tdf#134052:shadow appears solid instead of blurry in presentation mode

Add shadow primitive id into the switch case to run
ProcessPrimitive2DOnPixelProcessor function.

Change-Id: I059771ba4c56eca50c74aad81c4dec193b454dca
Reviewed-on: https://gerrit.libreoffice.org/c/core/+/100861
Tested-by: Jenkins
Reviewed-by: Mike Kaganski <mike.kaganski@collabora.com>
This commit is contained in:
A_GAN
2020-08-17 13:03:25 +02:00
committed by Mike Kaganski
parent 15d3a38648
commit b6e508fc47

View File

@@ -930,6 +930,7 @@ void VclMetafileProcessor2D::processBasePrimitive2D(const primitive2d::BasePrimi
static_cast<const primitive2d::ObjectInfoPrimitive2D&>(rCandidate));
break;
}
case PRIMITIVE2D_ID_SHADOWPRIMITIVE2D:
case PRIMITIVE2D_ID_GLOWPRIMITIVE2D:
case PRIMITIVE2D_ID_SOFTEDGEPRIMITIVE2D:
{