Make OleEmbeddedObject locking stricter
This is an attempt to reduce areas that execute with mutex unlocked because the called code may deadlock. Also, this copies objects on stack before unlocking, using lambdas' own variables. I hope that it somewhat improves reliability. OTOH, this runs more code with lock active, has a potential of new deadlocks, so risky. Change-Id: I558b7f5f18f63622fed3a9c3978327d0d76fe90d Reviewed-on: https://gerrit.libreoffice.org/c/core/+/172237 Tested-by: Jenkins Reviewed-by: Mike Kaganski <mike.kaganski@collabora.com>
This commit is contained in:
@@ -219,9 +219,9 @@ protected:
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#ifdef _WIN32
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void SwitchComponentToRunningState_Impl(osl::ResettableMutexGuard& guard);
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#endif
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void MakeEventListenerNotification_Impl( const OUString& aEventName );
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void MakeEventListenerNotification_Impl( const OUString& aEventName, osl::ResettableMutexGuard& guard );
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#ifdef _WIN32
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void StateChangeNotification_Impl( bool bBeforeChange, sal_Int32 nOldState, sal_Int32 nNewState );
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void StateChangeNotification_Impl( bool bBeforeChange, sal_Int32 nOldState, sal_Int32 nNewState, osl::ResettableMutexGuard& guard );
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css::uno::Reference< css::io::XOutputStream > GetStreamForSaving();
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@@ -481,9 +481,7 @@ void SAL_CALL OleEmbeddedObject::changeState( sal_Int32 nNewState )
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// will behave after activation
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sal_Int32 nOldState = m_nObjectState;
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aGuard.clear();
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StateChangeNotification_Impl( true, nOldState, nNewState );
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aGuard.reset();
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StateChangeNotification_Impl( true, nOldState, nNewState, aGuard );
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try
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{
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@@ -498,14 +496,12 @@ void SAL_CALL OleEmbeddedObject::changeState( sal_Int32 nNewState )
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// the loaded state must be set before, because of notifications!
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m_nObjectState = nNewState;
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aGuard.clear();
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{
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VerbExecutionControllerGuard aVerbGuard( m_aVerbExecutionController );
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m_pOleComponent->CloseObject();
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ExecUnlocked([p = m_pOleComponent] { p->CloseObject(); }, aGuard);
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}
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StateChangeNotification_Impl( false, nOldState, m_nObjectState );
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aGuard.reset();
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StateChangeNotification_Impl( false, nOldState, m_nObjectState, aGuard );
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}
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else if ( nNewState == embed::EmbedStates::RUNNING || nNewState == embed::EmbedStates::ACTIVE )
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{
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@@ -520,19 +516,17 @@ void SAL_CALL OleEmbeddedObject::changeState( sal_Int32 nNewState )
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SwitchComponentToRunningState_Impl(aGuard);
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m_nObjectState = embed::EmbedStates::RUNNING;
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aGuard.clear();
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StateChangeNotification_Impl( false, nOldState, m_nObjectState );
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aGuard.reset();
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StateChangeNotification_Impl( false, nOldState, m_nObjectState, aGuard );
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if ( m_pOleComponent && m_bHasSizeToSet )
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{
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aGuard.clear();
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try {
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m_pOleComponent->SetExtent( m_aSizeToSet, m_nAspectToSet );
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ExecUnlocked([p = m_pOleComponent, s = m_aSizeToSet,
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a = m_nAspectToSet]() { p->SetExtent(s, a); },
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aGuard);
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m_bHasSizeToSet = false;
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}
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catch( const uno::Exception& ) {}
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aGuard.reset();
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}
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if ( m_nObjectState == nNewState )
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@@ -544,30 +538,33 @@ void SAL_CALL OleEmbeddedObject::changeState( sal_Int32 nNewState )
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if ( m_nObjectState == embed::EmbedStates::RUNNING && nNewState == embed::EmbedStates::ACTIVE )
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{
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// execute OPEN verb, if object does not reach active state it is an object's problem
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aGuard.clear();
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m_pOleComponent->ExecuteVerb( embed::EmbedVerbs::MS_OLEVERB_OPEN );
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aGuard.reset();
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ExecUnlocked([p = m_pOleComponent]()
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{ p->ExecuteVerb(embed::EmbedVerbs::MS_OLEVERB_OPEN); },
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aGuard);
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// some objects do not allow to set the size even in running state
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if ( m_pOleComponent && m_bHasSizeToSet )
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{
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aGuard.clear();
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try {
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m_pOleComponent->SetExtent( m_aSizeToSet, m_nAspectToSet );
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ExecUnlocked([p = m_pOleComponent, s = m_aSizeToSet,
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a = m_nAspectToSet]() { p->SetExtent(s, a); },
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aGuard);
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m_bHasSizeToSet = false;
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}
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catch( uno::Exception& ) {}
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aGuard.reset();
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}
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m_nObjectState = nNewState;
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}
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else if ( m_nObjectState == embed::EmbedStates::ACTIVE && nNewState == embed::EmbedStates::RUNNING )
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{
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aGuard.clear();
