Introduce OpenGLContext in vclopengl

Move DummyChart::initOpengl() and
DummyChart::initWindow into this class.

Change-Id: If3c1bb52cb2819019f0dda626612a164709b17ac
This commit is contained in:
Zolnai Tamás
2014-03-14 18:51:06 +01:00
parent 04b70c682e
commit a5d178b424
6 changed files with 457 additions and 460 deletions

View File

@@ -18,7 +18,6 @@ $(eval $(call gb_Library_set_include,chartopengl,\
))
$(eval $(call gb_Library_use_externals,chartopengl,\
boost_headers \
mdds_headers \
glm_headers \
mesa_headers \
@@ -56,23 +55,4 @@ $(eval $(call gb_Library_add_exception_objects,chartopengl,\
chart2/source/view/main/DummyXShape \
))
ifeq ($(strip $(OS)),WNT)
$(eval $(call gb_Library_use_system_win32_libs,chartopengl,\
opengl32 \
gdi32 \
glu32 \
))
else ifeq ($(OS),MACOSX)
$(eval $(call gb_Library_use_system_darwin_frameworks,chartopengl,\
OpenGL \
))
else ifeq ($(OS),LINUX)
$(eval $(call gb_Library_add_libs,chartopengl,\
-ldl \
-lGL \
-lGLU \
-lX11 \
))
endif
# vim: set noet sw=4 ts=4:

View File

@@ -13,6 +13,7 @@
#include <cppuhelper/implbase6.hxx>
#include <vcl/OpenGLRender.hxx>
#include <vcl/OpenGLContext.hxx>
#include <com/sun/star/drawing/XShape.hpp>
#include <com/sun/star/drawing/XShapes.hpp>
@@ -59,34 +60,8 @@
#include <vector>
#include <map>
#include <boost/scoped_ptr.hpp>
#include <boost/unordered_map.hpp>
#if defined( MACOSX )
#include <OpenGL/gl.h>
#include <OpenGL/glu.h>
#else
#include <GL/gl.h>
#include <GL/glu.h>
#endif
#include <vcl/window.hxx>
#include <vcl/syschild.hxx>
#include <vcl/sysdata.hxx>
#if defined( _WIN32 )
#include <GL/glu.h>
#include <GL/glext.h>
#include <GL/wglext.h>
#elif defined( MACOSX )
#elif defined( UNX )
#include <GL/glu.h>
#include <GL/glext.h>
#endif
class SystemWindow;
class SystemChildWindow;
using namespace com::sun::star;
@@ -431,15 +406,9 @@ public:
private:
GLWindow GLWin; /// Holds the information of our new child window
void createGLContext();
bool initWindow();
bool initOpengl();
boost::scoped_ptr<Window> mpWindow;
boost::scoped_ptr<SystemChildWindow> pWindow;
TextCache maTextCache;
OpenGLContext m_aGLContext;
public:
OpenGLRender m_GLRender;
};

View File

@@ -1145,412 +1145,12 @@ void DummyXShapes::render()
}
}
#if defined( WNT )
bool DummyChart::initWindow()
{
const SystemEnvData* sysData(mpWindow->GetSystemData());
GLWin.hWnd = sysData->hWnd;
SystemWindowData winData;
winData.nSize = sizeof(winData);
pWindow.reset(new SystemChildWindow(mpWindow.get(), 0, &winData, sal_False));
if( pWindow )
{
pWindow->SetMouseTransparent( sal_True );
pWindow->SetParentClipMode( PARENTCLIPMODE_NOCLIP );
pWindow->EnableEraseBackground( sal_False );
pWindow->SetControlForeground();
pWindow->SetControlBackground();
pWindow->EnablePaint(sal_False);
GLWin.hWnd = sysData->hWnd;
}
return true;
}
#elif defined( MACOSX )
bool DummyChart::initWindow()
{
return false;
}
#elif defined( UNX )
namespace {
// we need them before glew can initialize them
// glew needs an OpenGL context so we need to get the address manually
void initOpenGLFunctionPointers()
{
glXChooseFBConfig = (GLXFBConfig*(*)(Display *dpy, int screen, const int *attrib_list, int *nelements))glXGetProcAddressARB((GLubyte*)"glXChooseFBConfig");
