A different solution in the future might be adopted depending
on feedback and other new information, so it makes sense to mark
these options as EXPERIMENTAL until we have more data.
View matching on an incoming query checks the query's signature,
which can be a CPU-heavy task for a SIG(0)-signed message. Implement
an asynchronous mode of the view matching function which uses the
offloaded signature checking facilities, and use it for the incoming
queries.
Add support for using the offload threadpool to perform message
signature verifications. This should allow check SIG(0)-signed
messages without affecting the worker threads.
This is a tiny helper function which is used only once and can be
replaced with two function calls instead. Removing this makes
supporting asynchronous signature checking less complicated.
In order to protect from a malicious DNS client that sends many
queries with a SIG(0)-signed message, add a quota of simultaneously
running SIG(0) checks.
This protection can only help when named is using more than one worker
threads. For example, if named is running with the '-n 4' option, and
'sig0checks-quota 2;' is used, then named will make sure to not use
more than 2 workers for the SIG(0) signature checks in parallel, thus
leaving the other workers to serve the remaining clients which do not
use SIG(0)-signed messages.
That limitation is going to change when SIG(0) signature checks are
offloaded to "slow" threads in a future commit.
The 'sig0checks-quota-exempt' ACL option can be used to exempt certain
clients from the quota requirements using their IP or network addresses.
The 'sig0checks-quota-maxwait-ms' option is used to define a maximum
amount of time for named to wait for a quota to appear. If during that
time no new quota becomes available, named will answer to the client
with DNS_R_REFUSED.
By default we log a rekey failure on debug level. We should probably
change the log level to error. We make an exception for when the zone
is not loaded yet, it often happens at startup that a rekey is
run before the zone is fully loaded.
when signatures were not added because of too many types already
existing at a node, the diff was not being cleaned up; this led to
a memory leak being reported at shutdown.
kasp-max-types-per-name (named2.conf.in):
An unsigned zone with RR type count on a name right below the
configured limit. Then sign the zone using KASP. Adding a RRSIG would
push it over the RR type limit per name. Signing should fail, but
the server should not crash, nor end up in infinite resign-attempt loop.
kasp-max-records-per-type-dnskey (named1.conf.in):
Test with low max-record-per-rrset limit and a DNSSEC policy requiring
more than the limit. Signing should fail.
kasp-max-types-per-name (named1.conf.in):
Each RRSIG(covered type) is counted as an individual RR type. Test the
corner case where a signed zone, which is just below the limit-1,
adds a new type - doing so would trigger signing for the new type and
thus increase the number of "types" by 2, pushing it over the limit
again.
Add two new masterformat tests that use signing. In the case of
'under-limit-kasp', the signing will keep the number of records in the
RRset under the limit. In the case of 'on-limit-kasp', the signing
will push the number of records in the RRset over the limit, because
of the added RRSIG record.
Send a recursive query for a large number of RRsets, which should
fail when using the default max-types-per-name setting of 100, but
succeed when the cap is disabled.
Previously, the number of RR types for a single owner name was limited
only by the maximum number of the types (64k). As the data structure
that holds the RR types for the database node is just a linked list, and
there are places where we just walk through the whole list (again and
again), adding a large number of RR types for a single owner named with
would slow down processing of such name (database node).
Add a configurable limit to cap the number of the RR types for a single
owner. This is enforced at the database (rbtdb, qpzone, qpcache) level
and configured with new max-types-per-name configuration option that
can be configured globally, per-view and per-zone.
Send a recursive query for a large (2500 record) RRset, which should
fail when using the default max-records-per-type setting of 100, but
succeed when the cap is disabled.
Add two new masterformat tests - the 'huge' zone fits within the ns1
limit and loads on the primary ns1 server, but must not transfer to the
ns2 secondary, and the 'uber' zone should not even load on the primary
ns1 server.
Previously, the number of RRs in the RRSets were internally unlimited.
As the data structure that holds the RRs is just a linked list, and
there are places where we just walk through all of the RRs, adding an
RRSet with huge number of RRs inside would slow down processing of said
RRSets.
Add a configurable limit to cap the number of the RRs in a single RRSet.
This is enforced at the database (rbtdb, qpzone, qpcache) level and
configured with new max-records-per-type configuration option that can
be configured globally, per-view and per-zone.
The changes in this MR prevent the memory used for sending the outgoing
TCP requests to spike so much. That strictly remove the extra need for
own memory context, and thus since we generally prefer simplicity,
remove the extra memory context with own jemalloc arenas just for the
outgoing send buffers.
The single TCP read can create as much as 64k divided by the minimum
size of the DNS message. This can clog the processing thread and trash
the memory allocator because we need to do as much as ~20k allocations in
a single UV loop tick.
Limit the number of the DNS messages processed in a single UV loop tick
to just single DNS message and limit the number of the outstanding DNS
messages back to 23. This effectively limits the number of pipelined
DNS messages to that number (this is the limit we already had before).
As a single thread can process only one TCP send at the time, we don't
really need a memory pool for the TCP buffers, but it's enough to have
a single per-loop (client manager) static buffer that's being used to
assemble the DNS message and then it gets copied into own sending
buffer.
In the future, this should get optimized by exposing the uv_try API
from the network manager, and first try to send the message directly
and allocate the sending buffer only if we need to send the data
asynchronously.
Constantly allocating, reallocating and deallocating 64K TCP send
buffers by 'ns_client' instances takes too much CPU time.
There is an existing mechanism to reuse the ns_clent_t structure
associated with the handle using 'isc_nmhandle_getdata/_setdata'
(see ns_client_request()), but it doesn't work with TCP, because
every time ns_client_request() is called it gets a new handle even
for the same TCP connection, see the comments in
streamdns_on_complete_dnsmessage().
To solve the problem, we introduce an array of available (unused)
TCP buffers stored in ns_clientmgr_t structure so that a 'client'
working via TCP can have a chance to reuse one (if there is one)
instead of allocating a new one every time.
When TCP client would not read the DNS message sent to them, the TCP
sends inside named would accumulate and cause degradation of the
service. Throttle the reading from the TCP socket when we accumulate
enough DNS data to be sent. Currently this is limited in a way that a
single largest possible DNS message can fit into the buffer.
DoH: Avoid potential data races in our DoH implementation related to to HTTP/2 session object management and endpoints set object management
See merge request isc-private/bind9!614
This commit ensures that an HTTP endpoints set reference is stored in
a socket object associated with an HTTP/2 stream instead of
referencing the global set stored inside a listener.
This helps to prevent an issue like follows:
1. BIND is configured to serve DoH clients;
2. A client is connected and one or more HTTP/2 stream is
created. Internal pointers are now pointing to the data on the
associated HTTP endpoints set;
3. BIND is reconfigured - the new endpoints set object is created and
promoted to all listeners;
4. The old pointers to the HTTP endpoints set data are now invalid.
Instead referencing a global object that is updated on
re-configurations we now store a local reference which prevents the
endpoints set objects to go out of scope prematurely.
It was reported that HTTP/2 session might get closed or even deleted
before all async. processing has been completed.
This commit addresses that: now we are avoiding using the object when
we do not need it or specifically check if the pointers used are not
'NULL' and by ensuring that there is at least one reference to the
session object while we are doing incoming data processing.
This commit makes the code more resilient to such issues in the
future.