Change the isc_interval_t implementation from separate data type and
separate implementation to be shim implementation on top of isc_time_t.
The distinction between isc_interval_t and isc_time_t has been kept
because they are semantically different - isc_interval_t is relative and
isc_time_t is absolute, but this allows isc_time_t and isc_interval_t to
be freely interchangeable, f.e. this:
isc_time_t *t1;
isc_interval_t *interval;
isc_time_t *t2;
isc_interval_set(interval, isc_time_seconds(t2), isc_time_nanoseconds(t2);;
isc_time_subtract(t1, interval, t2);
isc_interval_set(interval, isc_time_seconds(t2), isc_time_nanoseconds(t2));
to just:
isc_time_t *t1;
isc_interval_t *interval;
isc_time_t *t2;
isc_time_subtract(t1, t2, interval);
without introducing a whole set of new functions.
There were two places where expires argument (absolute isc_time_t value)
was being used. Both places has been converted to use relative interval
argument in preparation of simplification and refactoring of isc_timer
API.
The isc_timer_create() function was a bit conflated. It could have been
used to create a timer and start it at the same time. As there was a
single place where this was done before (see the previous commit for
nta.c), this was cleaned up and the isc_timer_create() function was
changed to only create new timer.
Commit b6d40b3c4e4452cee6f7f06d889e4e8d113e9588 removed most uses of the
'fctx' variable from the rctx_dispfail() function: it is now only needed
by the FCTXTRACE3() macro. However, when --enable-querytrace is not in
effect, that macro evaluates to a list of UNUSED() macros that does not
include "UNUSED(fctx);". This triggers the following compilation
warning when building without --enable-querytrace:
resolver.c: In function 'rctx_dispfail':
resolver.c:7888:21: warning: unused variable 'fctx' [-Wunused-variable]
7888 | fetchctx_t *fctx = rctx->fctx;
| ^~~~
Fix by adding "UNUSED(fctx);" lines to all FCTXTRACE*() macros. This is
safe to do because all of those macros use the 'fctx' local variable, so
there is no danger of introducing new errors caused by use of undeclared
identifiers.
- certain TCP result codes, including ISC_R_EOF and
ISC_R_CONNECTIONRESET, were being mapped to ISC_R_SHUTTINGDOWN
before calling the response handler in tcp_recv_cancelall().
the result codes should be passed through to the response handler
without being changed.
- the response handlers, resquery_response() and req_response(), had
code to return immediately if encountering ISC_R_EOF, but this is
not the correct behavior; that should only happen in the case of
ISC_R_CANCELED when it was the caller that canceled the operation
- ISC_R_CONNECTIONRESET was not being caught in rctx_dispfail().
- removed code in rctx_dispfail() to retry queries without EDNS
when receiving ISC_R_EOF; this is now treated the same as any
other connection failure.
When a resolver priming attempt completes, the following message is
currently logged:
resolver priming query complete
This message is identical for both successful and failed priming
attempts. Consider the following log excerpts:
- successful priming attempt:
10-Feb-2022 11:33:11.272 all zones loaded
10-Feb-2022 11:33:11.272 running
10-Feb-2022 11:33:19.722 resolver priming query complete
- failed priming attempt:
10-Feb-2022 11:33:29.978 all zones loaded
10-Feb-2022 11:33:29.978 running
10-Feb-2022 11:33:38.432 timed out resolving '_.org/A/IN': 2001:500:9f::42#53
10-Feb-2022 11:33:38.522 timed out resolving './NS/IN': 2001:500:9f::42#53
10-Feb-2022 11:33:42.132 timed out resolving '_.org/A/IN': 2001:500:12::d0d#53
10-Feb-2022 11:33:42.285 timed out resolving './NS/IN': 2001:500:12::d0d#53
10-Feb-2022 11:33:44.685 resolver priming query complete
Include the result of each priming attempt in the relevant log message
to give the administrator better insight into named's resolver priming
process.
This commit converts the license handling to adhere to the REUSE
specification. It specifically:
1. Adds used licnses to LICENSES/ directory
2. Add "isc" template for adding the copyright boilerplate
3. Changes all source files to include copyright and SPDX license
header, this includes all the C sources, documentation, zone files,
configuration files. There are notes in the doc/dev/copyrights file
on how to add correct headers to the new files.
