SAL_WARN -> SAL_INFO in SfxDispatcher::_FillState()
These warnings were hidden so far, don't make them noise till one starts to actually fix them. Change-Id: I142726d54fbc20c1c5591a5b20d26356986ba4b8
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@@ -2101,9 +2101,8 @@ bool SfxDispatcher::_FillState
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if ( !IsInvalidItem(pItem) && !pItem->ISA(SfxVoidItem) )
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{
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sal_uInt16 nSlotId = rState.GetPool()->GetSlotId(pItem->Which());
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SAL_WARN_IF(
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!pItem->IsA(pIF->GetSlot(nSlotId)->GetType()->Type()),
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"sfx.control",
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if (!pItem->IsA(pIF->GetSlot(nSlotId)->GetType()->Type()))
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SAL_INFO("sfx.control",
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"item-type unequal to IDL (=> no BASIC) with SID: "
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<< nSlotId << " in " << pIF->GetClassName());
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}
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