add some debug code

Change-Id: I279e25f902e4bd8d19d61ddd6b9c290a120a39a9
This commit is contained in:
Markus Mohrhard
2014-05-10 22:29:59 +02:00
parent 9ec2a09c00
commit 28e7d53826

View File

@@ -11,10 +11,31 @@
#include <vcl/virdev.hxx>
#include <vcl/svapp.hxx>
#include <ostream>
namespace chart {
namespace opengl3D {
namespace {
std::ostream& operator<<(std::ostream& rStrm, const glm::mat4& rMatrix)
{
for(int i = 0; i < 4; ++i)
{
rStrm << "( ";
for(int j = 0; j < 4; ++j)
{
rStrm << rMatrix[j][i];
rStrm << " ";
}
rStrm << ")\n";
}
return rStrm;
}
}
Renderable3DObject::Renderable3DObject(OpenGL3DRenderer* pRenderer, sal_uInt32 nId):
mpRenderer(pRenderer),
mnUniqueId(nId)
@@ -32,6 +53,7 @@ Bar::Bar(OpenGL3DRenderer* pRenderer, const glm::mat4& rPosition, sal_Int32 aCol
, maPos(rPosition)
, maColor(aColor)
{
SAL_INFO("chart2.3dopengl", rPosition);
}
void Bar::render()