Fix --disable-sal-log builds
Change-Id: Ie0250745c9bd39e6e81f5f9eb96e661de2e4e2ef
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@@ -3416,9 +3416,7 @@ namespace basegfx
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{
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// prepare loop
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bool bControlA(false);
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#if defined SAL_LOG_WARN
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bool bControlB(false);
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#endif
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// get next point and flag
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aNewCoordinatePair = B2DPoint(pPointSequence->X, pPointSequence->Y);
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@@ -3439,9 +3437,7 @@ namespace basegfx
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if(b < nCount && com::sun::star::drawing::PolygonFlags_CONTROL == ePolygonFlag)
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{
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aControlB = aNewCoordinatePair;
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#if defined SAL_LOG_WARN
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bControlB = true;
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#endif
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// get next point and flag
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aNewCoordinatePair = B2DPoint(pPointSequence->X, pPointSequence->Y);
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@@ -3467,9 +3463,7 @@ namespace basegfx
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&& aControlA.equal(aRetval.getB2DPoint(aRetval.count() - 1)))
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{
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bControlA = false;
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#if defined SAL_LOG_WARN
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bControlB = false;
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#endif
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}
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if(bControlA)
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