glXGetVisualFromFBConfig = (XVisualInfo*(*)(Display *dpy, GLXFBConfig config))glXGetProcAddressARB((GLubyte*)"glXGetVisualFromFBConfig"); // try to find a visual for the current set of attributes
glXGetFBConfigAttrib = (int(*)(Display *dpy, GLXFBConfig config, int attribute, int* value))glXGetProcAddressARB((GLubyte*)"glXGetFBConfigAttrib");
}
}
bool DummyChart::initWindow()
{
const SystemEnvData* sysData(mpWindow->GetSystemData());
GLWin.dpy = reinterpret_cast<Display*>(sysData->pDisplay);
if( !glXQueryExtension( GLWin.dpy, NULL, NULL ) )
return false;
GLWin.win = sysData->aWindow;
OSL_TRACE("parent window: %d", GLWin.win);
XWindowAttributes xattr;
XGetWindowAttributes( GLWin.dpy, GLWin.win, &xattr );
GLWin.screen = XScreenNumberOfScreen( xattr.screen );
static int visual_attribs[] =
{
GLX_RED_SIZE, 8,
GLX_GREEN_SIZE, 8,
GLX_BLUE_SIZE, 8,
GLX_ALPHA_SIZE, 8,
GLX_DEPTH_SIZE, 24,
GLX_X_VISUAL_TYPE, GLX_TRUE_COLOR,
None
};
const SystemEnvData* pChildSysData = NULL;
pWindow.reset();
initOpenGLFunctionPointers();
int fbCount = 0;
GLXFBConfig* pFBC = glXChooseFBConfig( GLWin.dpy,
GLWin.screen,
visual_attribs, &fbCount );
if(!pFBC)
{
SAL_WARN("chart2.opengl", "no suitable fb format found");
return false;
}
int best_fbc = -1, best_num_samp = -1;
for(int i = 0; i < fbCount; ++i)
{
XVisualInfo* pVi = glXGetVisualFromFBConfig( GLWin.dpy, pFBC[i] );
if(pVi)
{
// pick the one with the most samples per pixel
int nSampleBuf = 0;
int nSamples = 0;
glXGetFBConfigAttrib( GLWin.dpy, pFBC[i], GLX_SAMPLE_BUFFERS, &nSampleBuf );
glXGetFBConfigAttrib( GLWin.dpy, pFBC[i], GLX_SAMPLES , &nSamples );
if ( best_fbc < 0 || (nSampleBuf && ( nSamples > best_num_samp )) )
{
best_fbc = i;
best_num_samp = nSamples;
}
}
XFree( pVi );
}
XVisualInfo* vi = glXGetVisualFromFBConfig( GLWin.dpy, pFBC[best_fbc] );
if( vi )
{
SystemWindowData winData;
winData.nSize = sizeof(winData);
OSL_TRACE("using VisualID %08X", vi->visualid);
winData.pVisual = (void*)(vi->visual);
pWindow.reset(new SystemChildWindow(mpWindow.get(), 0, &winData, false));
pChildSysData = pWindow->GetSystemData();
}
if (!pWindow || !pChildSysData)
return false;
pWindow->SetMouseTransparent( true );
pWindow->SetParentClipMode( PARENTCLIPMODE_NOCLIP );
pWindow->EnableEraseBackground( false );
pWindow->SetControlForeground();
pWindow->SetControlBackground();
GLWin.dpy = reinterpret_cast<Display*>(pChildSysData->pDisplay);
GLWin.win = pChildSysData->aWindow;
GLWin.vi = vi;
GLWin.GLXExtensions = glXQueryExtensionsString( GLWin.dpy, GLWin.screen );
OSL_TRACE("available GLX extensions: %s", GLWin.GLXExtensions);
return true;
}
namespace {
static bool errorTriggered;
int oglErrorHandler( Display* /*dpy*/, XErrorEvent* /*evnt*/ )
{
errorTriggered = true;
return 0;
}
}
#endif
#ifdef DBG_UTIL
namespace {
const char* getSeverityString(GLenum severity)
{
switch(severity)
{
case GL_DEBUG_SEVERITY_LOW:
return "low";
case GL_DEBUG_SEVERITY_MEDIUM:
return "medium";
case GL_DEBUG_SEVERITY_HIGH:
return "high";
default:
;
}
return "unknown";
}
const char* getSourceString(GLenum source)
{