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m_pOleComponent->CloseObject();
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m_pOleComponent->RunObject(); // Should not fail, the object already was active
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aGuard.reset();
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ExecUnlocked(
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[p = m_pOleComponent]()
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{
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p->CloseObject();
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p->RunObject(); // Should not fail, the object already was active
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},
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aGuard);
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m_nObjectState = nNewState;
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}
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else
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@@ -580,8 +577,7 @@ void SAL_CALL OleEmbeddedObject::changeState( sal_Int32 nNewState )
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}
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catch( uno::Exception& )
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{
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aGuard.clear();
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StateChangeNotification_Impl( false, nOldState, m_nObjectState );
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StateChangeNotification_Impl( false, nOldState, m_nObjectState, aGuard );
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throw;
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}
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}
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@@ -857,9 +853,7 @@ void SAL_CALL OleEmbeddedObject::doVerb( sal_Int32 nVerbID )
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{
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// if the target object is in loaded state
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// it must be switched to running state to execute verb
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aGuard.clear();
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changeState( embed::EmbedStates::RUNNING );
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aGuard.reset();
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ExecUnlocked([this]() { changeState(embed::EmbedStates::RUNNING); }, aGuard);
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}
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try {
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@@ -869,11 +863,13 @@ void SAL_CALL OleEmbeddedObject::doVerb( sal_Int32 nVerbID )
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// ==== the STAMPIT related solution =============================
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m_aVerbExecutionController.StartControlExecution();
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{
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osl::ResettableMutexGuardScopedReleaser clearedMutex(aGuard);
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m_pOleComponent->ExecuteVerb(nVerbID);
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m_pOleComponent->SetHostName(m_aContainerName);
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}
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ExecUnlocked(
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[nVerbID, p = m_pOleComponent, name = m_aContainerName]()
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{
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p->ExecuteVerb(nVerbID);
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p->SetHostName(name);
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},
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aGuard);
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// ==== the STAMPIT related solution =============================
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bool bModifiedOnExecution = m_aVerbExecutionController.EndControlExecution_WasModified();
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@@ -889,9 +885,7 @@ void SAL_CALL OleEmbeddedObject::doVerb( sal_Int32 nVerbID )
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// ==== the STAMPIT related solution =============================
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m_aVerbExecutionController.EndControlExecution_WasModified();
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aGuard.clear();
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StateChangeNotification_Impl( false, nOldState, m_nObjectState );
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StateChangeNotification_Impl( false, nOldState, m_nObjectState, aGuard );
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throw;
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}
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@@ -1154,10 +1148,7 @@ sal_Int64 SAL_CALL OleEmbeddedObject::getStatus( sal_Int64
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nResult = m_nStatus;
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else if ( m_pOleComponent )
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{
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{
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osl::ResettableMutexGuardScopedReleaser clearedMutex(aGuard);
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m_nStatus = m_pOleComponent->GetMiscStatus(nAspect);
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}
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m_nStatus = ExecUnlocked([p = m_pOleComponent, nAspect] { return p->GetMiscStatus(nAspect); }, aGuard);
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m_nStatusAspect = nAspect;
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m_bGotStatus = true;
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nResult = m_nStatus;
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@@ -154,7 +154,8 @@ OleEmbeddedObject::~OleEmbeddedObject()
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}
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void OleEmbeddedObject::MakeEventListenerNotification_Impl( const OUString& aEventName )
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void OleEmbeddedObject::MakeEventListenerNotification_Impl( const OUString& aEventName,
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osl::ResettableMutexGuard& guard )
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{
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if ( !m_pInterfaceContainer )
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return;
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@@ -165,59 +166,59 @@ void OleEmbeddedObject::MakeEventListenerNotification_Impl( const OUString& aEve
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if ( pContainer == nullptr )
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return;
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document::EventObject aEvent( static_cast< ::cppu::OWeakObject* >( this ), aEventName );
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comphelper::OInterfaceIteratorHelper2 pIterator(*pContainer);
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while (pIterator.hasMoreElements())
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auto proc = [&guard, aEvent = document::EventObject(getXWeak(), aEventName)](
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const uno::Reference<document::XEventListener>& xListener)
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{
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try
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{
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static_cast<document::XEventListener*>(pIterator.next())->notifyEvent( aEvent );
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osl::ResettableMutexGuardScopedReleaser area(guard);
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xListener->notifyEvent(aEvent);
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}
