add teh rounded corners property back

This has been removed because it was unused.

Change-Id: If8fdf87cec1cd5fb5ee1924396643b152e6f3431
This commit is contained in:
Markus Mohrhard
2014-04-10 00:04:35 +02:00
committed by Markus Mohrhard
parent ceec6e1ac9
commit b7c7bd3de0
2 changed files with 8 additions and 0 deletions

View File

@@ -35,7 +35,10 @@ class Bar : public Renderable3DObject
{
public:
Bar( const glm::mat4& rPosition, sal_uInt32 nId );
virtual void render() SAL_OVERRIDE;
private:
bool mbRoundedCorners;
glm::mat4 maPos;
Color maColor; // RGBA fill color
};

View File

@@ -29,6 +29,11 @@ Bar::Bar(const glm::mat4& rPosition, sal_uInt32 nId):
{
}
void Bar::render()
{
(void) mbRoundedCorners;
}
Line::Line(sal_uInt32 nId):
Renderable3DObject(nId)
{