switch(source)
{
case GL_DEBUG_SOURCE_API:
return "API";
case GL_DEBUG_SOURCE_SHADER_COMPILER:
return "shader compiler";
case GL_DEBUG_SOURCE_WINDOW_SYSTEM:
return "window system";
case GL_DEBUG_SOURCE_THIRD_PARTY:
return "third party";
case GL_DEBUG_SOURCE_APPLICATION:
return "Libreoffice";
case GL_DEBUG_SOURCE_OTHER:
return "unknown";
default:
;
}
return "unknown";
}
const char* getTypeString(GLenum type)
{
switch(type)
{
case GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR:
return "deprecated behavior";
case GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR:
return "undefined behavior";
case GL_DEBUG_TYPE_PERFORMANCE:
return "performance";
case GL_DEBUG_TYPE_PORTABILITY:
return "portability";
case GL_DEBUG_TYPE_MARKER:
return "marker";
case GL_DEBUG_TYPE_PUSH_GROUP:
return "push group";
case GL_DEBUG_TYPE_POP_GROUP:
return "pop group";
case GL_DEBUG_TYPE_OTHER:
return "other";
default:
;
}
return "unkown";
}
extern "C" void
#if defined _WIN32
APIENTRY
#endif
debug_callback(GLenum source, GLenum type, GLuint id,
GLenum severity, GLsizei , const GLchar* message, GLvoid* )
{
SAL_WARN("chart2.opengl", "OpenGL debug message: source: " << getSourceString(source) << ", type: "
<< getTypeString(type) << ", id: " << id << ", severity: " << getSeverityString(severity) << " with message: " << message);
}
}
#endif
bool DummyChart::initOpengl()
{
SAL_INFO("chart2.opengl", "DummyChart::initOpengl----start");
initWindow();
mpWindow->setPosSizePixel(0,0,0,0);
GLWin.Width = 0;
GLWin.Height = 0;
#if defined( WNT )
GLWin.hDC = GetDC(GLWin.hWnd);
#elif defined( MACOSX )
#elif defined( UNX )
GLWin.ctx = glXCreateContext(GLWin.dpy,
GLWin.vi,
0,
GL_TRUE);
if( GLWin.ctx == NULL )
{
OSL_TRACE("unable to create GLX context");
return false;
}
#endif
#if defined( WNT )
PIXELFORMATDESCRIPTOR PixelFormatFront = // PixelFormat Tells Windows How We Want Things To Be
{
sizeof(PIXELFORMATDESCRIPTOR),
1, // Version Number
PFD_DRAW_TO_WINDOW |
PFD_SUPPORT_OPENGL |
PFD_DOUBLEBUFFER,
PFD_TYPE_RGBA, // Request An RGBA Format
(BYTE)32, // Select Our Color Depth
0, 0, 0, 0, 0, 0, // Color Bits Ignored
0, // No Alpha Buffer
0, // Shift Bit Ignored
0, // No Accumulation Buffer
0, 0, 0, 0, // Accumulation Bits Ignored
64, // 32 bit Z-BUFFER
0, // 0 bit stencil buffer
0, // No Auxiliary Buffer
0, // now ignored
0, // Reserved
0, 0, 0 // Layer Masks Ignored
};
// we must check whether can set the MSAA
int WindowPix;
m_GLRender.InitMultisample(PixelFormatFront);
if (m_GLRender.GetMSAASupport())
{
WindowPix = m_GLRender.GetMSAAFormat();
}
else
{
WindowPix = ChoosePixelFormat(GLWin.hDC,&PixelFormatFront);
}
SetPixelFormat(GLWin.hDC,WindowPix,&PixelFormatFront);
GLWin.hRC = wglCreateContext(GLWin.hDC);
wglMakeCurrent(GLWin.hDC,GLWin.hRC);
#elif defined( MACOSX )
#elif defined( UNX )
if( !glXMakeCurrent( GLWin.dpy, GLWin.win, GLWin.ctx ) )
{
OSL_TRACE("unable to select current GLX context");
return false;
}
int glxMinor, glxMajor;
double nGLXVersion = 0;
if( glXQueryVersion( GLWin.dpy, &glxMajor, &glxMinor ) )
nGLXVersion = glxMajor + 0.1*glxMinor;
OSL_TRACE("available GLX version: %f", nGLXVersion);
