Fix --disable-sal-log builds

Change-Id: Ie0250745c9bd39e6e81f5f9eb96e661de2e4e2ef
This commit is contained in:
Stephan Bergmann
2014-10-28 11:54:34 +01:00
parent ba1d2677af
commit a00bae79f9

View File

@@ -3416,9 +3416,7 @@ namespace basegfx
{
// prepare loop
bool bControlA(false);
#if defined SAL_LOG_WARN
bool bControlB(false);
#endif
// get next point and flag
aNewCoordinatePair = B2DPoint(pPointSequence->X, pPointSequence->Y);
@@ -3439,9 +3437,7 @@ namespace basegfx
if(b < nCount && com::sun::star::drawing::PolygonFlags_CONTROL == ePolygonFlag)
{
aControlB = aNewCoordinatePair;
#if defined SAL_LOG_WARN
bControlB = true;
#endif
// get next point and flag
aNewCoordinatePair = B2DPoint(pPointSequence->X, pPointSequence->Y);
@@ -3467,9 +3463,7 @@ namespace basegfx
&& aControlA.equal(aRetval.getB2DPoint(aRetval.count() - 1)))
{
bControlA = false;
#if defined SAL_LOG_WARN
bControlB = false;
#endif
}
if(bControlA)