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libreoffice/svx/source/engine3d/view3d1.cxx

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/*************************************************************************
*
* OpenOffice.org - a multi-platform office productivity suite
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*
* $RCSfile: view3d1.cxx,v $
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*
* $Revision: 1.7 $
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*
* last change: $Author: rt $ $Date: 2005-09-08 22:43:52 $
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*
* The Contents of this file are made available subject to
* the terms of GNU Lesser General Public License Version 2.1.
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*
*
* GNU Lesser General Public License Version 2.1
* =============================================
* Copyright 2005 by Sun Microsystems, Inc.
* 901 San Antonio Road, Palo Alto, CA 94303, USA
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*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License version 2.1, as published by the Free Software Foundation.
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*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
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*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston,
* MA 02111-1307 USA
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*
************************************************************************/
#define ITEMID_COLOR SID_ATTR_3D_LIGHTCOLOR
#ifndef _SHL_HXX
#include <tools/shl.hxx>
#endif
#ifndef _SVDITER_HXX
#include "svditer.hxx"
#endif
#ifndef _SVDPOOL_HXX
#include "svdpool.hxx"
#endif
#ifndef _SVDMODEL_HXX
#include "svdmodel.hxx"
#endif
#ifndef _XOUTX_HXX
#include "xoutx.hxx"
#endif
#ifndef _SVX_SVXIDS_HRC
#include "svxids.hrc"
#endif
#ifndef _XTABLE_HXX
#include "xtable.hxx"
#endif
#ifndef _FM_FMVIEW_HXX
#include "fmview.hxx"
#endif
#ifndef _SVX_DIALOGS_HRC
#include "dialogs.hrc"
#endif
#ifndef _SVX_DIALMGR_HXX
#include "dialmgr.hxx"
#endif
#ifndef _E3D_GLOBL3D_HXX
#include "globl3d.hxx"
#endif
#ifndef _E3D_OBJ3D_HXX
#include "obj3d.hxx"
#endif
#ifndef _E3D_POLYSC3D_HXX
#include "polysc3d.hxx"
#endif
#ifndef _SVXE3DITEM_HXX
#include "e3ditem.hxx"
#endif
#ifndef _SVX_COLRITEM_HXX
#include "colritem.hxx"
#endif
#ifndef _E3D_DLIGHT3D_HXX
#include "dlight3d.hxx"
#endif
#ifndef _E3D_LATHE3D_HXX
#include "lathe3d.hxx"
#endif
#ifndef _E3D_POLYOB3D_HXX
#include "polyob3d.hxx"
#endif
#ifndef _E3D_SPHERE3D_HXX
#include "sphere3d.hxx"
#endif
#ifndef _E3D_EXTRUD3D_HXX
#include "extrud3d.hxx"
#endif
#ifndef _E3D_UNDO_HXX
#include "e3dundo.hxx"
#endif
#ifndef _E3D_VIEW3D_HXX
#include "view3d.hxx"
#endif
#ifndef _E3D_CUBE3D_HXX
#include "cube3d.hxx"
#endif
#ifndef _SVX_XFLCLIT_HXX
#include "xflclit.hxx"
#endif
#ifndef _SVDOGRP_HXX
#include "svdogrp.hxx"
#endif
/*************************************************************************
|*
|* Konvertierung in Polygone
|*
\************************************************************************/
void E3dView::ConvertMarkedToPolyObj(BOOL bLineToArea)
{
SdrObject* pNewObj = NULL;
if (GetMarkedObjectCount() == 1)
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{
SdrObject* pObj = GetMarkedObjectByIndex(0);
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if (pObj && pObj->ISA(E3dPolyScene))
{
BOOL bBezier = FALSE;
pNewObj = ((E3dPolyScene*) pObj)->ConvertToPolyObj(bBezier, bLineToArea);
if (pNewObj)
{
BegUndo(SVX_RESSTR(RID_SVX_3D_UNDO_EXTRUDE));
ReplaceObject(pObj, *GetPageViewPvNum(0), pNewObj);
EndUndo();
}
}
}
if (!pNewObj)
{
SdrView::ConvertMarkedToPolyObj(bLineToArea);
}
}
/*************************************************************************
|*
|* Get3DAttributes
|*
\************************************************************************/
void Imp_E3dView_InorderRun3DObjects(const SdrObject* pObj, sal_uInt32& rMask, BOOL bCorrectScenes)
{
if(pObj->ISA(E3dLatheObj))
{
rMask |= 0x0001;
}
else if(pObj->ISA(E3dExtrudeObj))
{
rMask |= 0x0002;
}
else if(pObj->ISA(E3dSphereObj))
{
rMask |= 0x0004;
}
else if(pObj->ISA(E3dCubeObj))
{
rMask |= 0x0008;
}
else if(pObj->IsGroupObject())
{
