Each worker has a receive buffer with space for 20 DNS messages of up
to 2^16 bytes each, and the allocator function passed to uv_read_start()
or uv_udp_recv_start() will reserve a portion of it for use by sockets.
UDP can use recvmmsg() and so it needs that entire space, but TCP reads
one message at a time.
This commit introduces separate allocator functions for TCP and UDP
setting different buffer size limits, so that libuv will provide the
correct buffer sizes to each of them.
When a new IPv6 interface/address appears it's first in a tentative
state - in which we cannot bind to it, yet it's already being reported
by the route socket. Because of that BIND9 is unable to listen on any
newly detected IPv6 addresses. Fix it by setting IP_FREEBIND option (or
equivalent option on other OSes) and then retrying bind() call.
We erroneously tried to destroy a socket after issuing
isc__nm_tcp{,dns}_close. Under some (race) circumstances we could get
nm_socket_cleanup to be called twice for the same socket, causing an
access to a dead memory.
isc__nm_tcpdns_send() was not asynchronous and accessed socket
internal fields in an unsafe manner, which could lead to a race
condition and subsequent crash. Fix it by moving tcpdns processing
to a proper netmgr thread.
We need to mark the socket as inactive early (and synchronously)
in the stoplistening process; otherwise we might destroy the
callback argument before we actually stop listening, and call
the callback on bad memory.
The isc_nm_cancelread() function cancels reading on a connected
socket and calls its read callback function with a 'result'
parameter of ISC_R_CANCELED.
when isc_nm_destroy() is called, there's a loop that waits for
other references to be detached, pausing and unpausing the netmgr
to ensure that all the workers' events are run, followed by a
1-second sleep. this caused a delay on shutdown which will be
noticeable when netmgr is used in tools other than named itself,
so the delay has now been reduced to a hundredth of a second.
the isc_nm_tcpconnect() function establishes a client connection via
TCP. once the connection is esablished, a callback function will be
called with a newly created network manager handle.
A TCPDNS socket creates a handle for each complete DNS message.
Previously, when all the handles were disconnected, the socket
would be closed, but the wrapped TCP socket might still have
more to read.
Now, when a connection is established, the TCPDNS socket creates
a reference to itself by attaching itself to sock->self. This
reference isn't cleared until the connection is closed via
EOF, timeout, or server shutdown. This allows the socket to remain
open even when there are no active handles for it.
- isc__nmhandle_get() now attaches to the sock in the nmhandle object.
the caller is responsible for dereferencing the original socket
pointer when necessary.
- tcpdns listener sockets attach sock->outer to the outer tcp listener
socket. tcpdns connected sockets attach sock->outerhandle to the handle
for the tcp connected socket.
- only listener sockets need to be attached/detached directly. connected
sockets should only be accessed and reference-counted via their
associated handles.
there is no need for a caller to reference-count socket objects.
they need tto be able tto close listener sockets (i.e., those
returned by isc_nm_listen{udp,tcp,tcpdns}), and an isc_nmsocket_close()
function has been added for that. other sockets are only accessed via
handles.
The ThreadSanitizer uses system synchronization primitives to check for
data race. The netmgr handle->references was missing acquire memory
barrier before resetting and reusing the memory occupied by isc_nmhandle_t.
Instead of using bind() and passing the listening socket to the children
threads using uv_export/uv_import use one thread that does the accepting,
and then passes the connected socket using uv_export/uv_import to a random
worker. The previous solution had thundering herd problems (all workers
waking up on one connection and trying to accept()), this one avoids this
and is simpler.
The tcp clients quota is simplified with isc_quota_attach_cb - a callback
is issued when the quota is available.
The rewrite of BIND 9 build system is a large work and cannot be reasonable
split into separate merge requests. Addition of the automake has a positive
effect on the readability and maintainability of the build system as it is more
declarative, it allows conditional and we are able to drop all of the custom
make code that BIND 9 developed over the years to overcome the deficiencies of
autoconf + custom Makefile.in files.