4. Handle the rest that can't be modified via .reuse/dep5 file. The
binary (or otherwise unmodifiable) files could have license places
next to them in <foo>.license file, but this would lead to cluttered
repository and most of the files handled in the .reuse/dep5 file are
system test files.
the 'dipsatchmgr->state' was never set, so the MGR_IS_SHUTTINGDOWN
macro was always false. both of these have been removed.
renamed the 'dispatch->state' field to 'tcpstate' to make its purpose
less ambiguous.
changed an FCTXTRACE log message from "response did not match question"
to the more correctly descriptive "invalid question section".
the lifetime expiry timer for the fetch context was removed
when we switched to using in-band netmgr timeouts. however,
it turns out some dependency loops can occur between a fetch
and the ADB the validator; these deadlocks were formerly broken
when the timer fired, and now there's no timer. we can fix these
errors individually, but in the meantime we don't want the server
to get hung at shutdown because of dangling fetches.
this commit puts back a single timer, which fires two seconds
after the fetch should have completed, and shuts it down. it also
logs a message at level INFO so we know about the problems when
they occur.
A number of DNS implementation produce NSEC records with bad type
maps that don't contain types that exist at the name leading to
NODATA responses being synthesize instead of the records in the
zone. NSEC records with these bad type maps often have the NSEC
NSEC field set to '\000.QNAME'. We look for the first label of
this pattern.
e.g.
example.com NSEC \000.example.com SOA NS NSEC RRSIG
example.com RRRSIG NSEC ...
example.com SOA ...
example.com RRRSIG SOA ...
example.com NS ...
example.com RRRSIG NS ...
example.com A ...
example.com RRRSIG A ...
A is missing from the type map.
This introduces a temporary option 'reject-000-label' to control
this behaviour.
'server <prefix> { broken-nsec yes; };' can now be used to stop
NSEC records from negative responses from servers in the given
prefix being cached and hence available to synth-from-dnssec.
"black lies" differ from "white lies" in that the owner name of the
NSEC record matches the QNAME and the intent is to return NODATA
instead of NXDOMAIN for all types. Caching this NSEC does not lead
to unexpected behaviour on synthesis when the QNAME matches the
NSEC owner which it does for the the general "white lie" response.
"black lie" QNAME NSEC \000.QNAME NSEC RRSIG
"white lie" QNAME- NSEC QNAME+ NSEC RRSIG
where QNAME- is a name that is close to QNAME but sorts before QNAME
and QNAME+ is a that is close to QNAME but sorts after QNAME.
Black lies are safe to cache as they don't bring into existence
names that are not intended to exist. "Black lies" intentional change
NXDOMAIN to NODATA. "White lies" bring QNAME- into existence and named
would synthesis NODATA for QNAME+ if it is queried for that name
instead of discovering the, presumable, NXDOMAIN response.
Note rejection NSEC RRsets with NEXT names starting with the label
'\000' renders this change ineffective (see reject-000-label).
when processing a mismatched response, we call dns_dispatch_getnext().
If that fails, for example because of a timeout, fctx_done() is called,
which cancels all queries. This triggers a crash afterward when
fctx_cancelquery() is called, and is unnecessary since fctx_done()
would have been called later anyway.
Previously, when lame cache would be disabled by setting lame-ttl to 0,
it would also disable lame answer detection. In this commit, we enable
the lame response detection even when the lame cache is disabled. This
enables stopping answer processing early rather than going through the
whole answer processing flow.
If an ADB find is started on behalf of a resolver fetch, and fails to
find any addresses but has a pending resolver fetch associated with it,
then we need to check whether the fetch it's waiting on is the one
that created it. If so, it can never finish and needs to be terminated.
The fctxbucket_t properly attaches to the fetchctx_t, so it can safely
use its memory context. Save a little bit of memory by removing own
memory context from fctxbucket_t.
Using proper attach/detach functions for the fetch context
instead of fctx_increference() and _decreference() makes
it easier to debug reference counting errors in the resolver.
Fixed several such errors that were found as a result.
The __builtin_expect() can be used to provide the compiler with branch
prediction information. The Gcc manual says[1] on the subject:
In general, you should prefer to use actual profile feedback for
this (-fprofile-arcs), as programmers are notoriously bad at
predicting how their programs actually perform.
Stop using __builtin_expect() and ISC_LIKELY() and ISC_UNLIKELY() macros
to provide the branch prediction information as the performance testing
shows that named performs better when the __builtin_expect() is not
being used.