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catch( const uno::RuntimeException& )
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catch (const lang::DisposedException&)
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{
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throw; // forEach handles this
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}
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catch (const uno::RuntimeException&)
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{
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}
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}
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};
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pContainer->forEach<document::XEventListener>(proc);
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}
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#ifdef _WIN32
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void OleEmbeddedObject::StateChangeNotification_Impl( bool bBeforeChange, sal_Int32 nOldState, sal_Int32 nNewState )
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void OleEmbeddedObject::StateChangeNotification_Impl( bool bBeforeChange, sal_Int32 nOldState, sal_Int32 nNewState,
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osl::ResettableMutexGuard& guard )
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{
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if ( m_pInterfaceContainer )
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{
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comphelper::OInterfaceContainerHelper2* pContainer = m_pInterfaceContainer->getContainer(
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cppu::UnoType<embed::XStateChangeListener>::get());
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if ( pContainer != nullptr )
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{
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lang::EventObject aSource( static_cast< ::cppu::OWeakObject* >( this ) );
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comphelper::OInterfaceIteratorHelper2 pIterator(*pContainer);
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if (!m_pInterfaceContainer)
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return;
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while (pIterator.hasMoreElements())
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{
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if ( bBeforeChange )
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{
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try
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{
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static_cast<embed::XStateChangeListener*>(pIterator.next())->changingState( aSource, nOldState, nNewState );
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}
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catch( const uno::Exception& )
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{
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// even if the listener complains ignore it for now
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}
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}
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else
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{
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try
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{
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static_cast<embed::XStateChangeListener*>(pIterator.next())->stateChanged( aSource, nOldState, nNewState );
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}
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catch( const uno::Exception& )
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{
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// if anything happened it is problem of listener, ignore it
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}
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}
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}
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comphelper::OInterfaceContainerHelper2* pContainer = m_pInterfaceContainer->getContainer(
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cppu::UnoType<embed::XStateChangeListener>::get());
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if (!pContainer)
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return;
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auto proc
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= [bBeforeChange, nOldState, nNewState, &guard, aSource = lang::EventObject(getXWeak())](
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const uno::Reference<embed::XStateChangeListener>& xListener)
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{
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try
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{
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osl::ResettableMutexGuardScopedReleaser area(guard);
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if (bBeforeChange)
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xListener->changingState(aSource, nOldState, nNewState);
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else
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xListener->stateChanged(aSource, nOldState, nNewState);
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}
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}
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catch (const lang::DisposedException&)
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{
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throw; // forEach handles this
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}
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catch (const uno::Exception&)
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{
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// even if the listener complains ignore it for now
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}
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};
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pContainer->forEach<embed::XStateChangeListener>(proc);
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}
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#endif
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@@ -822,7 +822,7 @@ bool OleEmbeddedObject::SaveObject_Impl()
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bool OleEmbeddedObject::OnShowWindow_Impl( bool bShow )
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{
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osl::ClearableMutexGuard aGuard(m_aMutex);
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osl::ResettableMutexGuard aGuard(m_aMutex);
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bool bResult = false;
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@@ -838,21 +838,19 @@ bool OleEmbeddedObject::OnShowWindow_Impl( bool bShow )
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m_nObjectState = embed::EmbedStates::ACTIVE;
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m_aVerbExecutionController.ObjectIsActive();
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aGuard.clear();
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StateChangeNotification_Impl( false, nOldState, m_nObjectState );
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StateChangeNotification_Impl( false, nOldState, m_nObjectState, aGuard );
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}
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else if ( !bShow && m_nObjectState == embed::EmbedStates::ACTIVE )
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{
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m_nObjectState = embed::EmbedStates::RUNNING;
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aGuard.clear();
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StateChangeNotification_Impl( false, nOldState, m_nObjectState );
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StateChangeNotification_Impl( false, nOldState, m_nObjectState, aGuard );
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}
