don't use fixed size icon sets, fdo#62652
actually we should switch to svg as soon as it becomes possible Change-Id: Ifbbe5befab94441f04fadb90b779e0bc8c15eda4
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@@ -890,11 +890,12 @@ BitmapEx& getIcon( ScIconSetType eType, sal_Int32 nIndex )
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void drawIconSets( const ScIconSetInfo* pOldIconSetInfo, OutputDevice* pDev, const Rectangle& rRect )
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{
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long nSize = 16;
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//long nSize = 16;
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ScIconSetType eType = pOldIconSetInfo->eIconSetType;
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sal_Int32 nIndex = pOldIconSetInfo->nIconIndex;
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BitmapEx& rIcon = getIcon( eType, nIndex );
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pDev->DrawBitmapEx( Point( rRect.Left() +2, rRect.Top() + 2 ), Size( nSize, nSize ), rIcon );
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long aOrigSize = std::max<long>(0,std::min(rRect.GetSize().getWidth() - 4, rRect.GetSize().getHeight() -4));
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pDev->DrawBitmapEx( Point( rRect.Left() +2, rRect.Top() + 2 ), Size(aOrigSize, aOrigSize), rIcon );
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}
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void drawCells(const Color* pColor, const SvxBrushItem* pBackground, const Color*& pOldColor, const SvxBrushItem*& pOldBackground,
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