1. https://gcc.gnu.org/onlinedocs/gcc/Other-Builtins.html#index-_005f_005fbuiltin_005fexpect
With isc_mem_get() and dns_name_dup() no longer being able to fail, some
functions can now only return ISC_R_SUCCESS. Change the return type to
void for the following function(s):
* dns_resolver_addalternate()
Remove the dynamic registration of result codes. Convert isc_result_t
from unsigned + #defines into 32-bit enum type in grand unified
<isc/result.h> header. Keep the existing values of the result codes
even at the expense of the description and identifier tables being
unnecessary large.
Additionally, add couple of:
switch (result) {
[...]
default:
break;
}
statements where compiler now complains about missing enum values in the
switch statement.
Renamed some functions for clarity and readability:
- dns_dispatch_addresponse() -> dns_dispatch_add()
- dns_dispatch_removeresponse() -> dns_dispatch_done()
The dns_dispatch_cancel() function now calls dns_dispatch_done()
directly, so it is no longer ever necessary to call both functions.
dns_dispatch_cancel() is used to terminate dispatch connections
that are still pending, while dns_dispatch_done() is used when they
are complete.
- Prevent shutdown races: attach/detach to dns_resolver in dns_fetch_t
and fctx_t; delay destruction of fctx when finds are still active;
reference the fctx while canceling; reverse the order of
fctx_destroy() and empty_bucket().
- Don't resend queries if fetches have been canceled.
- It's possible for fctx_doshutdown() to run before a TCP connection has
completed. if the query is not on the queries list, then it is not
canceled, but the adbaddrinfo is freed. when tcp_connected() runs
later, the query is in an inconstent state. to fix this, we add the
query to queries before running dns_dispatch_connect(), instead of in
the connect callback.
- Combined the five fctx_cleanup* functions into a single one.
- Added comments and changed some names to make this code easier to
understand.
- disp_connected() has been split into two functions,
udp_connected() (which takes 'resp' as an argument) and
tcp_connected() (which takes 'disp', and calls the connect callbacks
for all pending resps).
- In dns_dispatch_connect(), if a connection is already open, we need to
detach the dispentry immediately because we won't be running
tcp_connected().
- dns_disptach_cancel() also now calls the connect callbacks for pending
TCP responses, and the response callbacks for open TCP connections
waiting on read.
- If udp_connected() runs after dns_dispatch_cancel() has been called,
ensure that the caller's connect callback is run.
- If a UDP connection fails with EADDRINUSE, we try again up to five
times with a different local port number before giving up.
- If a TCP connection is canceled while still pending connection, the
connect timeout may still fire. we attach the dispatch before
connecting to ensure that it won't be detached too soon in this case.
- The dispentry is no longer removed from the pending list when
deactivating, so that the connect callback can still be run if
dns_dispatch_removeresponse() was run while the connecting was
pending.
- Rewrote dns_dispatch_gettcp() to avoid a data race.
- startrecv() and dispatch_getnext() can be called with a NULL resp when
using TCP.
- Refactored udp_recv() and tcp_recv() and added result logging.
- EOF is now treated the same as CANCELED in response callbacks.
- ISC_R_SHUTTINGDOWN is sent to the reponse callbacks for all resps if
tcp_recv() is triggered by a netmgr shutdown. (response callbacks
are *not* sent by udp_recv() in this case.)
- startrecv() and getnext() have been rewritten.
- Don't set TCP flag when connecting a UDP dispatch.
- Prevent TCP connections from trying to connect twice.
- dns_dispatch_gettcp() can now find a matching TCP dispatch that has
not yet fully connected, and attach to it. when the connection is
completed, the connect callbacks are run for all of the pending
entries.
- An atomic 'state' variable is now used for connection state instead of
attributes.
- When dns_dispatch_cancel() is called on a TCP dispatch entry, only
that one entry is canceled. the dispatch itself should not be shut
down until there are no dispatch entries left associated with it.
- Other incidental cleanup, including removing DNS_DISPATCHATTR_IPV4 and
_IPV6 (they were being set in the dispatch attributes but never used),
cleaning up dns_requestmgr_create(), and renaming dns_dispatch_read()
to the more descriptive dns_dispatch_resume().
- It is no longer necessary to pass a 'timeout' callback to
dns_dispatch_addresponse(); timeouts are handled directly by the
'response' callback instead.
