android: use onDraw for element drawing in CanvasElement interface
Use onDraw to override the drawing to canvas. CommonCanvasElement uses the draw method to call onDraw depending on visibility. Change-Id: Id98991935168caab9d39665e72f33cfb3a91d8dc
This commit is contained in:
committed by
Miklos Vajna
parent
7a53938342
commit
8f6b3d6421
@@ -17,11 +17,21 @@ import android.graphics.Canvas;
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*/
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public interface CanvasElement {
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/**
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* Called when the element needs to be draw no the canvas.
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* Called when the element needs to be draw no the canvas. This method
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* should call onDraw when conditions to draw are satisfied.
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*
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* @param canvas - the canvas
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*/
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void draw(Canvas canvas);
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/**
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* Called inside draw if the element is visible. Override this method to
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* draw the element on the canvas.
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*
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* @param canvas - the canvas
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*/
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void onDraw(Canvas canvas);
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/**
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* Hit test - returns true if the object has been hit
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* @param x - x coordinate of the
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@@ -1,5 +1,7 @@
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package org.libreoffice.canvas;
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import android.graphics.Canvas;
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/**
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* Common implementation to canvas elements.
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*/
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@@ -16,4 +18,11 @@ public abstract class CommonCanvasElement implements CanvasElement {
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public void setVisible(boolean visible) {
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mVisible = visible;
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}
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@Override
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public void draw(Canvas canvas) {
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if (isVisible()) {
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onDraw(canvas);
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}
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}
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}
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@@ -103,7 +103,7 @@ public class GraphicSelection extends CommonCanvasElement {
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* @see org.libreoffice.canvas.CanvasElement#draw(android.graphics.Canvas)
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*/
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@Override
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public void draw(Canvas canvas) {
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public void onDraw(Canvas canvas) {
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canvas.drawRect(mDrawRectangle, mPaintStroke);
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if (mType != DragType.NONE) {
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canvas.drawRect(mDrawRectangle, mPaintFill);
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@@ -71,7 +71,7 @@ public class GraphicSelectionHandle extends CommonCanvasElement {
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* @see org.libreoffice.canvas.CanvasElement#draw(android.graphics.Canvas)
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*/
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@Override
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public void draw(Canvas canvas) {
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public void onDraw(Canvas canvas) {
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if (mSelected) {
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drawFilledCircle(canvas, mPosition.x, mPosition.y, mRadius, mStrokePaint, mSelectedFillPaint);
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} else {
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