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if ( m_xClientSite.is() )
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{
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try
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{
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m_xClientSite->visibilityChanged( bShow );
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ExecUnlocked([p = m_xClientSite, bShow] { p->visibilityChanged(bShow); }, aGuard);
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bResult = true;
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}
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catch( const uno::Exception& )
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@@ -873,6 +871,7 @@ void OleEmbeddedObject::OnIconChanged_Impl()
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void OleEmbeddedObject::OnViewChanged_Impl()
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{
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osl::ResettableMutexGuard aGuard(m_aMutex);
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if ( m_bDisposed )
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throw lang::DisposedException();
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@@ -896,7 +895,7 @@ void OleEmbeddedObject::OnViewChanged_Impl()
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// The view is changed while the object is in running state, save the new object
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m_xCachedVisualRepresentation.clear();
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SaveObject_Impl();
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MakeEventListenerNotification_Impl( "OnVisAreaChanged" );
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MakeEventListenerNotification_Impl( "OnVisAreaChanged", aGuard );
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}
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}
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@@ -904,6 +903,7 @@ void OleEmbeddedObject::OnViewChanged_Impl()
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void OleEmbeddedObject::OnClosed_Impl()
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{
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osl::ResettableMutexGuard aGuard(m_aMutex);
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if ( m_bDisposed )
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throw lang::DisposedException();
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@@ -911,7 +911,7 @@ void OleEmbeddedObject::OnClosed_Impl()
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{
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sal_Int32 nOldState = m_nObjectState;
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m_nObjectState = embed::EmbedStates::LOADED;
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StateChangeNotification_Impl( false, nOldState, m_nObjectState );
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StateChangeNotification_Impl( false, nOldState, m_nObjectState, aGuard );
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}
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}
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@@ -1114,7 +1114,7 @@ void OleEmbeddedObject::StoreToLocation_Impl(
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#ifdef _WIN32
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// if the object was NOT modified after storing it can be just copied
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// as if it was in loaded state
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|| (m_pOleComponent && !ExecUnlocked([this] { return m_pOleComponent->IsDirty(); }, rGuard))
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|| (m_pOleComponent && !ExecUnlocked([p = m_pOleComponent] { return p->IsDirty(); }, rGuard))
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#endif
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)
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{
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@@ -1537,7 +1537,7 @@ void SAL_CALL OleEmbeddedObject::saveCompleted( sal_Bool bUseNew )
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}
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// end wrapping related part ====================
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osl::ClearableMutexGuard aGuard(m_aMutex);
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osl::ResettableMutexGuard aGuard(m_aMutex);
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if ( m_bDisposed )
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throw lang::DisposedException(); // TODO
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@@ -1606,16 +1606,15 @@ void SAL_CALL OleEmbeddedObject::saveCompleted( sal_Bool bUseNew )
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{}
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}
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aGuard.clear();
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if ( bUseNew )
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{
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MakeEventListenerNotification_Impl( u"OnSaveAsDone"_ustr);
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MakeEventListenerNotification_Impl( u"OnSaveAsDone"_ustr, aGuard);
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// the object can be changed only on windows
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// the notification should be done only if the object is not in loaded state
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if ( m_pOleComponent && m_nUpdateMode == embed::EmbedUpdateModes::ALWAYS_UPDATE && !bStoreLoaded )
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{
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MakeEventListenerNotification_Impl( u"OnVisAreaChanged"_ustr);
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MakeEventListenerNotification_Impl( u"OnVisAreaChanged"_ustr, aGuard);
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}
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}
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}
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@@ -1721,7 +1720,7 @@ void SAL_CALL OleEmbeddedObject::storeOwn()
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bool bStoreLoaded = true;
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#ifdef _WIN32
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if ( m_nObjectState != embed::EmbedStates::LOADED && m_pOleComponent && ExecUnlocked([this] { return m_pOleComponent->IsDirty(); }, aGuard) )
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if ( m_nObjectState != embed::EmbedStates::LOADED && m_pOleComponent && ExecUnlocked([p = m_pOleComponent] { return p->IsDirty(); }, aGuard) )
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{
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bStoreLoaded = false;
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@@ -1782,14 +1781,12 @@ void SAL_CALL OleEmbeddedObject::storeOwn()
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{}
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}
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aGuard.clear();
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MakeEventListenerNotification_Impl( u"OnSaveDone"_ustr);
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MakeEventListenerNotification_Impl( u"OnSaveDone"_ustr, aGuard);
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// the object can be changed only on Windows
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// the notification should be done only if the object is not in loaded state
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if ( m_pOleComponent && m_nUpdateMode == embed::EmbedUpdateModes::ALWAYS_UPDATE && !bStoreLoaded )
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MakeEventListenerNotification_Impl( u"OnVisAreaChanged"_ustr);
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MakeEventListenerNotification_Impl( u"OnVisAreaChanged"_ustr, aGuard);
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}
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