This squashed commit contains following changes:
- conversion (or rather fresh rewrite) of all Makefile.in files to Makefile.am
by using automake
- the libtool is now properly integrated with automake (the way we used it
was rather hackish as the only official way how to use libtool is via
automake
- the dynamic module loading was rewritten from a custom patchwork to libtool's
libltdl (which includes the patchwork to support module loading on different
systems internally)
- conversion of the unit test executor from kyua to automake parallel driver
- conversion of the system test executor from custom make/shell to automake
parallel driver
- The GSSAPI has been refactored, the custom SPNEGO on the basis that
all major KRB5/GSSAPI (mit-krb5, heimdal and Windows) implementations
support SPNEGO mechanism.
- The various defunct tests from bin/tests have been removed:
bin/tests/optional and bin/tests/pkcs11
- The text files generated from the MD files have been removed, the
MarkDown has been designed to be readable by both humans and computers
- The xsl header is now generated by a simple sed command instead of
perl helper
- The <irs/platform.h> header has been removed
- cleanups of configure.ac script to make it more simpler, addition of multiple
macros (there's still work to be done though)
- the tarball can now be prepared with `make dist`
- the system tests are partially able to run in oot build
Here's a list of unfinished work that needs to be completed in subsequent merge
requests:
- `make distcheck` doesn't yet work (because of system tests oot run is not yet
finished)
- documentation is not yet built, there's a different merge request with docbook
to sphinx-build rst conversion that needs to be rebased and adapted on top of
the automake
- msvc build is non functional yet and we need to decide whether we will just
cross-compile bind9 using mingw-w64 or fix the msvc build
- contributed dlz modules are not included neither in the autoconf nor automake
We could have a race between handle closing and processing async
callback. Deactivate the handle before issuing the callback - we
have the socket referenced anyway so it's not a problem.
tcpdns used transport-specific functions to operate on the outer socket.
Use generic ones instead, and select the proper call in netmgr.c.
Make the missing functions (e.g. isc_nm_read) generic and add type-specific
calls (isc__nm_tcp_read). This is the preparation for netmgr TLS layer.
Upcoming version of libuv will suport uv_recvmmsg and uv_sendmmsg. To
use uv_recvmmsg we need to provide a larger buffer and be able to
properly free it.
There was a hard limit set on number of uvreq and nmhandles
that can be allocated by a pool, but we don't handle a situation
where we can't get an uvreq. Don't limit the number at all,
let the OS deal with it.
Also disable the semantic patch as the code needs tweaks here and there because
some destroy functions might not destroy the object and return early if the
object is still in use.
When two threads unreferenced handles coming from one socket while
the socket was being destructed we could get a use-after-free:
Having handle H1 coming from socket S1, H2 coming from socket S2,
S0 being a parent socket to S1 and S2:
Thread A Thread B
Unref handle H1 Unref handle H2
Remove H1 from S1 active handles Remove H2 from S2 active handles
nmsocket_maybe_destroy(S1) nmsocket_maybe_destroy(S2)
nmsocket_maybe_destroy(S0) nmsocket_maybe_destroy(S0)
LOCK(S0->lock)
Go through all children, figure
out that we have no more active
handles:
sum of S0->children[i]->ah == 0
UNLOCK(S0->lock)
destroy(S0)
LOCK(S0->lock)
- but S0 is already gone
We had a race in which n UDP socket could have been already closing
by libuv but we still sent data to it. Mark socket as not-active
when stopping listening and verify that socket is not active when
trying to send data to it.
- the socket stat counters have been moved from socket.h to stats.h.
- isc_nm_t now attaches to the same stats counter group as
isc_socketmgr_t, so that both managers can increment the same
set of statistics
- isc__nmsocket_init() now takes an interface as a paramter so that
the address family can be determined when initializing the socket.
- based on the address family and socket type, a group of statistics
counters will be associated with the socket - for example, UDP4Active
with IPv4 UDP sockets and TCP6Active with IPv6 TCP sockets. note
that no counters are currently associated with TCPDNS sockets; those
stats will be handled by the underlying TCP socket.
- the counters are not actually used by netmgr sockets yet; counter
increment and decrement calls will be added in a later commit.
For multithreaded TCP listening we need to pass a bound socket to all
listening threads. Instead of using uv_pipe handle passing method which
is quite complex (lots of callbacks, each of them with its own error
handling) we now use isc_uv_export() to export the socket, pass it as a
member of the isc__netievent_tcpchildlisten_t structure, and then
isc_uv_import() it in the child thread, simplifying the process
significantly.