Fix gltf export: close plugin element before export fallback
Change-Id: I2e1f27e535ee45259f7bdf783ea5224b2ad559ef
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@@ -3332,7 +3332,7 @@ void XMLShapeExport::ImpExportMediaShape(
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mrExport.AddAttribute( XML_NAMESPACE_DRAW, XML_MIME_TYPE, sMimeType );
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// write plugin
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SvXMLElementExport aOBJ(mrExport, XML_NAMESPACE_DRAW, XML_PLUGIN, !( nFeatures & SEF_EXPORT_NO_WS ), true);
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SvXMLElementExport* pPluginOBJ = new SvXMLElementExport(mrExport, XML_NAMESPACE_DRAW, XML_PLUGIN, !( nFeatures & SEF_EXPORT_NO_WS ), true);
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// export parameters
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const OUString aFalseStr( "false" ), aTrueStr( "true" );
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@@ -3384,6 +3384,7 @@ void XMLShapeExport::ImpExportMediaShape(
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delete( new SvXMLElementExport( mrExport, XML_NAMESPACE_DRAW, XML_PARAM, false, true ) );
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}
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delete pPluginOBJ;
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#if HAVE_FEATURE_GLTF
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if( sMimeType == "model/vnd.gltf+json" )
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lcl_StoreGltfFallback(GetExport(), xPropSet, aMediaURL);
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