remove debug output

Change-Id: Ib77911177ec4d2f5b1f7c7ff75db30b6104f0682
This commit is contained in:
Markus Mohrhard
2014-05-21 16:04:43 +02:00
committed by Markus Mohrhard
parent 6fd54c8e34
commit 31e32d3624

View File

@@ -1602,7 +1602,6 @@ sal_uInt32 OpenGL3DRenderer::GetPixelColorFromPoint(long nX, long nY)
glReadPixels(nX, nY, 1, 1, GL_BGRA, GL_UNSIGNED_BYTE, buf.get());
Color aColor(buf[3], buf[2], buf[1], buf[0]);
static sal_Int32 i = 0;
OUString aFileName = OUString("/home/moggi/Documents/work/shader") + OUString::number(i) + ".png";
OpenGLHelper::renderToFile(m_iWidth, m_iHeight, aFileName);
return aColor.GetColor();
}