Bin some not longer interesting NSLogging
Change-Id: I1afd93fc9a56e85a30991bce9ca2350764cf1ec2
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@@ -283,15 +283,9 @@ IMPL_LINK( IosSalInstance, RenderWindows, RenderWindowsArg*, arg )
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{
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int rc;
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NSLog(@"RenderWindows: start");
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rc = pthread_mutex_lock( &m_aRenderMutex );
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SAL_WARN_IF( rc != 0, "vcl.ios", "pthread_mutex_lock failed: " << strerror( rc ) );
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NSLog(@"RenderWindows: mutex locked");
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NSDate *a = [NSDate date];
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for( std::list< SalFrame* >::const_iterator it = getFrames().begin();
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it != getFrames().end();
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it++ ) {
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@@ -325,13 +319,9 @@ IMPL_LINK( IosSalInstance, RenderWindows, RenderWindowsArg*, arg )
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rc = pthread_cond_signal( &m_aRenderCond );
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SAL_WARN_IF( rc != 0, "vcl.ios", "pthread_cond_signal failed:" << strerror( rc ) );
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NSLog(@"RenderWindows: took %f s", [[NSDate date] timeIntervalSinceDate: a]);
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rc = pthread_mutex_unlock( &m_aRenderMutex );
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SAL_WARN_IF( rc != 0, "vcl.ios", "pthread_mutex_unlock failed: " << strerror( rc ) );
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NSLog(@"RenderWindows: mutex unlocked");
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return 0;
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}
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@@ -344,16 +334,12 @@ void lo_render_windows( CGContextRef context, CGRect rect )
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if ( pInstance == NULL )
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return;
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NSLog(@"lo_render_windows: start");
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rc = pthread_mutex_lock( &pInstance->m_aRenderMutex );
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if (rc != 0) {
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SAL_WARN( "vcl.ios", "pthread_mutex_lock failed: " << strerror( rc ) );
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return;
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}
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NSLog(@"lo_render_windows: mutex locked");
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IosSalInstance::RenderWindowsArg arg = { false, context, rect };
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Application::PostUserEvent( LINK( pInstance, IosSalInstance, RenderWindows), &arg );
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@@ -362,12 +348,8 @@ void lo_render_windows( CGContextRef context, CGRect rect )
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SAL_WARN_IF( rc != 0, "vcl.ios", "pthread_cond_wait failed: " << strerror( rc ) );
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}
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NSLog(@"lo_render_windows: mutex unlocked");
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rc = pthread_mutex_unlock( &pInstance->m_aRenderMutex );
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SAL_WARN_IF( rc != 0, "vcl.ios", "pthread_mutex_unlock failed: " << strerror( rc ) );
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NSLog(@"lo_render_windows: done");
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}
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extern "C"
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