int32 w, int32 h, style::color shadow, RoundCorners index, RectParts parts) {
auto &corner = ::corners[index];
auto cornerWidth = corner.p[0]->width() / cIntRetinaFactor();
auto cornerHeight = corner.p[0]->height() / cIntRetinaFactor();
@@ -2852,7 +2852,7 @@ namespace {
}
}
void roundRect(Painter &p, int32 x, int32 y, int32 w, int32 h, const style::color &bg, ImageRoundRadius radius, RectParts parts) {
void roundRect(Painter &p, int32 x, int32 y, int32 w, int32 h, style::color bg, ImageRoundRadius radius, RectParts parts) {
auto colorKey = ((uint32(bg->c.alpha()) & 0xFF) << 24) | ((uint32(bg->c.red()) & 0xFF) << 16) | ((uint32(bg->c.green()) & 0xFF) << 8) | ((uint32(bg->c.blue()) & 0xFF) << 24);
auto i = cornersMap.find(colorKey);
if (i == cornersMap.cend()) {