cleanup namedlg.cxx
remove unneeded comments, includes and macros
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@@ -52,7 +52,6 @@
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#include <map>
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#include <memory>
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#include <iostream>
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// defines -------------------------------------------------------------------
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@@ -60,13 +59,10 @@
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| SCA_COL_ABSOLUTE | SCA_ROW_ABSOLUTE | SCA_TAB_ABSOLUTE
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#define ABS_DREF ABS_SREF \
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| SCA_COL2_ABSOLUTE | SCA_ROW2_ABSOLUTE | SCA_TAB2_ABSOLUTE
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#define ABS_SREF3D ABS_SREF | SCA_TAB_3D
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#define ABS_DREF3D ABS_DREF | SCA_TAB_3D
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//logic
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#define ERRORBOX(s) ErrorBox(this,WinBits(WB_OK|WB_DEF_OK),s).Execute();
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ScNameDlg::ScNameDlg( SfxBindings* pB, SfxChildWindow* pCW, Window* pParent,
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ScViewData* ptrViewData,
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const ScAddress& aCursorPos, boost::ptr_map<rtl::OUString, ScRangeName>* pRangeMap )
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@@ -187,8 +183,6 @@ void ScNameDlg::Init()
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CheckForEmptyTable();
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//TODO: fix the Add Button
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//maBtnAdd.Disable();
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}
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sal_Bool ScNameDlg::IsRefInputMode() const
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