tdf#103473: Ensure positive rectangle size
Also remove conversion of both negative scales into rotation, because it is handled by flip; use strict comparison instead of approximate float less because it's correct here, and also because basegfx::fTools::less ultimately uses rtl_math_approxEqual, which description states: attention approxEqual( value!=0.0, 0.0 ) _never_ yields true. Unit test included. Change-Id: Ia878fce360cf8aed539d95f2d4a1a3ad94379978 Reviewed-on: https://gerrit.libreoffice.org/30373 Tested-by: Jenkins <ci@libreoffice.org> Reviewed-by: Mike Kaganski <mike.kaganski@collabora.com>
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sd/qa/unit/data/pptx/tdf103473.pptx
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sd/qa/unit/data/pptx/tdf103473.pptx
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@@ -126,6 +126,7 @@ public:
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void testTdf95932();
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void testTdf99030();
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void testTdf49561();
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void testTdf103473();
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CPPUNIT_TEST_SUITE(SdImportTest);
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@@ -177,6 +178,7 @@ public:
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CPPUNIT_TEST(testTdf95932);
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CPPUNIT_TEST(testTdf99030);
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CPPUNIT_TEST(testTdf49561);
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CPPUNIT_TEST(testTdf103473);
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CPPUNIT_TEST_SUITE_END();
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};
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@@ -1486,6 +1488,22 @@ void SdImportTest::testTdf49561()
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xDocShRef->DoClose();
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}
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void SdImportTest::testTdf103473()
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{
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sd::DrawDocShellRef xDocShRef = loadURL(m_directories.getURLFromSrc("/sd/qa/unit/data/pptx/tdf103473.pptx"), PPTX);
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const SdrPage *pPage = GetPage(1, xDocShRef);
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SdrTextObj *const pObj = dynamic_cast<SdrTextObj *const>(pPage->GetObj(0));
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CPPUNIT_ASSERT(pObj);
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Rectangle aRect = pObj->GetGeoRect();
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CPPUNIT_ASSERT_EQUAL(3629L, aRect.Left());
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CPPUNIT_ASSERT_EQUAL(4431L, aRect.Top());
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CPPUNIT_ASSERT_EQUAL(8353L, aRect.Right());
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CPPUNIT_ASSERT_EQUAL(9155L, aRect.Bottom());
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xDocShRef->DoClose();
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}
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CPPUNIT_TEST_SUITE_REGISTRATION(SdImportTest);
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CPPUNIT_PLUGIN_IMPLEMENT();
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@@ -1671,17 +1671,17 @@ void SdrTextObj::TRSetBaseGeometry(const basegfx::B2DHomMatrix& rMatrix, const b
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double fShearX(0.0);
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rMatrix.decompose(aScale, aTranslate, fRotate, fShearX);
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// #i75086# Old DrawingLayer (GeoStat and geometry) does not support holding negative scalings
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// in X and Y which equal a 180 degree rotation. Recognize it and react accordingly
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if(basegfx::fTools::less(aScale.getX(), 0.0) && basegfx::fTools::less(aScale.getY(), 0.0))
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// flip?
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bool bFlipX = aScale.getX() < 0.0,
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bFlipY = aScale.getY() < 0.0;
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if (bFlipX)
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{
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aScale.setX(fabs(aScale.getX()));
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aScale.setY(fabs(aScale.getY()));
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fRotate = fmod(fRotate + F_PI, F_2PI);
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}
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// flip?
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bool bFlipX = basegfx::fTools::less(aScale.getX(), 0.0),
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bFlipY = basegfx::fTools::less(aScale.getY(), 0.0);
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if (bFlipY)
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{
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aScale.setY(fabs(aScale.getY()));
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}
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// reset object shear and rotations
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aGeo.nRotationAngle = 0;
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