SAL_WARN -> SAL_INFO in SfxDispatcher::_FillState()

These warnings were hidden so far, don't make them noise till one starts
to actually fix them.

Change-Id: I142726d54fbc20c1c5591a5b20d26356986ba4b8
This commit is contained in:
Miklos Vajna
2014-03-31 16:17:31 +02:00
parent ea7102c93c
commit dcc8c9173d

View File

@@ -2101,9 +2101,8 @@ bool SfxDispatcher::_FillState
if ( !IsInvalidItem(pItem) && !pItem->ISA(SfxVoidItem) ) if ( !IsInvalidItem(pItem) && !pItem->ISA(SfxVoidItem) )
{ {
sal_uInt16 nSlotId = rState.GetPool()->GetSlotId(pItem->Which()); sal_uInt16 nSlotId = rState.GetPool()->GetSlotId(pItem->Which());
SAL_WARN_IF( if (!pItem->IsA(pIF->GetSlot(nSlotId)->GetType()->Type()))
!pItem->IsA(pIF->GetSlot(nSlotId)->GetType()->Type()), SAL_INFO("sfx.control",
"sfx.control",
"item-type unequal to IDL (=> no BASIC) with SID: " "item-type unequal to IDL (=> no BASIC) with SID: "
<< nSlotId << " in " << pIF->GetClassName()); << nSlotId << " in " << pIF->GetClassName());
} }