GLWin.GLExtensions = glGetString( GL_EXTENSIONS );
OSL_TRACE("available GL extensions: %s", GLWin.GLExtensions);
if( GLWin.HasGLXExtension("GLX_SGI_swap_control" ) )
{
// enable vsync
typedef GLint (*glXSwapIntervalProc)(GLint);
glXSwapIntervalProc glXSwapInterval = (glXSwapIntervalProc) glXGetProcAddress( (const GLubyte*) "glXSwapIntervalSGI" );
if( glXSwapInterval ) {
int (*oldHandler)(Display* /*dpy*/, XErrorEvent* /*evnt*/);
// replace error handler temporarily
oldHandler = XSetErrorHandler( oglErrorHandler );
errorTriggered = false;
glXSwapInterval( 1 );
// sync so that we possibly get an XError
glXWaitGL();
XSync(GLWin.dpy, false);
if( errorTriggered )
OSL_TRACE("error when trying to set swap interval, NVIDIA or Mesa bug?");
else
OSL_TRACE("set swap interval to 1 (enable vsync)");
// restore the error handler
XSetErrorHandler( oldHandler );
}
}
#endif
m_GLRender.InitOpenGL(GLWin);
#ifdef DBG_UTIL
// only enable debug output in dbgutil build
if( GLEW_ARB_debug_output )
{
glEnable(GL_DEBUG_OUTPUT);
glDebugMessageCallback(&debug_callback, NULL);
}
#endif
glEnable(GL_TEXTURE_2D);
glEnable(GL_CULL_FACE);
glCullFace(GL_BACK);
// Enable depth test
glEnable(GL_DEPTH_TEST);
// Accept fragment if it closer to the camera than the former one
glDepthFunc(GL_LESS);
#if defined( WNT )
SwapBuffers(GLWin.hDC);
glFlush();
#elif defined( MACOSX )
#elif defined( UNX )
glXSwapBuffers(GLWin.dpy, GLWin.win);
#endif
glEnable(GL_LIGHTING);
GLfloat light_direction[] = { 0.0 , 0.0 , 1.0 };
GLfloat materialDiffuse[] = { 1.0 , 1.0 , 1.0 , 1.0};
glLightfv(GL_LIGHT0, GL_SPOT_DIRECTION, light_direction);
glMaterialfv(GL_FRONT,GL_DIFFUSE,materialDiffuse);
glEnable(GL_LIGHT0);
glEnable(GL_NORMALIZE);
SAL_INFO("chart2.opengl", "DummyChart::initOpengl----end");
return true;
}
DummyChart::DummyChart(uno::Reference< drawing::XShape > xTarget):
mpWindow(new Window(0, WB_NOBORDER|WB_NODIALOGCONTROL)),
m_GLRender(xTarget)
{
SAL_INFO("chart2.opengl", "DummyXShape::DummyChart()-----test: ");
setName("com.sun.star.chart2.shapes");
createGLContext();
}
void DummyChart::createGLContext()
{
initOpengl();
m_aGLContext.init(m_GLRender);
}
void SAL_CALL DummyChart::setPosition( const awt::Point& aPosition )
@@ -1569,8 +1169,7 @@ void SAL_CALL DummyChart::setSize( const awt::Size& aSize )
SAL_INFO("chart2.opengl", "DummyChart::setSize()---aSize.Width = " << aSize.Width << ", aSize.Height = " << aSize.Height);
int width = aSize.Width / OPENGL_SCALE_VALUE;
int height = aSize.Height / OPENGL_SCALE_VALUE;
mpWindow->SetSizePixel(Size(width, height));
pWindow->SetSizePixel(Size(width, height));
m_aGLContext.setWinSize(Size(width, height));
DummyXShape::setSize(awt::Size(0,0));
m_GLRender.SetSize(width, height);
SAL_INFO("chart2.opengl", "DummyChart::GLRender.Width = " << width << ", GLRender.Height = " << height);
@@ -1586,7 +1185,7 @@ void DummyChart::render()
DummyXShapes::render();
#endif
m_GLRender.renderToBitmap();
}
}
void DummyChart::clear()
{

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@@ -0,0 +1,31 @@
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
* This file is part of the LibreOffice project.
