INTEGRATION: CWS canvas05 (1.1.2); FILE ADDED

2008/06/23 13:50:50 thb 1.1.2.3: Moved stuff from devicehelper.cxx to spritedevicehelper.cxx after resync
2008/05/23 22:03:45 thb 1.1.2.2: Moving all remaining new files to LGPL 3
2007/12/20 22:19:00 thb 1.1.2.1: #i81092# #i78888# #i78925# #i79258# #i79437# #i84784# Large canvas rework, completing various areas such as color spaces, bitmap data access, true sprite and non-sprite implementations, and upstreaming the canvas parts of rodos emf+ rendering
This commit is contained in:
Kurt Zenker
2008-06-24 10:04:07 +00:00
parent dfec6fc281
commit 9e60175d27

View File

@@ -0,0 +1,143 @@
/*************************************************************************
*
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* Copyright 2008 by Sun Microsystems, Inc.
*
* OpenOffice.org - a multi-platform office productivity suite
*
* $RCSfile: spritedevicehelper.cxx,v $
* $Revision: 1.2 $
*
* This file is part of OpenOffice.org.
*
* OpenOffice.org is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License version 3
* only, as published by the Free Software Foundation.
*
* OpenOffice.org is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License version 3 for more details
* (a copy is included in the LICENSE file that accompanied this code).
*
* You should have received a copy of the GNU Lesser General Public License
* version 3 along with OpenOffice.org. If not, see
* <http://www.openoffice.org/license.html>
* for a copy of the LGPLv3 License.
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************************************************************************/
// MARKER(update_precomp.py): autogen include statement, do not remove
#include "precompiled_canvas.hxx"
#include <canvas/debug.hxx>
#include <canvas/canvastools.hxx>
#include <toolkit/helper/vclunohelper.hxx>
#include <vcl/canvastools.hxx>
#include <basegfx/tools/canvastools.hxx>
#include "spritedevicehelper.hxx"
#include "spritecanvas.hxx"
#include "spritecanvashelper.hxx"
#include "canvasbitmap.hxx"
using namespace ::com::sun::star;
namespace vclcanvas
{
SpriteDeviceHelper::SpriteDeviceHelper() :
mpBackBuffer()
{
}
void SpriteDeviceHelper::init( const OutDevProviderSharedPtr& pOutDev )
{
DeviceHelper::init(pOutDev);
// setup back buffer
OutputDevice& rOutDev( pOutDev->getOutDev() );
mpBackBuffer.reset( new BackBuffer( rOutDev ));
mpBackBuffer->setSize( rOutDev.GetOutputSizePixel() );
mpBackBuffer->getOutDev().SetAntialiasing( ANTIALIASING_ENABLE_B2DDRAW |
mpBackBuffer->getOutDev().GetAntialiasing() );
}
::sal_Int32 SpriteDeviceHelper::createBuffers( ::sal_Int32 nBuffers )
{
(void)nBuffers;
// TODO(F3): implement XBufferStrategy interface. For now, we
// _always_ will have exactly one backbuffer
return 1;
}
void SpriteDeviceHelper::destroyBuffers()
{
// TODO(F3): implement XBufferStrategy interface. For now, we
// _always_ will have exactly one backbuffer
}
::sal_Bool SpriteDeviceHelper::showBuffer( bool, ::sal_Bool )
{
OSL_ENSURE(false,"Not supposed to be called, handled by SpriteCanvas");
return sal_False;
}
::sal_Bool SpriteDeviceHelper::switchBuffer( bool, ::sal_Bool )
{
OSL_ENSURE(false,"Not supposed to be called, handled by SpriteCanvas");
return sal_False;
}
void SpriteDeviceHelper::disposing()
{
// release all references
mpBackBuffer.reset();
DeviceHelper::disposing();
}
uno::Any SpriteDeviceHelper::getSurfaceHandle() const
{
if( !mpBackBuffer )
return uno::Any();
return uno::makeAny(
reinterpret_cast< sal_Int64 >(&mpBackBuffer->getOutDev()) );
}
void SpriteDeviceHelper::notifySizeUpdate( const awt::Rectangle& rBounds )
{
if( mpBackBuffer )
mpBackBuffer->setSize( ::Size(rBounds.Width,
rBounds.Height) );
}
void SpriteDeviceHelper::dumpScreenContent() const
{
DeviceHelper::dumpScreenContent();
static sal_uInt32 nFilePostfixCount(0);
if( mpBackBuffer )
{
String aFilename( String::CreateFromAscii("dbg_backbuffer") );
aFilename += String::CreateFromInt32(nFilePostfixCount);
aFilename += String::CreateFromAscii(".bmp");
SvFileStream aStream( aFilename, STREAM_STD_READWRITE );
const ::Point aEmptyPoint;
mpBackBuffer->getOutDev().EnableMapMode( FALSE );
aStream << mpBackBuffer->getOutDev().GetBitmap(aEmptyPoint,
mpBackBuffer->getOutDev().GetOutputSizePixel());
}
++nFilePostfixCount;
}
}