if(bCorrectScenes && pObj->ISA(E3dScene))
((E3dScene*)pObj)->CorrectSceneDimensions();
SdrObjList* pList = pObj->GetSubList();
for(sal_uInt32 a(0); a < pList->GetObjCount(); a++)
Imp_E3dView_InorderRun3DObjects(pList->GetObj(a), rMask, bCorrectScenes);
}
}
SfxItemSet E3dView::Get3DAttributes(E3dScene* pInScene, BOOL bOnly3DAttr) const
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{
// ItemSet mit entspr. Bereich anlegen
SfxItemSet aSet(
pMod->GetItemPool(),
SDRATTR_START, SDRATTR_END,
SID_ATTR_3D_INTERN, SID_ATTR_3D_INTERN,
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0, 0);
sal_uInt32 nSelectedItems(0L);
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if(pInScene)
{
// special scene
aSet.Put(pInScene->GetMergedItemSet());
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}
else
{
// get attributes from all selected objects
MergeAttrFromMarked(aSet, FALSE);
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// calc flags for SID_ATTR_3D_INTERN
const SdrMarkList& rMarkList = GetMarkedObjectList();
sal_uInt32 nMarkCnt(rMarkList.GetMarkCount());
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for(sal_uInt32 a(0); a < nMarkCnt; a++)
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{
SdrObject* pObj = GetMarkedObjectByIndex(a);
Imp_E3dView_InorderRun3DObjects(pObj, nSelectedItems, FALSE);
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}
}
// setze SID_ATTR_3D_INTERN auf den Status der selektierten Objekte
aSet.Put(SfxUInt32Item(SID_ATTR_3D_INTERN, nSelectedItems));
// DefaultValues pflegen
if(!nSelectedItems && !pInScene)
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{
// Defaults holen und hinzufuegen
SfxItemSet aDefaultSet(pMod->GetItemPool(), SDRATTR_3D_FIRST, SDRATTR_3D_LAST);
GetAttributes(aDefaultSet);
aSet.Put(aDefaultSet);
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// ... aber keine Linien fuer 3D
aSet.Put(XLineStyleItem (XLINE_NONE));
// #84061# new defaults for distance and focal length
aSet.Put(Svx3DDistanceItem(100));
aSet.Put(Svx3DFocalLengthItem(10000));
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}
// ItemSet zurueckgeben
return(aSet);
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}
/*************************************************************************
|*
|* Set3DAttributes:
|*
\************************************************************************/
void E3dView::Set3DAttributes( const SfxItemSet& rAttr, E3dScene* pInScene, BOOL bReplaceAll)
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{
sal_uInt32 nSelectedItems(0L);
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if(pInScene)
{
//pInScene->SetItemSetAndBroadcast(rAttr, bReplaceAll);
pInScene->SetMergedItemSetAndBroadcast(rAttr, bReplaceAll);
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}
else
{
// set at selected objects
SetAttrToMarked(rAttr, bReplaceAll);
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// Durchlauf mit Korrektur der veraenderten Szenen,
// da die enthaltenen Objekte geometrisch veraendert sein koennen
const SdrMarkList& rMarkList = GetMarkedObjectList();
sal_uInt32 nMarkCnt(rMarkList.GetMarkCount());
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for(sal_uInt32 a(0); a < nMarkCnt; a++)
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{
SdrObject* pObj = GetMarkedObjectByIndex(a);
Imp_E3dView_InorderRun3DObjects(pObj, nSelectedItems, TRUE);
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}
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}
// DefaultValues pflegen
if(!nSelectedItems && !pInScene)
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{
// Defaults setzen
SfxItemSet aDefaultSet(pMod->GetItemPool(), SDRATTR_3D_FIRST, SDRATTR_3D_LAST);
aDefaultSet.Put(rAttr);
SetAttributes(aDefaultSet);
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}
}
double E3dView::GetDefaultCamPosZ()
{
return (double)((const SfxUInt32Item&)pMod->GetItemPool().GetDefaultItem(SDRATTR_3DSCENE_DISTANCE)).GetValue();
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}
double E3dView::GetDefaultCamFocal()
{
return (double)((const SfxUInt32Item&)pMod->GetItemPool().GetDefaultItem(SDRATTR_3DSCENE_FOCAL_LENGTH)).GetValue();
}
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