Don't disable painting.
Change-Id: Ia7d8a49af756a642c393f47b7dc342b8e48b5eda
This commit is contained in:
committed by
Markus Mohrhard
parent
b349d2483e
commit
58cb649dbe
@@ -605,7 +605,7 @@ bool OpenGLContext::initWindow()
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m_pChildWindow->EnableEraseBackground( false );
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m_pChildWindow->SetControlForeground();
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m_pChildWindow->SetControlBackground();
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m_pChildWindow->EnablePaint(false);
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//m_pChildWindow->EnablePaint(false);
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const SystemEnvData* sysData(m_pChildWindow->GetSystemData());
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m_aGLWin.hWnd = sysData->hWnd;
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