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*/
#ifndef VCL_OPENGL_CONTEXT_HXX
#define VCL_OPENGL_CONTEXT_HXX
#include <vcl/OpenGLRender.hxx>
class VCL_DLLPUBLIC OpenGLContext
{
public:
bool init(OpenGLRender& rGLRender);
void setWinSize(const Size& rSize);
private:
SAL_DLLPRIVATE bool initWindow();
GLWindow m_aGLWin;
boost::scoped_ptr<Window> m_pWindow;
boost::scoped_ptr<SystemChildWindow> m_pChildWindow;
};
#endif
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */

View File

@@ -35,13 +35,14 @@ $(eval $(call gb_Library_use_libraries,vclopengl,\
$(eval $(call gb_Library_add_exception_objects,vclopengl,\
vcl/source/opengl/OpenGLRender \
vcl/source/opengl/OpenGLContext \
))
ifeq ($(strip $(OS)),WNT)
$(eval $(call gb_Library_use_system_win32_libs,vclopengl,\
opengl32 \
gdi32 \
glu32 \
gdi32 \
glu32 \
))
else ifeq ($(OS),MACOSX)
$(eval $(call gb_Library_use_system_darwin_frameworks,vclopengl,\

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@@ -0,0 +1,417 @@
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
* This file is part of the LibreOffice project.
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*/
#include <vcl/OpenGLContext.hxx>
using namespace com::sun::star;
namespace {
#ifdef DBG_UTIL
namespace {
const char* getSeverityString(GLenum severity)
{
switch(severity)
{
case GL_DEBUG_SEVERITY_LOW:
return "low";
case GL_DEBUG_SEVERITY_MEDIUM:
return "medium";
case GL_DEBUG_SEVERITY_HIGH:
return "high";
default:
;
}
return "unknown";
}
const char* getSourceString(GLenum source)
{
switch(source)
{
case GL_DEBUG_SOURCE_API:
return "API";
case GL_DEBUG_SOURCE_SHADER_COMPILER:
return "shader compiler";
case GL_DEBUG_SOURCE_WINDOW_SYSTEM:
return "window system";
case GL_DEBUG_SOURCE_THIRD_PARTY:
return "third party";
case GL_DEBUG_SOURCE_APPLICATION:
return "Libreoffice";
case GL_DEBUG_SOURCE_OTHER:
return "unknown";
default:
;
}
return "unknown";
}
const char* getTypeString(GLenum type)
{
switch(type)
{
case GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR:
return "deprecated behavior";
case GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR:
return "undefined behavior";
case GL_DEBUG_TYPE_PERFORMANCE:
return "performance";
case GL_DEBUG_TYPE_PORTABILITY:
return "portability";
case GL_DEBUG_TYPE_MARKER:
return "marker";
case GL_DEBUG_TYPE_PUSH_GROUP:
return "push group";
case GL_DEBUG_TYPE_POP_GROUP:
return "pop group";
case GL_DEBUG_TYPE_OTHER:
return "other";
default:
;
}
return "unkown";
}
extern "C" void
#if defined _WIN32
APIENTRY
#endif
debug_callback(GLenum source, GLenum type, GLuint id,
GLenum severity, GLsizei , const GLchar* message, GLvoid* )
{