- The netmgr handle is no longer passed to dispatch callbacks, since
they don't (and can't) use it. instead, dispatch_cb_t now takes a
result code, region, and argument.
- Cleaned up timeout-related tests in dispatch_test.c
- Responses received by the dispatch are no longer sent to the caller
via a task event, but via a netmgr-style recv callback. the 'action'
parameter to dns_dispatch_addresponse() is now called 'response' and
is called directly from udp_recv() or tcp_recv() when a valid response
has been received.
- All references to isc_task and isc_taskmgr have been removed from
dispatch functions.
- All references to dns_dispatchevent_t have been removed and the type
has been deleted.
- Added a task to the resolver response context, to be used for fctx
events.
- When the caller cancels an operation, the response handler will be
called with ISC_R_CANCELED; it can abort immediately since the caller
will presumably have taken care of cleanup already.
- Cleaned up attach/detach in resquery and request.
Remove the debugging printfs. (leaving this as a separate commit rather
than squashing it so we can restore it in the future if we ever need it
again.)
Since every dispsock was associated with a dispentry anyway (though not
always vice versa), the members of dispsock have been combined into
dispentry, which is now reference-counted. dispentry objects are now
attached before connecting and detached afterward to prevent races
between the connect callback and dns_dispatch_removeresponse().
Dispatch and dispatchmgr objects are now reference counted as well, and
the shutdown process has been simplified. reference counting of
resquery and request objects has also been cleaned up significantly.
dns_dispatch_cancel() now flags a dispentry as having been canceled, so
that if the connect callback runs after cancellation, it will not
initiate a read.
The isblackholed() function has been simplified.
- The `timeout_action` parameter to dns_dispatch_addresponse() been
replaced with a netmgr callback that is called when a dispatch read
times out. this callback may optionally reset the read timer and
resume reading.
- Added a function to convert isc_interval to milliseconds; this is used
to translate fctx->interval into a value that can be passed to
dns_dispatch_addresponse() as the timeout.
- Note that netmgr timeouts are accurate to the millisecond, so code to
check whether a timeout has been reached cannot rely on microsecond
accuracy.
- If serve-stale is configured, then a timeout received by the resolver
may trigger it to return stale data, and then resume waiting for the
read timeout. this is no longer based on a separate stale timer.
- The code for canceling requests in request.c has been altered so that
it can run asynchronously.
- TCP timeout events apply to the dispatch, which may be shared by
multiple queries. since in the event of a timeout we have no query ID
to use to identify the resp we wanted, we now just send the timeout to
the oldest query that was pending.
- There was some additional refactoring in the resolver: combining
fctx_join() and fctx_try_events() into one function to reduce code
duplication, and using fixednames in fetchctx and fetchevent.
- Incidental fix: new_adbaddrinfo() can't return NULL anymore, so the
code can be simplified.
The flow of operations in dispatch is changing and will now be similar
for both UDP and TCP queries:
1) Call dns_dispatch_addresponse() to assign a query ID and register
that we'll be listening for a response with that ID soon. the
parameters for this function include callback functions to inform the
caller when the socket is connected and when the message has been
sent, as well as a task action that will be sent when the response
arrives. (later this could become a netmgr callback, but at this
stage to minimize disruption to the calling code, we continue to use
isc_task for the response event.) on successful completion of this
function, a dispatch entry object will be instantiated.
2) Call dns_dispatch_connect() on the dispatch entry. this runs
isc_nm_udpconnect() or isc_nm_tcpdnsconnect(), as needed, and begins
listening for responses. the caller is informed via a callback
function when the connection is established.
3) Call dns_dispatch_send() on the dispatch entry. this runs
isc_nm_send() to send a request.
4) Call dns_dispatch_removeresponse() to terminate listening and close
the connection.
Implementation comments below:
- As we will be using netmgr buffers now. code to send the length in
TCP queries has also been removed as that is handled by the netmgr.
- TCP dispatches can be used by multiple simultaneous queries, so
dns_dispatch_connect() now checks whether the dispatch is already
connected before calling isc_nm_tcpdnsconnect() again.
- Running dns_dispatch_getnext() from a non-network thread caused a
crash due to assertions in the netmgr read functions that appear to be
unnecessary now. the assertions have been removed.
- fctx->nqueries was formerly incremented when the connection was
successful, but is now incremented when the query is started and
decremented if the connection fails.
- It's no longer necessary for each dispatch to have a pool of tasks, so
there's now a single task per dispatch.
