remove commented out CHARSET_ANSI foo
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@@ -226,34 +226,6 @@ void StgHeader::SetMasters( sal_Int32 n )
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///////////////////////////// class StgEntry /////////////////////////////
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// This class is only a wrapper around teh dir entry structure
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// which retrieves and sets data.
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// The name must be smaller than 32 chars. Conversion into Unicode
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// is easy, since the 1st 256 characters of the Windows ANSI set
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// equal the 1st 256 Unicode characters.
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/*
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void ToUnicode_Impl( String& rName )
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{
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rName.Erase( 32 );
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rName.Convert( ::GetSystemCharSet(), CHARSET_ANSI );
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// brute force is OK
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sal_uInt8* p = (sal_uInt8*) rName.GetCharStr();
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for( sal_uInt16 i = 0; i < rName.Len(); i++, p++ )
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{
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// check each character and substitute blanks for illegal ones
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sal_uInt8 cChar = *p;
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if( cChar == '!' || cChar == ':' || cChar == '\\' || cChar == '/' )
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*p = ' ';
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}
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}
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*/
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/*
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static void FromUnicode( String& rName )
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{
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rName.Convert( CHARSET_ANSI, ::GetSystemCharSet() );
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}
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*/
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sal_Bool StgEntry::Init()
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{
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memset( this, 0, sizeof (StgEntry) - sizeof( String ) );
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