SAL_WARN("vcl.opengl", "OpenGL debug message: source: " << getSourceString(source) << ", type: "
<< getTypeString(type) << ", id: " << id << ", severity: " << getSeverityString(severity) << " with message: " << message);
}
}
#endif
#if defined( UNX )
static bool errorTriggered;
int oglErrorHandler( Display* /*dpy*/, XErrorEvent* /*evnt*/ )
{
errorTriggered = true;
return 0;
}
}
#endif
bool OpenGLContext::init(OpenGLRender& rGLRender)
{
m_pWindow.reset(new Window(0, WB_NOBORDER|WB_NODIALOGCONTROL));
SAL_INFO("vcl.opengl", "OpenGLContext::OpenGLContext----start");
initWindow();
m_pWindow->setPosSizePixel(0,0,0,0);
m_aGLWin.Width = 0;
m_aGLWin.Height = 0;
#if defined( WNT )
m_aGLWin.hDC = GetDC(m_aGLWin.hWnd);
#elif defined( MACOSX )
#elif defined( UNX )
m_aGLWin.ctx = glXCreateContext(m_aGLWin.dpy,
m_aGLWin.vi,
0,
GL_TRUE);
if( m_aGLWin.ctx == NULL )
{
OSL_TRACE("unable to create GLX context");
return false;
}
#endif
#if defined( WNT )
PIXELFORMATDESCRIPTOR PixelFormatFront = // PixelFormat Tells Windows How We Want Things To Be
{
sizeof(PIXELFORMATDESCRIPTOR),
1, // Version Number
PFD_DRAW_TO_WINDOW |
PFD_SUPPORT_OPENGL |
PFD_DOUBLEBUFFER,
PFD_TYPE_RGBA, // Request An RGBA Format
(BYTE)32, // Select Our Color Depth
0, 0, 0, 0, 0, 0, // Color Bits Ignored
0, // No Alpha Buffer
0, // Shift Bit Ignored
0, // No Accumulation Buffer
0, 0, 0, 0, // Accumulation Bits Ignored
64, // 32 bit Z-BUFFER
0, // 0 bit stencil buffer
0, // No Auxiliary Buffer
0, // now ignored
0, // Reserved
0, 0, 0 // Layer Masks Ignored
};
// we must check whether can set the MSAA
int WindowPix;
rGLRender.InitMultisample(PixelFormatFront);
if (rGLRender.GetMSAASupport())
{
WindowPix = rGLRender.GetMSAAFormat();
}
else
{
WindowPix = ChoosePixelFormat(m_aGLWin.hDC,&PixelFormatFront);
}
SetPixelFormat(m_aGLWin.hDC,WindowPix,&PixelFormatFront);
m_aGLWin.hRC = wglCreateContext(m_aGLWin.hDC);
wglMakeCurrent(m_aGLWin.hDC,m_aGLWin.hRC);
#elif defined( MACOSX )
#elif defined( UNX )
if( !glXMakeCurrent( m_aGLWin.dpy, m_aGLWin.win, m_aGLWin.ctx ) )
{
OSL_TRACE("unable to select current GLX context");
return false;
}
int glxMinor, glxMajor;
double nGLXVersion = 0;
if( glXQueryVersion( m_aGLWin.dpy, &glxMajor, &glxMinor ) )
nGLXVersion = glxMajor + 0.1*glxMinor;
OSL_TRACE("available GLX version: %f", nGLXVersion);
m_aGLWin.GLExtensions = glGetString( GL_EXTENSIONS );
OSL_TRACE("available GL extensions: %s", m_aGLWin.GLExtensions);
if( m_aGLWin.HasGLXExtension("GLX_SGI_swap_control" ) )
{
// enable vsync
typedef GLint (*glXSwapIntervalProc)(GLint);
glXSwapIntervalProc glXSwapInterval = (glXSwapIntervalProc) glXGetProcAddress( (const GLubyte*) "glXSwapIntervalSGI" );
if( glXSwapInterval ) {
