move the declaration to the top of the file

Change-Id: I6b062a4a1c5c4e64846cecd2fd44549de9c516a8
This commit is contained in:
Markus Mohrhard
2014-05-09 04:02:05 +02:00
parent e478b1da96
commit 248a8d6c76

View File

@@ -55,6 +55,13 @@ int static checkGLError(const char *file, int line)
#define CHECK_GL_ERROR() checkGLError(__FILE__, __LINE__)
GLfloat texCoords[] = {
0.0f, 0.0f,
1.0f, 0.0f,
1.0f, 1.0f,
0.0f, 1.0f
};
}
OpenGL3DRenderer::OpenGL3DRenderer():
@@ -94,17 +101,6 @@ OpenGL3DRenderer::OpenGL3DRenderer():
m_RoundBarMesh.iMeshSizes = 0;
}
namespace {
GLfloat texCoords[] = {
0.0f, 0.0f,
1.0f, 0.0f,
1.0f, 1.0f,
0.0f, 1.0f
};
}
void OpenGL3DRenderer::LoadShaders()
{
m_3DProID = OpenGLHelper::LoadShaders("shape3DVertexShader", "shape3DFragmentShader");