No need to call SetDebugName() when we already pass the same name to the ctor
(Well, actually there wwre a minor difference, "sc ScModule IdleTimer" vs. "sc::ScModule aIdleTimer", and ditto for "SpellIdle", but that is hardly essential if even intentional?) Change-Id: I18a2af0d25c40404a41b1461664feda73183881e
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@ -185,11 +185,9 @@ ScModule::ScModule( SfxObjectFactory* pFact ) :
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GetResLocale());
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aSpellIdle.SetInvokeHandler( LINK( this, ScModule, SpellTimerHdl ) );
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aSpellIdle.SetDebugName( "sc::ScModule aSpellIdle" );
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aIdleTimer.SetTimeout(SC_IDLE_MIN);
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aIdleTimer.SetInvokeHandler( LINK( this, ScModule, IdleHandler ) );
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aIdleTimer.SetDebugName( "sc::ScModule aIdleTimer" );
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aIdleTimer.Start();
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pMessagePool = new ScMessagePool;
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