int (*oldHandler)(Display* /*dpy*/, XErrorEvent* /*evnt*/);
// replace error handler temporarily
oldHandler = XSetErrorHandler( oglErrorHandler );
errorTriggered = false;
glXSwapInterval( 1 );
// sync so that we possibly get an XError
glXWaitGL();
XSync(m_aGLWin.dpy, false);
if( errorTriggered )
OSL_TRACE("error when trying to set swap interval, NVIDIA or Mesa bug?");
else
OSL_TRACE("set swap interval to 1 (enable vsync)");
// restore the error handler
XSetErrorHandler( oldHandler );
}
}
#endif
rGLRender.InitOpenGL(m_aGLWin);
#ifdef DBG_UTIL
// only enable debug output in dbgutil build
if( GLEW_ARB_debug_output )
{
glEnable(GL_DEBUG_OUTPUT);
glDebugMessageCallback(&debug_callback, NULL);
}
#endif
glEnable(GL_TEXTURE_2D);
glEnable(GL_CULL_FACE);
glCullFace(GL_BACK);
// Enable depth test
glEnable(GL_DEPTH_TEST);
// Accept fragment if it closer to the camera than the former one
glDepthFunc(GL_LESS);
#if defined( WNT )
SwapBuffers(m_aGLWin.hDC);
glFlush();
#elif defined( MACOSX )
#elif defined( UNX )
glXSwapBuffers(m_aGLWin.dpy, m_aGLWin.win);
#endif
glEnable(GL_LIGHTING);
GLfloat light_direction[] = { 0.0 , 0.0 , 1.0 };
GLfloat materialDiffuse[] = { 1.0 , 1.0 , 1.0 , 1.0};
glLightfv(GL_LIGHT0, GL_SPOT_DIRECTION, light_direction);
glMaterialfv(GL_FRONT,GL_DIFFUSE,materialDiffuse);
glEnable(GL_LIGHT0);
glEnable(GL_NORMALIZE);
SAL_INFO("vcl.opengl", "OpenGLContext::init----end");
return true;
}
void OpenGLContext::setWinSize(const Size& rSize)
{
m_pWindow->SetSizePixel(rSize);
m_pChildWindow->SetSizePixel(rSize);
}
#if defined( WNT )
bool OpenGLContext::initWindow()
{
const SystemEnvData* sysData(m_pWindow->GetSystemData());
m_aGLWin.hWnd = sysData->hWnd;
SystemWindowData winData;
winData.nSize = sizeof(winData);
m_pChildWindow.reset(new SystemChildWindow(m_pWindow.get(), 0, &winData, sal_False));
if( m_pChildWindow )
{
m_pChildWindow->SetMouseTransparent( sal_True );
m_pChildWindow->SetParentClipMode( PARENTCLIPMODE_NOCLIP );
m_pChildWindow->EnableEraseBackground( sal_False );
m_pChildWindow->SetControlForeground();
m_pChildWindow->SetControlBackground();
m_pChildWindow->EnablePaint(sal_False);
m_aGLWin.hWnd = sysData->hWnd;
}
return true;
}
#elif defined( MACOSX )
bool OpenGLContext::initWindow()
{
return false;
}
#elif defined( UNX )
namespace {
// we need them before glew can initialize them
// glew needs an OpenGL context so we need to get the address manually
void initOpenGLFunctionPointers()
{
glXChooseFBConfig = (GLXFBConfig*(*)(Display *dpy, int screen, const int *attrib_list, int *nelements))glXGetProcAddressARB((GLubyte*)"glXChooseFBConfig");
glXGetVisualFromFBConfig = (XVisualInfo*(*)(Display *dpy, GLXFBConfig config))glXGetProcAddressARB((GLubyte*)"glXGetVisualFromFBConfig"); // try to find a visual for the current set of attributes