- Dispatch code to avoid UDP ports already in use has been removed.
- dns_resolver and dns_request have been modified to use netmgr callback
functions instead of task events. some additional changes were needed
to handle shutdown processing correctly.
- Timeout processing is not yet fully converted to use netmgr timeouts.
- Fixed a lock order cycle reported by TSAN (view -> zone-> adb -> view)
by by calling dns_zt functions without holding the view lock.
We now use dns_dispatch_cancel() for this purpose. NOTE: The caller
still has to track whether there are pending send or connect events in
the dispatch or dispatch entry; later this should be moved into the
dispatch module as well.
Also removed some public dns_dispatch_*() API calls that are no longer
used outside dispatch itself.
dns_dispatch_connect() connects a dispatch socket (for TCP) or a
dispatch entry socket (for UDP). This is the next step in moving all
uses of the isc_socket code into the dispatch module.
This API is temporary; it needs to be cleaned up further so that it can
be called the same way for both TCP and UDP.
Previously, creation of TCP dispatches differed from UDP in that a TCP
dispatch was created to attach to an existing socket, whereas a UDP
dispatch would be created in a vacuum and sockets would be opened on
demand when a transaction was initiated.
We are moving as much socket code as possible into the dispatch module,
so that it can be replaced with a netmgr version as easily as
possible. (This will also have the side effect of making TCP and UDP
dispatches more similar.)
As a step in that direction, this commit changes
dns_dispatch_createtcp() so that it creates the TCP socket.
- Many dispatch attributes can be set implicitly instead of being passed
in. we can infer whether to set DNS_DISPATCHATTR_TCP or _UDP from
whether we're calling dns_dispatch_createtcp() or _createudp(). we
can also infer DNS_DISPATCHATTR_IPV4 or _IPV6 from the addresses or
the socket that were passed in.
- We no longer use dup'd sockets in UDP dispatches, so the 'dup_socket'
parameter has been removed from dns_dispatch_createudp(), along with
the code implementing it. also removed isc_socket_dup() since it no
longer has any callers.
- The 'buffersize' parameter was ignored and has now been removed;
buffersize is now fixed at 4096.
- Maxbuffers and maxrequests don't need to be passed in on every call to
dns_dispatch_createtcp() and _createudp().
In all current uses, the value for mgr->maxbuffers will either be
raised once from its default of 20000 to 32768, or else left
alone. (passing in a value lower than 20000 does not lower it.) there
isn't enough difference between these values for there to be any need
to configure this.
The value for disp->maxrequests controls both the quota of concurrent
requests for a dispatch and also the size of the dispatch socket
memory pool. it's not clear that this quota is necessary at all. the
memory pool size currently starts at 32768, but is sometimes lowered
to 4096, which is definitely unnecessary.
This commit sets both values permanently to 32768.
- Previously TCP dispatches allocated their own separate QID table,
which didn't incorporate a port table. this commit removes
per-dispatch QID tables and shares the same table between all
dispatches. since dispatches are created for each TCP socket, this may
speed up the dispatch allocation process. there may be a slight
increase in lock contention since all dispatches are sharing a single
QID table, but since TCP sockets are used less often than UDP
sockets (which were already sharing a QID table), it should not be a
substantial change.
- The dispatch port table was being used to determine whether a port was
already in use; if so, then a UDP socket would be bound with
REUSEADDR. this commit removes the port table, and always binds UDP
sockets that way.
Currently the netmgr doesn't support unconnected, shared UDP sockets, so
there's no reason to retain that functionality in the dispatcher prior
to porting to the netmgr.
In this commit, the DNS_DISPATCHATTR_EXCLUSIVE attribute has been
removed as it is now non-optional; UDP dispatches are alwasy exclusive.
Code implementing non-exclusive UDP dispatches has been removed.
dns_dispatch_getentrysocket() now always returns the dispsocket for UDP
dispatches and the dispatch socket for TCP dispatches.
There is no longer any need to search for existing dispatches from
dns_dispatch_getudp(), so the 'mask' option has been removed, and the
function renamed to the more descriptive dns_dispatch_createudp().
- style cleanup
- removed NULL checks in places where they are not currently needed
- use isc_refcount for dispatch reference counting
- revised code flow for readability
- remove some #ifdefs that are no longer relevant
- remove unused struct members
- removed unnecessary function parameters
- use C99 struct initialization