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libreoffice/include/svx/viewpt3d.hxx

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2010-10-27 13:11:31 +01:00
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
re-base on ALv2 code. Includes: Patch contributed by Christian Lippka impress212: #i113063# patch: dubios self assign in svx/source/dialog/framelink.cxx http://svn.apache.org/viewvc?view=revision&revision=1167619 Patches contributed by Mathias Bauer gnumake4 work variously http://svn.apache.org/viewvc?view=revision&revision=1394707 http://svn.apache.org/viewvc?view=revision&revision=1394326 cws mba34issues01: #i117712#: fix several resource errors introduced by IAccessible2 implementation http://svn.apache.org/viewvc?view=revision&revision=1172343 cws mba34issues01: #i117719#: use correct resource ID http://svn.apache.org/viewvc?view=revision&revision=1172351 Patch contributed by Andre Fischer Do not add targets for junit tests when junit is disabled. http://svn.apache.org/viewvc?view=revision&revision=1241508 Patches contributed by Armin Le-Grand #118804# corrected GraphicExporter behaviour on shortcut when pixel graphic is requested http://svn.apache.org/viewvc?view=revision&revision=1240195 fix for #118525#: Using primitives for chart sub-geometry visualisation http://svn.apache.org/viewvc?view=revision&revision=1226879 #118485# - Styles for OLEs are not saved. http://svn.apache.org/viewvc?view=revision&revision=1182166 #118524: apply patch, followup fixes to 118485 http://svn.apache.org/viewvc?view=revision&revision=1186077 13f79535-47bb-0310-9956-ffa450edef68 Patch contributed by Regina Henschel linecap: Reintegrating finished LineCap feature http://svn.apache.org/viewvc?view=revision&revision=1232507 Patch contributed by Wang Lei (leiw) #i118760# split the first table cell vertically, then undo&redo, the Presentation app will crash http://svn.apache.org/viewvc?view=revision&revision=1301361 cleanup globlmn hacks, undo dependent fixmes.
2012-11-21 22:06:52 +00:00
/*
* This file is part of the LibreOffice project.
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*
* This file incorporates work covered by the following license notice:
*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed
* with this work for additional information regarding copyright
* ownership. The ASF licenses this file to you under the Apache
* License, Version 2.0 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.apache.org/licenses/LICENSE-2.0 .
*/
#ifndef INCLUDED_SVX_VIEWPT3D_HXX
#define INCLUDED_SVX_VIEWPT3D_HXX
#include <svx/svxdllapi.h>
#include <basegfx/matrix/b3dhommatrix.hxx>
#include <basegfx/point/b3dpoint.hxx>
#include <basegfx/vector/b3dvector.hxx>
#include <tools/gen.hxx>
// predefines
namespace basegfx { class B3DRange; } // end of namespace basegfx
/*************************************************************************
|*
|* enums for projection and aspect ratio
|*
\************************************************************************/
enum ProjectionType { PR_PARALLEL, PR_PERSPECTIVE };
enum AspectMapType { AS_NO_MAPPING, AS_HOLD_SIZE, AS_HOLD_X, AS_HOLD_Y };
/*************************************************************************
|*
|* 3D-Viewport nach PHIGS
|*
\************************************************************************/
class SVX_DLLPUBLIC Viewport3D
{
protected:
basegfx::B3DHomMatrix aViewTf; // the real transformations matrix
basegfx::B3DPoint aVRP; // View Reference Point
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basegfx::B3DVector aVPN; // View Plane Normal
basegfx::B3DVector aVUV; // View Up Vector
basegfx::B3DPoint aPRP; // Projection Reference Point(View-coordinates)
// up to now only the z-coordinate is considered
double fVPD; // View Plane Distance
double fNearClipDist; // distance of the near Clipping level
double fFarClipDist; // distance of the far Clipping level
ProjectionType eProjection; // kind of the projection
AspectMapType eAspectMapping; // flag for the acclimatization of the aspect ratio
// for display on the device
Rectangle aDeviceRect; // position and size of the output area
struct
{
double X, Y, W, H; // position and size of the view window
} aViewWin; // in view coordinates
basegfx::B3DPoint aViewPoint; //observers position in world coordinates;
// is calculated by the transformation
bool bTfValid; // flag, if transformation is valid
double fWRatio; // device/view aspect ratio
double fHRatio;
void MakeTransform();
public:
Viewport3D();
void SetVRP(const basegfx::B3DPoint& rNewVRP);
void SetVPN(const basegfx::B3DVector& rNewVPN);
void SetVUV(const basegfx::B3DVector& rNewVUV);
void SetPRP(const basegfx::B3DPoint& rNewPRP);
void SetVPD(double fNewVPD);
const basegfx::B3DPoint& GetVRP() const { return aVRP; }
const basegfx::B3DVector& GetVPN() const { return aVPN; }
const basegfx::B3DVector& GetVUV() const { return aVUV; }
const basegfx::B3DPoint& GetPRP() const { return aPRP; }
double GetVPD() const { return fVPD; }
double GetNearClipDist() const { return fNearClipDist; }
double GetFarClipDist() const { return fFarClipDist; }
void SetProjection(ProjectionType ePrj)
{ eProjection = ePrj; bTfValid = false; }
ProjectionType GetProjection() const { return eProjection; }
void SetAspectMapping(AspectMapType eAsp)
{ eAspectMapping = eAsp; bTfValid = false; }
AspectMapType GetAspectMapping() { return eAspectMapping; }
void SetViewWindow(double fX, double fY, double fW, double fH);
void SetDeviceWindow(const Rectangle& rRect);
const Rectangle& GetDeviceWindow() const { return aDeviceRect; }
// returns observers position in world coordinates
const basegfx::B3DPoint& GetViewPoint();
};
#endif // INCLUDED_SVX_VIEWPT3D_HXX
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