glXGetFBConfigAttrib = (int(*)(Display *dpy, GLXFBConfig config, int attribute, int* value))glXGetProcAddressARB((GLubyte*)"glXGetFBConfigAttrib");
}
}
bool OpenGLContext::initWindow()
{
const SystemEnvData* sysData(m_pWindow->GetSystemData());
m_aGLWin.dpy = reinterpret_cast<Display*>(sysData->pDisplay);
if( !glXQueryExtension( m_aGLWin.dpy, NULL, NULL ) )
return false;
m_aGLWin.win = sysData->aWindow;
OSL_TRACE("parent window: %d", m_aGLWin.win);
XWindowAttributes xattr;
XGetWindowAttributes( m_aGLWin.dpy, m_aGLWin.win, &xattr );
m_aGLWin.screen = XScreenNumberOfScreen( xattr.screen );
static int visual_attribs[] =
{
GLX_RED_SIZE, 8,
GLX_GREEN_SIZE, 8,
GLX_BLUE_SIZE, 8,
GLX_ALPHA_SIZE, 8,
GLX_DEPTH_SIZE, 24,
GLX_X_VISUAL_TYPE, GLX_TRUE_COLOR,
None
};
const SystemEnvData* pChildSysData = NULL;
m_pChildWindow.reset();
initOpenGLFunctionPointers();
int fbCount = 0;
GLXFBConfig* pFBC = glXChooseFBConfig( m_aGLWin.dpy,
m_aGLWin.screen,
visual_attribs, &fbCount );
if(!pFBC)
{
SAL_WARN("vcl.opengl", "no suitable fb format found");
return false;
}
int best_fbc = -1, best_num_samp = -1;
for(int i = 0; i < fbCount; ++i)
{
XVisualInfo* pVi = glXGetVisualFromFBConfig( m_aGLWin.dpy, pFBC[i] );
if(pVi)
{
// pick the one with the most samples per pixel
int nSampleBuf = 0;
int nSamples = 0;
glXGetFBConfigAttrib( m_aGLWin.dpy, pFBC[i], GLX_SAMPLE_BUFFERS, &nSampleBuf );
glXGetFBConfigAttrib( m_aGLWin.dpy, pFBC[i], GLX_SAMPLES , &nSamples );
if ( best_fbc < 0 || (nSampleBuf && ( nSamples > best_num_samp )) )
{
best_fbc = i;
best_num_samp = nSamples;
}
}
XFree( pVi );
}
XVisualInfo* vi = glXGetVisualFromFBConfig( m_aGLWin.dpy, pFBC[best_fbc] );
if( vi )
{
SystemWindowData winData;
winData.nSize = sizeof(winData);
OSL_TRACE("using VisualID %08X", vi->visualid);
winData.pVisual = (void*)(vi->visual);
m_pChildWindow.reset(new SystemChildWindow(m_pWindow.get(), 0, &winData, false));
pChildSysData = m_pChildWindow->GetSystemData();
}
if (!m_pChildWindow || !pChildSysData)
return false;
m_pChildWindow->SetMouseTransparent( true );
m_pChildWindow->SetParentClipMode( PARENTCLIPMODE_NOCLIP );
m_pChildWindow->EnableEraseBackground( false );
m_pChildWindow->SetControlForeground();
m_pChildWindow->SetControlBackground();
m_aGLWin.dpy = reinterpret_cast<Display*>(pChildSysData->pDisplay);
m_aGLWin.win = pChildSysData->aWindow;
m_aGLWin.vi = vi;
m_aGLWin.GLXExtensions = glXQueryExtensionsString( m_aGLWin.dpy, m_aGLWin.screen );
OSL_TRACE("available GLX extensions: %s", m_aGLWin.GLXExtensions);
return true;
}
#endif
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */